kryptopyr Posted July 17, 2015 Posted July 17, 2015 https://www.nexusmods.com/skyrim/mods/37169/? I feel that this mod vastly improves the appearance of the glass helmet, particularly on male characters. On males you can actually see through the helmet on either side of the characters head. The fit for the female helmets isn't nearly as bad, and from what I can tell, this mod only slightly narrows the top of the female helmet. This mod is actually a combination of the meshes from Better Fitting Glass Helmet by Abakus and some esp changes that fix an issue with elven ears clipping through the side of the helmet. The ear clipping issue is present with both the vanilla meshes and the "better fitting" meshes, so this mod's fixes are valid even if the altered meshes aren't used. Here are some comparisons. The files are named in a way which should hopefully make it clear which are vanilla and which are from this mod.https://drive.google...aEE&usp=sharing 1
keithinhanoi Posted July 18, 2015 Posted July 18, 2015 (edited) It's really important to point out the .esp plugin edits of the majority of variants of this mod can be merged into your Bashed Patch in Wrye Bash, which means this fix can be added to an already in-progress game, as it effectively wouldn't disrupt your load order (assuming you use a Bashed Patch, of course!) EDIT: I use skysan4298's Transparent and refracting Glass Equipment mod, but not the aMidianBorn glass armor variations myself, and it seems skysan4298's mesh/texture combo won't work Glass Helmet Fix. Edited July 18, 2015 by keithinhanoi
kryptopyr Posted July 18, 2015 Author Posted July 18, 2015 Do the esp changes from Glass Helmet Fix work okay with skysan4298's meshes? I would expect the meshes & textures from that mod to simply overwrite the Glass Helmet Fix meshes, but I'm curious whether the plugin fixes cause any issues. I contacted Bugsbugme and have received permission to include his changes in Weapons & Armor Fixes. Ideally, I think I'd like to have the improved meshes set up as an option in the installer, but the changes to the armor addon records would be part of the main file. The ear clipping fix is something that applies to both the vanilla and the improved meshes, so it seems like a valid change to include in WAF, but I'd like to be aware of any potential conflicts this might create.
WilliamImm Posted July 18, 2015 Posted July 18, 2015 I'd have expected the author of Improved Closedfaced Helmets to cover this one at some point, but the helmet is very open already, so I can see why it would have been skiped over. But yes, this mod looks to be a very good-looking and not very intrusive fix to a vanilla problem. Actually, several with the same helmet. This one I can see being included in the Unofficial Skyrim Patch wholesale. As such, Marked for Testing.
TechAngel85 Posted July 18, 2015 Posted July 18, 2015 If this will be added to WAF, then there's no reason to test it. It's a fix and would be included once WAF is updated.
kryptopyr Posted July 18, 2015 Author Posted July 18, 2015 It was actually reported on the USKP page, and it was marked as 'couldn't reproduce.' However, the problem seemed pretty apparent to me when I tested it. Maybe Navida1 could be persuaded to edit the Orc, Khajiit, and Argonian helmets so they would also fit a bit better. Well, at least let me know if anyone foresees any problems that might be created by including this in WAF.
oqhansoloqo Posted July 18, 2015 Posted July 18, 2015 If this will be added to WAF, then there's no reason to test it. It's a fix and would be included once WAF is updated.That was the same thought on my mind and I was about to give WilliamImm the same response earlier, but then thought that maybe his intention was to mark it for testing so that people here could help kryptopyr to make sure that there aren't any bugs with it since she is planning on putting it in WAF (a STEP mod).
Bugsbugme Posted July 19, 2015 Posted July 19, 2015 (edited) So I've had a look in xEdit at the plugins that come with Transparent and refracting Glass Equipment The mod in general comes with it's own meshes so you can't use the ones that come with my mod which is fine. Unless you actually want the narrower fit in which case they'd have to be edited to add the transparency and refractive effect OR the meshes from this mod could just be made narrower. In any case, it would be up to the mod author as I don't know anything about editing meshes. "Skysan_GlassNTGBow.esp" doesn't touch or add any glass helmet entries so that's fine. "Skysan_AMB_CAPatch.esp" conflicts but can be fixed with a simple patch (which would also be merge-able with WryeBash). However, WAF would then become incompatible too if my fixes are going to be included. WAF would need either a patch or a replacement esp for this particular plugin. The better fitting meshes are completely optional, all the actual fixes are in the plugin. My orc male mesh fix is simply that the game comes with a mesh made specifically for orc males but wasn't actually using it. If there was any confusion.As kryptopyr mentioned, they can be an optional in the WAF installer. I'm actually using the latest STEP build plus/minus some other mods and my plugin works perfectly fine with this load order: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - Full Version.esmFalskaar.esmWyrmstooth.espLanterns Of Skyrim - All In One - Main.esmEFFCore.esmRSkyrimChildren.esmMFVM.esmCampfire.esmGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espWeapons & Armor_TrueOrcish&DaedricWeapons.espClothing & Clutter Fixes.espCutting Room Floor.espimp_helm_legend.espHothtrooper44_ArmorCompilation.espImmersive Weapons.espUnique Uniques.espComplete Crafting Overhaul_Remade.espPerkusMaximus_Master.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espPerkusMaximus_Thief.espPerkusMaximus_Warrior.espCastle Volkihar Rebuilt.espPrometheus_No_snow_Under_the_roof.espBetterQuestObjectives.espaMidianBorn_ContentAddon.espWeapons & Armor_TrueWeaponsLvlLists.espTheChoiceIsYours.espBook Covers Skyrim.espSkyrim Immersive Creatures.espHelgen Reborn.espSkyFalls + SkyMills + DG + DB + FS + WT.espBring Out Your Dead.espComplete Crafting_TrueWeaponsLvlLists.espSkyrim Immersive Creatures - DLC2.espRSkyrimChildren.espBetter Dynamic Snow.espPrometheus_NSUTR BDS Patch.espGlass Helmet Fix - AMB_CA.espAppropriately Attired Jarls Redux.espdD - Realistic Ragdoll Force - Realistic.espiHUD.espChesko_LoreBasedLoadingScreens.espRaceMenu.espRaceMenuPlugin.espSkyUI.espViewableFactionRanksBothDLC.espMoss Rocks.espMoss Rocks_DB.esp83Willows_101BUGS_V4_LowRes.espBeards.espArthmoor's Towns Merged.espTradeBarter.espLandscape Extras.espBirdsHFclean.espBrows.espORM-Arvak.espDiethardtWarpaint.espGQJ_DG_vampireamuletfix.espElemental Staves.espBFSEffects.espDawnguardRuneWeaponsFXSReplacer.espWondersofWeather.espSoul Gems Differ.espADS.espWetandCold.espFarmhouseChimneys.espSkyFalls DB + FS Small Waterfalls.espRealisticWaterTwo.espAOS.espPermaZONESLegendaryBalanced.espCombat Evolved.espCloaks.espRealisticWaterTwo - Legendary.espPureweather.espLanterns Of Skyrim - All In One - for Pure Weather.espInvisibility Eyes Fix.espAnimated Weapon Enchants.espAnimal Tweaks.espDeadlySpellImpacts.espRadiant and Unique Potions Poisons and Booze.espdD - Enhanced Blood Main.espPureweather_AOS2 Patch.espDragonShoutVoice.espIHSS.esprandomthunder.espImproved Combat Sounds v2.2.espAuto Unequip Ammo.espBetter Stealth AI for Followers.espHarvestOverhaul.espHarvestOverhaulCreatures.espFloraRespawnFix.espFCO - Follower Commentary Overhaul.espEFFDialogue.espUIExtensions.espCraftable Horse Barding.espSMDropLitTorch.espTheChoiceIsYours_Dragonborn.espThieves Guild Requirements.espTraps Make Noise.espWetandCold - Ashes.espWM Trap Fixes.espBetterQuestObjectives-EFFPatch.espBetterQuestObjectives-PerMaPatch.espPerMa-Content Addon Patch.espExtended UI.espCCO_SIC_Patch.espDragon Combat Overhaul.espMatureSkinComplexions.espDisparity.espMissing in Action - Dialog Condition Removed.espImmersiveSpeed.espWarmer Magic Lights v2.espVilkas and Farkas.espDead Body Collision.espSFO - Dragonborn.espWhiterun Complete.espFeykro.esphaafinheim.espSkyrimImprovedPuddles-DG-HF-DB.espImmersive Horses.espProvincial Courier Service.espSkyrim Flora Overhaul.espbettercitiesdocksolitude.espThe Paarthurnax Dilemma.espNo Snow Under The Roof - CRF Patch.espiNeed.espBlockSparkles.espGildergreen Regrown.espTheChoiceIsYours_Dawnguard.esp1nivWICCloaksNoGuards.espPCS Clothing Overhaul.espDuke Patricks - Skyrim Friction Fix.espVioLens.espCombatDramaOverhaul.espNPC Knockout Overhaul.espDual Sheath Redux.espBetter Vampires.espExplosiveBoltsVisualized.espCloaks - Dawnguard.espVL No AoE Drain.espVLCollisionFix.espBrevi_MoonlightTalesEssentials.espWerewolfMastery.espWerewolfPerksExpanded.espSPTConsistentOlderPeople.espAHZmoreHUD.espMFVM_EFF_Patch.espMFVM_Hearthfire_Patch.espAMatterOfTime.espPredator Vision.espBetterQuestObjectives-CRFPatch.espRSChildren - CRF Patch.espJaxonzEnhGrab.espBCS - CCOR Patch.espBCS - PERMA Patch EN.espTCIY-BCS Patch.espJaxonzDroppableStatics.espJaxonzDiagnostics.espPerMaExtendedPerkDescriptions.espAnimal Tweaks - SIC.espFSS-Slight pause between lines.espPerMa Fixes.espTreaclemanFalskaarPatch.espPatch - Falskaar - RS kids.espPatch - Wyrm - RS kids.espFalskaarClouds.espWyrmstooth - PerMa Patch.espPrometheus_NSUTR Falskaar Dock.espRedMountainErupts.espImmersive Citizens - AI Overhaul.espImmersive Citizens - CRF patch.espImmersive Citizens - PCS patch.espRelightingSkyrim_Legendary.espELE_Legendary_Fs_Wt_Lite.espImmersive Citizens - ELE patch.espSTEP Extended Patch.espdD-Reduced Wound Size.espdD-DG-DB-Immersive Creatures EBT Patch.espAlternate Start - Live Another Life.espFarmhouseChimneysLAL.espBetterQuestObjectives-AlternateStartPatch.espPre PaMa CCF Wintermyst Patch.espPre PaMa SiC Patch.espPre PaMa WAFR CCOR BoYD Patch.espMergePatch - Perkus Maximus.espScarcity - Less Loot Mod.espScarcity - 6x Loot Rarity.espScarcity - 4x Merchant Item Rarity.espBashed Patch, 0.espAOS_Reduced_Reverb_Addon.espPatchusMaximus.espDual Sheath Redux Patch.espDynDOLOD.esp Edited July 19, 2015 by Bugsbugme
Nebulous112 Posted January 25, 2016 Posted January 25, 2016 I don't think so...the last update to WAF was in March of last year, before this thread was started.
Shadriss Posted January 30, 2016 Posted January 30, 2016 I'm just as glad we never went to those meshes - I honestly don't see how anyone, let alone any of the elves, could have even gotten their head INTO the helmets as narrow as they went. The ear clipping fix would be nice, but... yeah.
Nebulous112 Posted February 8, 2016 Posted February 8, 2016 WAF has been updated (thanks Kryptopyr! :-) ), and this is included.
TechAngel85 Posted February 8, 2016 Posted February 8, 2016 Fully aware since I updated the FOMOD for her. I think this should simply be included with WAF. Seconds? Thirds?
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