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Posted

Nexus file updated to account for TexGen bug that will be fixed once sheson releases his next update to DynDOLOD 3.

Please re-download.

  • 1 month later...
Posted (edited)

My testing showed that this aspen tree LOD if used as 3d LOD can cause upwards of 30fps performance hit. Users can simply create a rule for treeaspen to use Billboards instead for this tree. Remember that order matters, so make sure you have treeaspen above tree, for example. For reference, my DynDOLOD output was about 2gb smaller after making this change.

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Edited by DoubleYou
  • 4 weeks later...
  • 2 months later...
  • 1 month later...
Posted
2 hours ago, TechAngel85 said:

Updated mod page instructions

I added some clarification about compatibility with the DynDOLOD add-on until I get that mod updated.

  • 2 weeks later...
Posted

Of course, Mindflux decided to update his mod immediately after I uploaded the LOD update ... I have yet to determine if he made plugin changes, model changes or both, so presumably, this mod will not work entirely with AA 2.34.

Posted
28 minutes ago, z929669 said:

Of course, Mindflux decided to update his mod immediately after I uploaded the LOD update ... I have yet to determine if he made plugin changes, model changes or both, so presumably, this mod will not work entirely with AA 2.34.

Sounds like just plugin changes from the file notes. 

Posted
53 minutes ago, DoubleYou said:

Sounds like just plugin changes from the file notes. 

Sounds like it, but if trees are floating, he may have sunk the models into negative z-axis on the affected models. Regardless, I may need to update the plugins, since he still isn't updating tree object bounds for his trees. That will be simpler to update, but it's probably not much work either way.

He asked people to continue reporting issues though, so more changes could come.

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