mcshame Posted December 30, 2017 Share Posted December 30, 2017 [uI] Themed Loading Screens for Dark UI 3. TLS for Dark UI - AddOn Alternate: Sub-Packages: Check:01 Core03 AddOn + Base + SIEsp/m Filter: Check: LoadingScreens.esp Core in the Bain is actually 00. I made the change to the guide. 1 Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted December 30, 2017 Author Share Posted December 30, 2017 (edited) Moved [Textures & Meshes] Mesh Improvement Project to [Fixes] Mesh Improvement Project so that all other meshes can over write the files. Updated: [Gameplay][Misc] Maskars Oblivion Overhaul to v 4.9 Edited December 30, 2017 by Diana_TES_GotH Link to comment Share on other sites More sharing options...
exus Posted December 31, 2017 Share Posted December 31, 2017 So where's this guide at? Can I just follow it to completion? Pretty worried that the end has a lot of filler text. Should I just come back in a moth? I'm super interested in the guide and more than willing to help being an editor and contribute, but also want to have a working game if I work too far ahead. Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted December 31, 2017 Author Share Posted December 31, 2017 So where's this guide at? Can I just follow it to completion? Pretty worried that the end has a lot of filler text. Should I just come back in a moth? I'm super interested in the guide and more than willing to help being an editor and contribute, but also want to have a working game if I work too far ahead.We are still fine tuning Morroblivion Overhaul and working on the patches, but for the most part the mods that currently listed are what we will be using. There is no filler text in the guide, but it does contain alot of information geared to help new comers to modding have a better understanding of the steps they need to take when modding a game. It may still be a month or two before we have it completely ready for release, but we do have a few people following along to install the mods as we work on it, and helping to test out and report any bugs. Feel free to join us in chat at The Morroblivion Help Desk hosted by ponyrider0. Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted December 31, 2017 Author Share Posted December 31, 2017 Just a heads up for those following the guide, we will be editing the Textures and Meshes over the next few days. Don't uninstall any mods that you have installed just yet as there will not be many that will be removed, but several will be rearranged to ensure the proper files are being overwritten. We will also be adding some new patches to install with the Textures and Meshes mods. Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted December 31, 2017 Author Share Posted December 31, 2017 (edited) Removed: [Quests] Kragenirs Death Quest - Reclaiming Sancre Tor Patches as the CR Patch will take care of this. Added: [Quests] The Ayleid Steps - Compatibility Patches. Edited December 31, 2017 by Diana_TES_GotH Link to comment Share on other sites More sharing options...
mcshame Posted December 31, 2017 Share Posted December 31, 2017 (edited) [Quests] Reclaiming Sancre TorAs we know, MO seems to revert this back to the aaa, abb, etc... format. Is there any impact to this item with MO? 1. Edit the Oblivion.ini[Archive]sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa, Francesco's Creatures and Items Resources - Items.bsa, ReclaimSancreTor - Textures.bsa, ReclaimSancreTor - Meshes.bsa, ReclaimSancreTor - Sounds.bsa I current have in MO oblivion.ini SInvalidationFile=ArchiveInvalidation.txtSArchiveList=aaa,aab,aac,aad,aae,aaf,aag,aah,aai,aaj,aak,aal,aam,aan,aao,aap,aaq,aar,aas,aat,aau,aav,aaw,aax,aay,aaz,aba,abb,abc,abd,abe,abf,abg Edited December 31, 2017 by mcshame Link to comment Share on other sites More sharing options...
mcshame Posted December 31, 2017 Share Posted December 31, 2017 [Quests] The Ayleid Steps - Compatibility Patches It doesn't take us to the right place, I believe the following link is the correct nexus patch location? https://www.nexusmods.com/oblivion/mods/47142?tab=files you also mentioned that you thought this patch was missed. Here for your checklist ;) Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted December 31, 2017 Author Share Posted December 31, 2017 [Quests] Reclaiming Sancre TorAs we know, MO seems to revert this back to the aaa, abb, etc... format. Is there any impact to this item with MO? 1. Edit the Oblivion.ini[Archive]sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa, Francesco's Creatures and Items Resources - Items.bsa, ReclaimSancreTor - Textures.bsa, ReclaimSancreTor - Meshes.bsa, ReclaimSancreTor - Sounds.bsa I current have in MO oblivion.ini SInvalidationFile=ArchiveInvalidation.txtSArchiveList=aaa,aab,aac,aad,aae,aaf,aag,aah,aai,aaj,aak,aal,aam,aan,aao,aap,aaq,aar,aas,aat,aau,aav,aaw,aax,aay,aaz,aba,abb,abc,abd,abe,abf,abgMO doesn't save our changes to SInvalidationFile, so I need to note that in the guide. Thank you for catching it. Fixed the link to The Ayleid Steps - Compatibility Patches. Link to comment Share on other sites More sharing options...
mcshame Posted December 31, 2017 Share Posted December 31, 2017 working on The Hesu Mod Collection Earlier in the guide, the Apple Hot Springs Patches was installed as [Quests] AppleHotSprings - Alt Beginnings Patch with only AppleHotSprings-AltBeginnings Patch. activated. Them with Hesu Mod Collection, again the patch is installed with the following activated • BleakerWayRevamp-AppleHotSprings Patch.esp• ROC-AppleHotSprings Patch.esp Is this the way that was intended as I know you were moving mods around in the guide. Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted December 31, 2017 Author Share Posted December 31, 2017 (edited) working on The Hesu Mod Collection Earlier in the guide, the Apple Hot Springs Patches was installed as [Quests] AppleHotSprings - Alt Beginnings Patch with only AppleHotSprings-AltBeginnings Patch. activated. Them with Hesu Mod Collection, again the patch is installed with the following activated • BleakerWayRevamp-AppleHotSprings Patch.esp• ROC-AppleHotSprings Patch.esp Is this the way that was intended as I know you were moving mods around in the guide.[Quests] AppleHotSprings - Alt Beginnings Patch stays with Alternative Beginnings. The other patches get merged. Edited December 31, 2017 by Diana_TES_GotH Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted January 1, 2018 Author Share Posted January 1, 2018 [Quests] SnusDungeons has been updated to a new version. If you downloaded it over a day ago you should download the latest release now. Link to comment Share on other sites More sharing options...
mcshame Posted January 1, 2018 Share Posted January 1, 2018 [Landscape] UL Compatibility Patches Compilation ULE LostSpires-UniqueLandscapes merged patch.espULE LostSpires-UniqueLandscapes merged patch.esp Listed twice. Missing an esp or just a duplication? Link to comment Share on other sites More sharing options...
mcshame Posted January 1, 2018 Share Posted January 1, 2018 (edited) [Quests] Tales From Elsweyr Anequina There is an instruction to package:Tales Elsweyr Anq UL Bravil Barrowfields Patch Extract Tales Elsweyr Anq Bravil Barrowfields Patch.esp from the archive. Archive it as it's own mod naming it Tales Elsweyr Anq Bravil Barrowfields Patch-27302-2-9 to be installed after Unique Landscapes At and after Landscape] Unique Landscapes Compilation, Tehre is not instruction to install it. I installed it after [Landscape] Unique Landscapes Compilation and before [Landscape] Late Patches. Is this correct? And to confirm that [Landscape] UL Compatibility Patches Compilation is just full of deactivates esps and txt documents when this section is done Edited January 1, 2018 by mcshame Link to comment Share on other sites More sharing options...
Diana_TES_GotH Posted January 1, 2018 Author Share Posted January 1, 2018 [Quests] Tales From Elsweyr Anequina There is an instruction to package:Tales Elsweyr Anq UL Bravil Barrowfields Patch Extract Tales Elsweyr Anq Bravil Barrowfields Patch.esp from the archive. Archive it as it's own mod naming it Tales Elsweyr Anq Bravil Barrowfields Patch-27302-2-9 to be installed after Unique Landscapes At and after Landscape] Unique Landscapes Compilation, Tehre is not instruction to install it. I installed it after [Landscape] Unique Landscapes Compilation and before [Landscape] Late Patches. Is this correct? And to confirm that [Landscape] UL Compatibility Patches Compilation is just full of deactivates esps and txt documents when this section is doneExtract Tales Elsweyr Anq Bravil Barrowfields Patch.esp from the archive must have been a left over from previous notes and will be deleted from the guide. ULE LostSpires-UniqueLandscapes merged patch.esp was accidentally inserted twice and I will delete the duplicate. Thank you for catching these. Happy New Year Everyone. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now