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Posted

I use both of them.  The new one in the topic is very nice for the dead rabbits (my eyes is to old to see any major difference for the other stuff just like with the "addon" Tech is linking to).

Posted
  On 10/8/2021 at 4:14 AM, Mercury71 said:

I use both of them.  The new one in the topic is very nice for the dead rabbits (my eyes is to old to see any major difference for the other stuff just like with the "addon" Tech is linking to).

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It's adds environment maps to metal on some objects so the metal has a shine rather than being dull and looking a bit like plastic.

Posted

I have been using the Quality Addon one Tech mentioned. It is really nice for the environment maps. I personally use environment maps for armor so it fits in well.

Posted
  On 10/8/2021 at 3:33 AM, DoubleYou said:

We don't necessarily need to add this to the testing for 2.0, just wanted to add it to the list of mods to keep track of mainly.

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Since we are comparing a bunch of this author's meshes against ELFX and various others, we may as well add this one for testing as well. OP updated.

  • 1 month later...
Posted

I've been using it along with Quality Addon. I like the round Whiterun braziers and Riften Temple of Mara bowls from this mod, a definite improvement over vanilla IMHO.

Posted

Even though the MA claims these meshes can safely overwrite 'Unofficial Material Fixes', I found at least one mesh which doesn't have collision: /meshes/clutter/shrines/shrinemara.nif. Not a big deal I guess, just FYI.

Posted
  On 12/17/2021 at 2:27 AM, z929669 said:

Added Wiki mod instructions. Someone verify please.

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Sorry to be that pain-in-the-rear guy, but here are some niggles:

  • FOMOD title reads "Flickering Meshes Fix".
  • Using check boxes for radio buttons.
  • Layout is a bit confusing, not reflective of the actual separation and nesting of option panels.

See https://stepmodifications.org/wiki/SkyrimSE:LeanWolfs_Better-Shaped_Weapons_SE/2.0.0 for an example that doesn't have those issues.

Other than that I believe the selection of options is correct.

Posted
  On 12/17/2021 at 7:52 AM, Mousetick said:

Sorry to be that pain-in-the-rear guy, but here are some niggles:

  • FOMOD title reads "Flickering Meshes Fix".
  • Using check boxes for radio buttons.
  • Layout is a bit confusing, not reflective of the actual separation and nesting of option panels.

See https://stepmodifications.org/wiki/SkyrimSE:LeanWolfs_Better-Shaped_Weapons_SE/2.0.0 for an example that doesn't have those issues.

Other than that I believe the selection of options is correct.

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Thanks, I changed the label. I had grabbed the FMF FOMOD as a basis and forgot to update the label.

As far as radio buttons vs checkboxes, those should be accurate and reflect the FOMOD I used as reference in MO. No radio button in that as I recall. Not at my gaming PC, so please post screens to verify in case I am wrong.

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