Gernash Posted June 8, 2017 Author Posted June 8, 2017 Welp, I found the culprit. After turning off ESPs one by one, the dastardly fiend is the MODWiki Core patch. If you use Radrose you can't use my naming structure they are different.the {Scrap} item name {{{Marerial1, Material2}}} is part of HudMenu.swf so check if the HUDFramework version you have made(From DEF_UI) is being overwritten by anything.
Gernash Posted June 8, 2017 Author Posted June 8, 2017 @Barachiel https://www.dropbox.com/s/cjl2tkredm2biml/DEF_INV_TAGS.rar?dl=0 Quest Tags extension this just adds the Quest Icons to the Modwiki.If using quest tags allow all the MIDWiki files to overwrite Quest Tags and use the linked DEF_INV_TAGS until I Update the wiki.
Gernash Posted June 8, 2017 Author Posted June 8, 2017 (edited) Uploaded MODWiki-T49 v1.0.3 For the T49 Storyteller ver 1.1 Update Edited June 8, 2017 by Gernash
rayhne Posted June 10, 2017 Posted June 10, 2017 Interesting mod ... Realistic Crippled Limb Effect (https://www.nexusmods.com/fallout4/mods/24248/?). Shoot a Raider in the leg and they drag that leg; shoot a Super Mutant in the arm and they drop their weapon and can't use that arm.
rayhne Posted June 11, 2017 Posted June 11, 2017 FPS rates are good though I still have the occasional crash (just now between Mystic Pines and Super Duper Mart). Weird thing ... the whole back wall of Mystic Pines is just gone.
rayhne Posted June 11, 2017 Posted June 11, 2017 So I'm trying to go into Utility on the Chem workbench and it locks up and crashes ... does anyone have any idea on how to even figure out why that might happen?
rayhne Posted June 12, 2017 Posted June 12, 2017 So test starting a new game (again ...) I was able to use the chem station with no problem so .... I really don't know. Oh well.
Gernash Posted June 12, 2017 Author Posted June 12, 2017 So I'm trying to go into Utility on the Chem workbench and it locks up and crashes ... does anyone have any idea on how to even figure out why that might happen?there are several sub menus in the chem workbench. you need to go through each one and use the arrow keys when you come across a bad recipe the game will CTD if you tell me the recipe I can see what the cause is.
rayhne Posted June 12, 2017 Posted June 12, 2017 there are several sub menus in the chem workbench. you need to go through each one and use the arrow keys when you come across a bad recipe the game will CTD if you tell me the recipe I can see what the cause is. It started working again ... no idea why but will keep an eye on it. Also ... Collectable Teddy Bears (https://www.nexusmods.com/fallout4/mods/24827/?). Not something I'm planning on using since the bears all look alike.
Barachiel Posted June 13, 2017 Posted June 13, 2017 I'm having irregular CTDs at least once a session now, and last night, two repeatable ones cropped up.First one was trying to replace the turrets in Covenant. Any attempt to place a turret where the old ones were == instant CTD. No error message. Later, I gave up on that, and decided to move onto Lexington to hit the Corvega plant, and the game crashed as I was about to enter the city proper. Tried again, happened again, different spot but not close enough to trigger the Lexington map marker.
rayhne Posted June 13, 2017 Posted June 13, 2017 i had another crash exiting the Corvega plant but crashes leaving a building aren't that uncommon so I waved it off. I always save before I enter or exit buildings.
Barachiel Posted June 13, 2017 Posted June 13, 2017 This was just me walking across the raised highway towards the plant. Nothing else happening, not even combat.
rayhne Posted June 14, 2017 Posted June 14, 2017 (edited) This was just me walking across the raised highway towards the plant. Nothing else happening, not even combat. Same thing happened to me walking from Mystic Pines toward Super Duper Mart.It looks like LooksMenu Customization Compendium is no longer available. Okay, is was re-uploaded ... new link: https://www.nexusmods.com/fallout4/mods/24830/?. Edited June 14, 2017 by rayhne
Barachiel Posted June 14, 2017 Posted June 14, 2017 Well, it didn't happen tonight, so weird. Good thing, though. It's a survival playthrough. *shudder*
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