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SRLE Extended: Legacy of The Dragonborn


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Posted

@Jabrute my first instinct is you haven't renamed the Mehrunes statute mesh from statues Of Skyrim to maintain compatibility with no snow under the roof. properly:

 

Special Installation: After installation, copy and rename the following files as indicated:

meshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nif

 

Note the double "s"

You know, I read that 10 times, and I caught that double s thing a long time ago. What I did though was put an R in dagon. My mind read dRagon instead of dagon. Thanks much!  Such a small thing can bring it all crashing down. 

Posted

To answer a question that's not been asked but I'm sure soon will be...

 

The guide will update the links to point to Nexus' new format slowly over time. And even then only if it becomes necessary. It's a fair bit of time to change every link.

Posted

Darth or Nozzer hi! Just a thought...is it still recommended in crashfix to adjust CustomMemoryBlockTotalSizeMb so that in game in console the memory blocks do not exceed 95%. This was the recommendations awhile back, but i don't see any instructions regarding this anymore

Posted (edited)

@berndaroy: This setting is useful only if you face "running out of memory" error. If it works as is, don't bother with it.

Edited by memnochs
Posted

Undeath Classical Lichdom updated (again) to 4.1 - and they put a new Ordinator patch up to use with Classical to replace the one that's more made for Immersive.

Posted (edited)

4.1 is just a small hotfix to fix an oversight in scripting, which would have caused the Mannimarco's Will increased summon limit to be permanent......

 

 

Its also a fix for the Undeath bug where freeing the priest of arkay doesnt complete the quest. 

Edited by ConnerRia
Posted

ENB is now 0.319. Rain occlusion is added. This is dark magic.

 

Sent from my Nexus 7 using Tapatalk

How's that working with frostfall?

 

Sent from my Nexus 5 using Tapatalk

Posted

What exactly consists of "enb rain"? Is vivid weather's not "enb rain"

If you didn't turn it off in your enb config then you have it since pretty much every preset defaults to turning on rain handling.

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