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Everything posted by DoubleYou
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ACCEPTED Complete Crafting Overhaul Remade (by kryptopyr)
DoubleYou replied to statmonster's topic in Skyrim LE Mods
Complete Crafting Overhaul Remade CANNOT be below SMIM. See the SMIM page. SMIM must be given higher priority to CCOR. That's why other moves are necessary for PMOP, which I'm working through. -
Ramifications of BSA Extraction in Mod Organizer
DoubleYou replied to z929669's question in Mod Organizer Support
No, I'm pretty sure a stray loose files "mod" would not be needed, as Mod Organizer doesn't include conflicts from the data directory, and since they were loose, they would overwrite the BSAs. Mod Organizer makes BSAs able to overwrite loose files when checked by scanning for loose file conflicts in installed mods and removing them from the hooking into Skyrim real data directory. Since those loose files are already in data, Mod Organizer will leave them there, and there should be no problem at all. If, of course, some other mod in Mod Organizer has a loose file that conflicts with the one in data, the mod will win the conflict.Nevertheless, mods in actual data directory is not good, and I would agree with you that a strong warning should be issued if this is found, but that is not a valid argument against importing all plugins as mods inside Mod Organizer, which indeed would be a good feature. -
ACCEPTED Gemling Queen Dragon Claws (by Saerileth)
DoubleYou replied to Noobsayer's topic in Skyrim LE Mods
Agreed. -
ACCEPTED Complete Crafting Overhaul Remade (by kryptopyr)
DoubleYou replied to statmonster's topic in Skyrim LE Mods
It isn't a graphics mod, and may very well be considered a fix. Of course, we could put it in Conflicting Graphics without trouble, but I think it is closer to a fix than a graphics mod. My thing is, to fix the Potential Mod Order warning in Mod Organizer is going to require some flipping around, which includes moving some mods from Gameplay to Fixes, which does make sense for the ones that need moving (e.g., Follower Trap Safety, Traps Make Noise). -
ACCEPTED Complete Crafting Overhaul Remade (by kryptopyr)
DoubleYou replied to statmonster's topic in Skyrim LE Mods
We can work this out differently than that. The only real difficulty is the trio Enhanced Blood Textures, When Vampires Attack, and Complete Crafting Overhaul Remade. BTW, I'm moving Complete Crafting Overhaul Remade to Fixes, as I just read the SMIM page and its ring meshes are supposed to overwrite CCOR. -
SKYRIMLE Semitransparent Stalhrim Deposits by chadsketch
DoubleYou replied to DoubleYou's topic in Skyrim LE Mods
I'm really liking the screens for SP transparent. That glare is a little much on the solid. The transparent ones don't seem to have that issue so much? -
ACCEPTED White Phial Replacer (by Saerileth)
DoubleYou replied to phryxolydian's topic in Skyrim LE Mods
Oh, I'll have to investigate the lore behind it. The huge difference in style made me think we couldn't allow it in core, but if lore suggests otherwise, we might squeak it by. -
SKYRIMLE Semitransparent Stalhrim Deposits by chadsketch
DoubleYou replied to DoubleYou's topic in Skyrim LE Mods
Looking good to me! -
ACCEPTED White Phial Replacer (by Saerileth)
DoubleYou replied to phryxolydian's topic in Skyrim LE Mods
Looks like a candidate for Extended. I'll have to look at it in-game. coc qasmoke -
Most of my Z-fighting is fixed simply by changing fSplitDistanceMult=4.0000 from the preset, which had 1.1000. My shadows settings are these at the moment, until I really have a chance to study and optimize them:
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SKYRIMLE Semitransparent Stalhrim Deposits by chadsketch
DoubleYou replied to DoubleYou's topic in Skyrim LE Mods
Sorry, I had my brain screwed on another thread. Thanks for that texture. Will look at it. -
SKYRIMLE Insanity's Farmhouse Texture Replacer by InsanitySorrow
DoubleYou replied to phryxolydian's topic in Skyrim LE Mods
Marked for Testing. I think while we're on farmhouse textures, we should add this one to the mix. -
SKYRIMLE Semitransparent Stalhrim Deposits by chadsketch
DoubleYou replied to DoubleYou's topic in Skyrim LE Mods
Where? All I get is a skse plugin. -
ACCEPTED Complete Crafting Overhaul Remade (by kryptopyr)
DoubleYou replied to statmonster's topic in Skyrim LE Mods
I know this will look strange in the Guide, but for 2.2.9, we cannot have CCOR in Gameplay, as it overwrites Gemling Queen Jewelry. Also, with the aMidianborn Content Addon loaded earlier, it throws MO's potential mod order warning. The script file in conflict is actually identical (file hashes are the same). Therefore, I have moved CCOR to the top of section I, Clothing and Equipment. Technically this mod does add clothing and equipment and modifies them, so this IMO is actually a more accurate placement. -
ACCEPTED Gemling Queen Dragon Claws (by Saerileth)
DoubleYou replied to Noobsayer's topic in Skyrim LE Mods
Okay, transparent or solid? I vote transparent. -
STEP 3 OF STEPCORE guide: BOSS(Unrecog. Plugins)
DoubleYou replied to yoshino305's question in General Skyrim LE Support
The mods that aren't sorted by BOSS we've added instructions on their wiki pages for proper placement. As to adding other mods, you can, but make sure to test them and choose wisely, as with all mods. -
From appearances, no.
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I think I'm just going to have to install all the farmhouse mods and find the one I like best, maybe make a video.
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SKYRIMLE Improved Gemstone Dragon Claws by DMagnus
DoubleYou replied to rootsrat's topic in Skyrim LE Mods
I'm liking Gemling Transparency. It is subtle though. -
SKYRIMLE Skyrim.exe - The Way It Should Have Been by Kahenraz
DoubleYou replied to Kahenraz's topic in Skyrim LE Mods
I think I'll add it to the Utilities pack, but in my testing it simply isn't good enough for me to keep using it.

