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The mod doesn't change the way Prowlers Profit works, it just creates an empty effect so that "Prowler's Profit" shows up under Active Effects. What Prowler's Profit does is to adjust a global variable used by a leveled list to determine whether extra gems get spawned in various chests and containers. It works similar to the perks Treasure Hunter and Golden Touch as well as the Imperial Luck racial ability. As far as I know, there's no bug with the way Prowler's Profit works, so whether or not this mod is a fix depends on whether you feel that the words "Prowler's Profit" should appear in the Active Effects list.

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