-
Posts
5,589 -
Joined
-
Last visited
-
Days Won
75
Everything posted by Neovalen
-
After following the whole guide...
Neovalen replied to FamousDeadGuy's topic in Skyrim Revisited (retired)
Correct.Sent from my XT907 using Tapatalk -
There is no BSW mesh pack on my page... ?Sent from my XT907 using Tapatalk
-
SRLE - Invalid Override in BUM
Neovalen replied to Malouz's question in Guide Support & Bug Reports (retired)
:) Even I need to follow this advice at times lol. Sent from my XT907 using Tapatalk -
After following the whole guide...
Neovalen replied to FamousDeadGuy's topic in Skyrim Revisited (retired)
Start a new game now that you've fixed those items. I obviously don't have SPERG installed but somehow doubt that would cause an issue. If issues persist post your Skyrim.ini, SkyrimPrefs.ini, and Modlist.txt from your MO profile directory. I really am going to bed now though... 1am and work in the morning. -
After following the whole guide...
Neovalen replied to FamousDeadGuy's topic in Skyrim Revisited (retired)
Yes, use the SKSE 1.7.0 alpha files from the official site only as directed by the guide. -
After following the whole guide...
Neovalen replied to FamousDeadGuy's topic in Skyrim Revisited (retired)
I don't mean to be rude but it looks like your load order IS incorrect... specifically the last 4 plugins. Wet and Cold - Holidays shouldn't be after the patches, etc and SPERG should be in the proper order by DLC i.e. SPERG.esp SPERG DG.esp SPERG DB.esp and also not on the bottom. They are backwards right now.... The VRAM eating is caused by ENBoost... and it's supposed to be like that as it shifts much of the load to your video card instead of main memory. Memory patch can prevent freezing as well as CTD, I would still make sure its configured properly. I need to head to bed but please post as much information as you can. Remove these from your SKSE.ini as they are not correct. Enable=1MemBlock1=512MemBlock2=256Be sure to post your Skyrim.ini, SkyrimPrefs.ini, and Modlist.txt from your SR profile dir under mod organizer as well. -
After following the whole guide...
Neovalen replied to FamousDeadGuy's topic in Skyrim Revisited (retired)
Yes, you did something wrong, especially if you have bad frames with ENB turned off. I am on a bit more powerful of a machine but I'm playing at 1600p with 30+ fps at pretty much all times and zero crashes. Please post load order, etc to help troubleshoot. Make sure your SKSE.ini is configured as per the guide for the memory patch also. -
SRLE - Invalid Override in BUM
Neovalen replied to Malouz's question in Guide Support & Bug Reports (retired)
No doubt! lol I just looked at the guide and the only overrides regarding unofficial patches are USKP and UDBP... both of which are after the proper esms.... not sure why Mal has it set up like that. -
Went and did was much as I could tonight... skipped some of the lower priority items and finished off the DLC stuff and any USKP fixes that needed forwarding for ELE. Only stuff left is some "show sky" vs "no sky" type stuff. As there have been a ton of edits of late, I'm going to post my CR esp for a limited time... here. It should cover everything currently in the guide.... use it as a double check. I will remove it after a short time.
-
1. I likely wouldn't forward the jewelry expensive keyword as it's not that expensive. I suspect forwarding the disallow enchanting might be a fix, Looks like it was: "Neloth's Ring of Tracking (DLC2TT2EnchNelothsRing) should not be disenchantable. It was set to a template item when it should not have been. (Bug #14834)" Therefore I will write something up for CR right now. 2. These are intentionally ignored by WAF. Note that in WAF the heavy armor set is "heavy stahlrim" and the normal set is just "stahlrim". USKP has a different take but the WAF is consistent with the rest of the sets. 3. I will leave these up to Daniel if he wants to forward them, if he finds them wanting I'm sure he will update. Mostly because I don't have time to take a closer look right now. He reads these comments so maybe he will chime in. EDIT: Neloth ring fix added. 0701961C DLC2TT2EnchNelothsRing Conflicting Module(s): Unofficial Dragonborn Patch.esp (Mod)Clothing & Clutter Fixes.esp (Mod)Conflict Resolution: Use record from Clothing & Clutter Fixes.esp then move the MagicDisallowEnchanting keyword from Unofficial Dragonborn Patch.esp and add one to the KSIZ - Keyword Count. Remove the TNAM - Template Armor. Problem Resolved: Fixes from unofficial patches were not properly forwarded.
-
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
It didn't last night but the mod was 1.0 not 1.1 then :) Sent from my XT907 using Tapatalk -
Marked Archives and overwritten files
Neovalen replied to TheChemist's question in Guide Support & Bug Reports (retired)
You are correct... that IS odd. Sent from my XT907 using Tapatalk -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Its not left out... the note is still there as far as I can see. The Eotw link is fixed now BTW. Sent from my XT907 using Tapatalk -
Marked Archives and overwritten files
Neovalen replied to TheChemist's question in Guide Support & Bug Reports (retired)
The flag on SKSE is because it overwrites some vanilla scripts (intended). As for the archive tab... ignore it. :) -
Well that sucks... it was really nice when doing large find/replace or adding large amounts of data. Sent from my XT907 using Tapatalk
-
Sorry I still haven't gotten to this guys... real life so busy and I'm literally falling asleep writing this one... soon I hope! Real life keeps kicking me. At least I got block 6 done... and I've done the preliminary block 7, 8, 9 run around in game just need to write it all down.
-
Tried this and was still not able to edit successfully using XExternalEditor... I was able to load the page fine in notepad++ but saving failed with the following message: Obviously I'm a user and I've already confirmed my email before...
-
Where does SUM get installed?
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
When you install SUM, you simply install via MO. Inside the archive is a Data folder, just install the contents of that folder. Then set up the SkyProc PatchersSUMSUM.jar as an executable in MO and run. -
I noted external editing seemed to fail as well... not sure if related. Sent from my XT907 using Tapatalk
-
Least tedious way to find a corrupt mesh?
Neovalen replied to Noobsayer's question in General Skyrim LE Support
Unfortunately, no. -
SKYRIMLE Automatic Variants (by Leviathan1753)
Neovalen replied to Anosognos's topic in Skyrim LE Mods
Yes SiC adds some varying wolves. -
This was posted by Dark0ne over on the Nexus today. https://www.nexusmods.com/skyrim/news/12297/? 6 March 2014 13:40:26 Be careful: Trojans masquerading as popular executablesposted by Dark0ne Site NewsThis is a heads up announcement to please, for the love of all that is good, always keep your wits about you when downloading from here or anywhere on the internet. There is currently an individual who is placing trojans within well known pieces of Skyrim software, such as the Skyrim Character Editor and even Skyrim Mod Organizer, and then uploading them as new files here on Skyrim Nexus (note, the original files here and here are NOT compromised, this user is uploading new files to the site masquerading as these files). This trojan has code within it that will retrieve any passwords you have stored in your browser and send them to the script kiddy's email address. The script kiddy is then using the details he has stolen from users "unlucky" enough to be exploited in this way, logging in to their accounts here on the Nexus and then uploading another trojan via the same method. If you believe you may have fallen for this exploit then ALL the passwords you have stored in your browser have been compromised. You should change your passwords immediately for any and all sites you use, and change your passwords on any sites where you have used the same password, even if you don't have that site's login stored. If you stick to common sense practises while browsing the internet then this will not be a problem for you at all. Things you should always be suspicious of or do: [*]Files with comments disabled that have only been uploaded in the past day [*]Elaborate and complex files uploaded by new users or users who have previously not uploaded a single file or made a single comment on the sites [*]Software that has absolutely no business using your internet connection trying to make a connection to the internet [*]Executable files, or files containing .DLL libraries unless you are absolutely sure it can be trusted. [*]Always, always run a virus scan on any files you download from this or any site you download from [*]If in doubt, don't download or open the file and wait to see what other more experienced users are reporting I sympathise with the people who have been caught by this, but you got caught by this because you aren't using your common sense. Please, for your sake, keep your wits about you and don't let your guard down when downloading files on the internet. If you don't have a firewall, or if your firewall does not warn you when new, unrecognised and untrusted software is trying to connect to the internet please follow these steps: [*]Find your router [*]Rip your router away from any connected cables [*]Open the nearest window [*]Throw your router out of it [*]Close the window Honestly, get a firewall, install it, and understand how it works. Without one it's very possible your system is a drone in a botnet and likely a part of the perpetual problem of the internet that is DDoS'ing, something that we're no stranger to here.
-
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
That has got to be the best line I've read in a long time... :) Sent from my XT907 using Tapatalk -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
No it should end up in a mod folder in mod organizer so it goes into the Data directory ;) i.e. it should be /mods/Vividian ENB Data Files/textures...etc

