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kryptopyr

Glass Helmet Fix by Bugsbugme

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https://www.nexusmods.com/skyrim/mods/37169/?

 

I feel that this mod vastly improves the appearance of the glass helmet, particularly on male characters.  On males you can actually see through the helmet on either side of the characters head.  The fit for the female helmets isn't nearly as bad, and from what I can tell, this mod only slightly narrows the top of the female helmet. 

 

This mod is actually a combination of the meshes from Better Fitting Glass Helmet by Abakus and some esp changes that fix an issue with elven ears clipping through the side of the helmet.  The ear clipping issue is present with both the vanilla meshes and the "better fitting" meshes, so this mod's fixes are valid even if the altered meshes aren't used.

 

Here are some comparisons.  The files are named in a way which should hopefully make it clear which are vanilla and which are from this mod.

https://drive.google...aEE&usp=sharing

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It's really important to point out the .esp plugin edits of the majority of variants of this mod can be merged into your Bashed Patch in Wrye Bash, which means this fix can be added to an already in-progress game, as it effectively wouldn't disrupt your load order (assuming you use a Bashed Patch, of course!)

 

EDIT: I use skysan4298's Transparent and refracting Glass Equipment mod, but not the aMidianBorn glass armor variations myself, and it seems skysan4298's mesh/texture combo won't work Glass Helmet Fix.

Edited by keithinhanoi

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Do the esp changes from Glass Helmet Fix work okay with skysan4298's meshes?  I would expect the meshes & textures from that mod to simply overwrite the Glass Helmet Fix meshes, but I'm curious whether the plugin fixes cause any issues. 

 

I contacted Bugsbugme and have received permission to include his changes in Weapons & Armor Fixes.  Ideally, I think I'd like to have the improved meshes set up as an option in the installer, but the changes to the armor addon records would be part of the main file.  The ear clipping fix is something that applies to both the vanilla and the improved meshes, so it seems like a valid change to include in WAF, but I'd like to be aware of any potential conflicts this might create.

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I'd have expected the author of Improved Closedfaced Helmets to cover this one at some point, but the helmet is very open already, so I can see why it would have been skiped over.

 

But yes, this mod looks to be a very good-looking and not very intrusive fix to a vanilla problem. Actually, several with the same helmet. This one I can see being included in the Unofficial Skyrim Patch wholesale.

 

As such, Marked for Testing.

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If this will be added to WAF, then there's no reason to test it. It's a fix and would be included once WAF is updated.

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It was actually reported on the USKP page, and it was marked as 'couldn't reproduce.'  However, the problem seemed pretty apparent to me when I tested it. 

Maybe Navida1 could be persuaded to edit the Orc, Khajiit, and Argonian helmets so they would also fit a bit better. 

 

Well, at least let me know if anyone foresees any problems that might be created by including this in WAF.

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If this will be added to WAF, then there's no reason to test it. It's a fix and would be included once WAF is updated.

That was the same thought on my mind and I was about to give WilliamImm the same response earlier, but then thought that maybe his intention was to mark it for testing so that people here could help kryptopyr to make sure that there aren't any bugs with it since she is planning on putting it in WAF (a STEP mod).

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So I've had a look in xEdit at the plugins that come with Transparent and refracting Glass Equipment

 

The mod in general comes with it's own meshes so you can't use the ones that come with my mod which is fine. Unless you actually want the narrower fit in which case they'd have to be edited to add the transparency and refractive effect OR the meshes from this mod could just be made narrower. In any case, it would be up to the mod author as I don't know anything about editing meshes.

 

"Skysan_GlassNTGBow.esp" doesn't touch or add any glass helmet entries so that's fine.

 

"Skysan_AMB_CAPatch.esp" conflicts but can be fixed with a simple patch (which would also be merge-able with WryeBash). However, WAF would then become incompatible too if my fixes are going to be included. WAF would need either a patch or a replacement esp for this particular plugin.

 

The better fitting meshes are completely optional, all the actual fixes are in the plugin. My orc male mesh fix is simply that the game comes with a mesh made specifically for orc males but wasn't actually using it. If there was any confusion.

As kryptopyr mentioned, they can be an optional in the WAF installer.

 

I'm actually using the latest STEP build plus/minus some other mods and my plugin works perfectly fine with this load order:

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
Lanterns Of Skyrim - All In One - Main.esm
EFFCore.esm
RSkyrimChildren.esm
MFVM.esm
Campfire.esm
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
Clothing & Clutter Fixes.esp
Cutting Room Floor.esp
imp_helm_legend.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
Unique Uniques.esp
Complete Crafting Overhaul_Remade.esp
PerkusMaximus_Master.esp
PerMa Expansion 1 - Wintermyst.esp
PerkusMaximus_Mage.esp
PerkusMaximus_Thief.esp
PerkusMaximus_Warrior.esp
Castle Volkihar Rebuilt.esp
Prometheus_No_snow_Under_the_roof.esp
BetterQuestObjectives.esp
aMidianBorn_ContentAddon.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
TheChoiceIsYours.esp
Book Covers Skyrim.esp
Skyrim Immersive Creatures.esp
Helgen Reborn.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
Bring Out Your Dead.esp
Complete Crafting_TrueWeaponsLvlLists.esp
Skyrim Immersive Creatures - DLC2.esp
RSkyrimChildren.esp
Better Dynamic Snow.esp
Prometheus_NSUTR BDS Patch.esp
Glass Helmet Fix - AMB_CA.esp
Appropriately Attired Jarls Redux.esp
dD - Realistic Ragdoll Force - Realistic.esp
iHUD.esp
Chesko_LoreBasedLoadingScreens.esp
RaceMenu.esp
RaceMenuPlugin.esp
SkyUI.esp
ViewableFactionRanksBothDLC.esp
Moss Rocks.esp
Moss Rocks_DB.esp
83Willows_101BUGS_V4_LowRes.esp
Beards.esp
Arthmoor's Towns Merged.esp
TradeBarter.esp
Landscape Extras.esp
BirdsHFclean.esp
Brows.esp
ORM-Arvak.esp
DiethardtWarpaint.esp
GQJ_DG_vampireamuletfix.esp
Elemental Staves.esp
BFSEffects.esp
DawnguardRuneWeaponsFXSReplacer.esp
WondersofWeather.esp
Soul Gems Differ.esp
ADS.esp
WetandCold.esp
FarmhouseChimneys.esp
SkyFalls DB + FS Small Waterfalls.esp
RealisticWaterTwo.esp
AOS.esp
PermaZONESLegendaryBalanced.esp
Combat Evolved.esp
Cloaks.esp
RealisticWaterTwo - Legendary.esp
Pureweather.esp
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Pureweather_AOS2 Patch.esp
DragonShoutVoice.esp
IHSS.esp
randomthunder.esp
Improved Combat Sounds v2.2.esp
Auto Unequip Ammo.esp
Better Stealth AI for Followers.esp
HarvestOverhaul.esp
HarvestOverhaulCreatures.esp
FloraRespawnFix.esp
FCO - Follower Commentary Overhaul.esp
EFFDialogue.esp
UIExtensions.esp
Craftable Horse Barding.esp
SMDropLitTorch.esp
TheChoiceIsYours_Dragonborn.esp
Thieves Guild Requirements.esp
Traps Make Noise.esp
WetandCold - Ashes.esp
WM Trap Fixes.esp
BetterQuestObjectives-EFFPatch.esp
BetterQuestObjectives-PerMaPatch.esp
PerMa-Content Addon Patch.esp
Extended UI.esp
CCO_SIC_Patch.esp
Dragon Combat Overhaul.esp
MatureSkinComplexions.esp
Disparity.esp
Missing in Action - Dialog Condition Removed.esp
ImmersiveSpeed.esp
Warmer Magic Lights v2.esp
Vilkas and Farkas.esp
Dead Body Collision.esp
SFO - Dragonborn.esp
Whiterun Complete.esp
Feykro.esp
haafinheim.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
Immersive Horses.esp
Provincial Courier Service.esp
Skyrim Flora Overhaul.esp
bettercitiesdocksolitude.esp
The Paarthurnax Dilemma.esp
No Snow Under The Roof - CRF Patch.esp
iNeed.esp
BlockSparkles.esp
Gildergreen Regrown.esp
TheChoiceIsYours_Dawnguard.esp
1nivWICCloaksNoGuards.esp
PCS Clothing Overhaul.esp
Duke Patricks - Skyrim Friction Fix.esp
VioLens.esp
CombatDramaOverhaul.esp
NPC Knockout Overhaul.esp
Dual Sheath Redux.esp
Better Vampires.esp
ExplosiveBoltsVisualized.esp
Cloaks - Dawnguard.esp
VL No AoE Drain.esp
VLCollisionFix.esp
Brevi_MoonlightTalesEssentials.esp
WerewolfMastery.esp
WerewolfPerksExpanded.esp
SPTConsistentOlderPeople.esp
AHZmoreHUD.esp
MFVM_EFF_Patch.esp
MFVM_Hearthfire_Patch.esp
AMatterOfTime.esp
Predator Vision.esp
BetterQuestObjectives-CRFPatch.esp
RSChildren - CRF Patch.esp
JaxonzEnhGrab.esp
BCS - CCOR Patch.esp
BCS - PERMA Patch EN.esp
TCIY-BCS Patch.esp
JaxonzDroppableStatics.esp
JaxonzDiagnostics.esp
PerMaExtendedPerkDescriptions.esp
Animal Tweaks - SIC.esp
FSS-Slight pause between lines.esp
PerMa Fixes.esp
TreaclemanFalskaarPatch.esp
Patch - Falskaar - RS kids.esp
Patch - Wyrm - RS kids.esp
FalskaarClouds.esp
Wyrmstooth - PerMa Patch.esp
Prometheus_NSUTR Falskaar Dock.esp
RedMountainErupts.esp
Immersive Citizens - AI Overhaul.esp
Immersive Citizens - CRF patch.esp
Immersive Citizens - PCS patch.esp
RelightingSkyrim_Legendary.esp
ELE_Legendary_Fs_Wt_Lite.esp
Immersive Citizens - ELE patch.esp
STEP Extended Patch.esp
dD-Reduced Wound Size.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
Alternate Start - Live Another Life.esp
FarmhouseChimneysLAL.esp
BetterQuestObjectives-AlternateStartPatch.esp
Pre PaMa CCF Wintermyst Patch.esp
Pre PaMa SiC Patch.esp
Pre PaMa WAFR CCOR BoYD Patch.esp
MergePatch - Perkus Maximus.esp
Scarcity - Less Loot Mod.esp
Scarcity - 6x Loot Rarity.esp
Scarcity - 4x Merchant Item Rarity.esp
Bashed Patch, 0.esp
AOS_Reduced_Reverb_Addon.esp
PatchusMaximus.esp
Dual Sheath Redux Patch.esp
DynDOLOD.esp

 

Edited by Bugsbugme

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I'm just as glad we never went to those meshes - I honestly don't see how anyone, let alone any of the elves, could have even gotten their head INTO the helmets as narrow as they went. The ear clipping fix would be nice, but... yeah.

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Fully aware since I updated the FOMOD for her. I think this should simply be included with WAF. Seconds? Thirds?

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