z929669 Posted September 29, 2021 Posted September 29, 2021 14 minutes ago, VulKun said: logs are empty.. OK, I just looked at the mod, and you should be using the Main File (you linked an archived version it seems) as well as the Billboards Optional File. https://www.nexusmods.com/skyrimspecialedition/mods/50961?tab=files This mod doesn't have any 3D LOD models that I can see, so you can use "traditional tree LOD" in DynDOLOD 2/3 I would think.
VulKun Posted September 29, 2021 Posted September 29, 2021 15 minutes ago, z929669 said: OK, I just looked at the mod, and you should be using the Main File (you linked an archived version it seems) as well as the Billboards Optional File. https://www.nexusmods.com/skyrimspecialedition/mods/50961?tab=files This mod doesn't have any 3D LOD models that I can see, so you can use "traditional tree LOD" in DynDOLOD 2/3 I would think. Im trying something differents. could be good
VulKun Posted September 29, 2021 Posted September 29, 2021 Oh now everything is done.I can play skyrim 1
sheson Posted September 30, 2021 Author Posted September 30, 2021 18 hours ago, VulKun said: logs are empty.. Log messages are printed to the message window. The content of the message window is saved to the log files when the program is closed. IF the saved log file is empty, then it is because of the OS, anti, UAC etc. preventing writing to the file. That issue needs to be fixed regardless. The log messages in the message log window can still marked, copy and pasted or at least screenshotted. 18 hours ago, VulKun said: https://www.nexusmods.com/skyrimspecialedition/mods/50961?tab=files&file_id=228882 can i use this with 2.96 ? Probably i cant because there is give me a error Error: Can not find tree LOD billboards required to create tree LOD. See log or FAQ for more details. Read the FAQ answer as explained in the message. A: Always install the required vanilla tree LOD Billboards, then any optional LOD Billboards for tree mods in the load order. See the 'Requirements' section in the manual.
VulKun Posted September 30, 2021 Posted September 30, 2021 Okay but now i have a question. https://www.nexusmods.com/skyrimspecialedition/mods/43325?tab=files this mod only work with 3.0 ? because i tried with 2.96 , and have trees issues
sheson Posted September 30, 2021 Author Posted September 30, 2021 17 minutes ago, VulKun said: Okay but now i have a question. https://www.nexusmods.com/skyrimspecialedition/mods/43325?tab=files this mod only work with 3.0 ? because i tried with 2.96 , and have trees issues Nobody knows what you mean by "have trees issues".
VulKun Posted September 30, 2021 Posted September 30, 2021 15 minutes ago, sheson said: Nobody knows what you mean by "have trees issues". like this
sheson Posted September 30, 2021 Author Posted September 30, 2021 55 minutes ago, VulKun said: like this I assume "this" is supposed to mean "LOD trees show in child world" Read the DynDOLOD FAQ: Game: Tree LOD: LOD trees show in child worlds / towns A: This is a game engine limitation. A mod added trees into the same area in the parent world. Either disable that mod when generating tree LOD, or add a XESP - Enable Parent to the player reference 0x00000014 to each tree in question. Tree LOD generation skips all trees with enable parents leaving them to be done as static object or dynamic LOD which don't have the limitation. See the section 'Custom Settings For Specific Mods - Mods that add trees to the same area as child worlds' in the ..DynDOLOD\Docs\DynDOLOD_Manual.html for more information and how to use DynDOLOD rules to address the issue. Or participate in the DynDOLOD 3 Alpha test. It typically detects such trees and can handle this automatically.
VulKun Posted September 30, 2021 Posted September 30, 2021 2 hours ago, sheson said: I supposes "this" is supposed to mean "LOD trees show in child world" Read the DynDOLOD FAQ: Game: Tree LOD: LOD trees show in child worlds / towns A: This is a game engine limitation. A mod added trees into the same area in the parent world. Either disable that mod when generating tree LOD, or add a XESP - Enable Parent to the player reference 0x00000014 to each tree in question. Tree LOD generation skips all trees with enable parents leaving them to be done as static object or dynamic LOD which don't have the limitation. See the section 'Custom Settings For Specific Mods - Mods that add trees to the same area as child worlds' in the ..DynDOLOD\Docs\DynDOLOD_Manual.html for more information and how to use DynDOLOD rules to address the issue. Or participate in the DynDOLOD 3 Alpha test. It typically detects such trees and can handle this automatically. dyndolod 3 is the best i think but always have a problem with 3.0 alphas
sheson Posted September 30, 2021 Author Posted September 30, 2021 34 minutes ago, VulKun said: dyndolod 3 is the best i think but always have a problem with 3.0 alphas This is a support forum and not a blog. If support is required, information needs to be provided and specific questions should be asked.
Protect_Dreams Posted October 1, 2021 Posted October 1, 2021 (edited) Hello, i have this error message for the last instalation. I do not know why. http://www.noelshack.com/2021-39-5-1633092940-kk.jpg Edited October 1, 2021 by Protect_Dreams
sheson Posted October 1, 2021 Author Posted October 1, 2021 26 minutes ago, Protect_Dreams said: Hello, i have this error message for the last instalation. I do not know why. http://www.noelshack.com/2021-39-5-1633092940-kk.jpg The message says in plain English: Can not find DynDOLOD Resource SE ... Do not install DynDOLOD Resources intended for Skyrim. Read requirements for Skyrim VR (from DynDOLOD_QuickStart.html): DynDOLOD Resources SE - Make sure to use DynDOLOD Resources SE versions only with matching or higher DynDOLOD Standalone versions but never with older versions. Do not mix with DynDOLOD Resources for Skyrim. The first post has Nexus and Mega links to download DynDOLOD Resources SE.
Protect_Dreams Posted October 1, 2021 Posted October 1, 2021 Thank you for your reply. I have the VR version of the games. I don't understand which DynDOLOd to take? I used this video: https://www.youtube.com/watch?v=hMrjXivssso&t=297s And I did put -tes5vr.
sheson Posted October 1, 2021 Author Posted October 1, 2021 38 minutes ago, Protect_Dreams said: Thank you for your reply. I have the VR version of the games. I don't understand which DynDOLOd to take? I used this video: https://www.youtube.com/watch?v=hMrjXivssso&t=297s And I did put -tes5vr. Read the first paragraph of the first post. Read the section "Required Skyrim SE and Skyrim VR". It has all the links for everything that is required, including the link to DynDOLOD Resources SE. Once you downloaded and unpacked the DynDOLOD Standalone 2.96 beta, read the ..\DynDOLOD\Quickstart.html and ..\DynDOLOD\Docs\DynDOLOD_Manual_TES5VR.html
Protect_Dreams Posted October 1, 2021 Posted October 1, 2021 I do not understand. I installed resource 2.88 with vortex I use Dyndolod 2.96 Texgenx64 installs well. I have the RAR file in vortex after. But then dyndolodX64 crashes again. I did, however, take a good look at what you told me. http://www.noelshack.com/2021-39-5-1633100224-captureb.jpg http://www.noelshack.com/2021-39-5-1633100228-capturek.jpg
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