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Neovalen

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Everything posted by Neovalen

  1. Bf3 is a good game. BF4 has been my crack of choice since its release. :) New BF release (spin off) date TBA at e3 Battlefield: Hardline. Leaked early.
  2. I'm glad TheBloke and ScepticalJoker is here speaking my thoughts through ESP as I don't have the time to type out a huge response but I agree with them that the proposed method (linking install order to plugin order) is not a good one. One of MOs biggest strengths is the flexibility and control it gives to users while maintaining a clean data dir. If TheBlokes method of auto detecting official DLC and turning them into "mods" is feasable it definitely gets my vote for the easiest to understand and work with from a guide writing and mod user perspective.
  3. I really like the suggested option to add official DLC as mods, that seems nifty if possible and leaves it mostly seamless to users.
  4. I included some of the smaller patches in the CR to save plugin slots.
  5. This is my method as well except I have the cleaned beth ESMs as the first mod in my MO window.
  6. I think I read about a decap ctd being fixed in one of the mod updates recently. I think it was race menu.
  7. SMIM is probably OK. Tbh I haven't used the merge tool at all yet.
  8. Just wanted to chime back in and say sorry for the lack of real updates lately guys... at least I'm finding time to keep things up to date. Thats a good thing anyways :) So much more I want to add but finding time to guide/mod is difficult when all you want to do is decompress after a crappy long day.
  9. I tried to replicate this but couldn't. Got Harald as expected... anyone else?
  10. Unfortunately the game does not make the distinction between crypt skeletons and outdoor skeletons. Therefore DeathItemSkeleton applies to both and I do not have a way to properly edit them without changing the way skeletons spawn. So the answer is yes, technically they can have both based on those formlists.
  11. 9 is really pushing it tbh... I would go no higher than this. Note that mine is only up there for testing purposes.
  12. Added a conflict resolution to restore the vanilla LItemWarlockRobes list.
  13. SFO 2.0d looks pretty good in my tests thus far... only issue would be LOD if running uGrids 5... I'm currently running uGrids 9 with it. As for Relighting Skyrim, I don't believe anything we would use for our purposes has been updated though moving to single ESP would be nice. Going to need to start writing up a mod merging guide soon. Real life still kicking my ass though but managed to update the guide tonight at least.
  14. Nice find... hopefully I'll have time to look at it tonight.
  15. I think there is a slot conflict somewhere... like the hood is preventing the robe(likely hooded) from being equipped.
  16. When isn't a USKP update massive? lol
  17. Did you happen to use MO 1.2? I had this happen when trying to use the latest MO with installers.
  18. In that case... no. Sent from my XT907 using Tapatalk
  19. And its wrong... so ignore the placebo. Sent from my XT907 using Tapatalk
  20. I upgraded but had some installer trouble (NCC)... haven't tried 1.2.0 + Downgrade tho... so officially stay unless you want to experiment.Sent from my XT907 using Tapatalk
  21. I work with that "indecipherable" gibberish every day and write code in it... honestly the code doesn't look that complicated. ;)
  22. Yes, its in the installer.Sent from my XT907 using Tapatalk
  23. Morrigan Sent from my XT907 using Tapatalk
  24. Agree... DA2 was rushed while it seems they are taking the time for DA:I... having multiple races for the player is back like DA:O as well.
  25. I've seen tons of gameplay footage from various sources that I feel reassured its not a reuse fest like DA2. It looks to feature most if not all known lore locations/regions. The combat looks decent and the enemies are not scaled like in many games... remains to be seen the level of character interaction, etc. The tactical overhead camera and giving orders while paused is back from DA:O so it won't be stuck camera but likely will be more fast paced like DA2 and on a more massive scale.
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