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Neovalen

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Everything posted by Neovalen

  1. I've done that quest many times without issue, but I shall try it again tommorow for testing.
  2. At the top there is a "history" link if your logged in to the wiki.
  3. Yeah, I can't even manually download mods right now... which sucks!
  4. Had an odd issue with BOSS today as well, I simply moved some ESPs around then retried and it worked. Was odd though.
  5. Well in that case they only exist in one place. The normal map is in the normal maps mod and the texture (non msn) is only in the body and face texture mod. So it pretty much answers itself. No, actually you haven't. I would continue the guide without doing the merge and once you've installed Wearable Lanterns go back and do the merge. If you haven't installed Wearable Lanterns yet you don't want to activate that ESP if you want to load up the game before doing so. I have added a note to the guide.
  6. This crash case is odd because if either USKP or ENB caused it, there would be a huge uproar we would all know about it.
  7. Its there for the default settings ATM. I never liked the "Legendary" system Beth put in so for now this removes the need for it.
  8. Don't understand the bandwagon hopping with LOOT but hey to each their own. :)
  9. 1) Atlas Map Markers.esp exists in the master list though so it will sort fine. :) 2) I don't believe I had an error but I installed long ago.
  10. This is what I've been doing in the interim as well.
  11. Merged ELE Interior Lighting modules and adjusted conflict resolution to match. There are quite a few changes as you might expect so downloading might be preferred for you guys (unless you like fixing each and every cell reference like I had to).
  12. Issues 1 and 2: This is NPC Knockout Overhaul. As the name implies it allows NPCs (even protected/essential) to be knocked unconscious instead of dead, including your followers. In order to loot you simply crouch/sneak then activate. To revive a fallen comrade either wait 30 minutes (I think game time...) or you can wake them up with a healing spell or a quick punch. Note that in next version you will need to either wait or use heal spell to wake a knocked out NPC. I suggest reading up on the NPC Knockout Overhaul page. The other option is to kill the NPC by hitting them again while they are down and then loot as normal. Issue 3: No idea on this, never had a problem with Stormcloaks hating me. Did you kill one of them or hit them by accident?
  13. Well that is easy Astakos... you simply don't edit the GDO plugin. :) Clear as day in the instructions that this is being deleted because of WAF. hehe
  14. It will likely be awhile as I'm not even remotely interested in switching at this point. :) I can imagine it being quite the hassle especially when it doesn't consider records but only masters.
  15. If you dont edit any plugins the correct order is: IA then GDO then WAF BOSS currently sorts as follows: WAF then IA then GDO I do not use LOOT so I can't tell you what it does. If you edit the plugin for GDO to remove the weapon and armor changes the BOSS order is perfectly valid with no issues in functionality.
  16. As far as GDO-WAF conflicts I have decided that deleting the armor and weapon records from GDO is the easier way to maintain compatibility as WAF includes all the GDO keywords by default. That way the CR patch remains cleaner/smaller and its less work.
  17. WAFs only conflict with GDO is weapon/armor edits in the esp, no mesh or file conflict. If GDO is loaded before WAF then the problem is gone. However, if you also use Immersive Armors (as many do) then it must also be loaded before GDO. What I'm going to do myself I believe is remove the weapon and armor edits from the GDO plugin and thus let WAF have priority regardless of position as they include everything from GDO already. That way I dont have to move a bunch of other mods to remain compatible.
  18. The filename / description thing happened to me for WAF 5.0 but kry reuploaded and it seemed ok after that.
  19. Will look at it when I get home.
  20. Updated to WAF 5.0, decently large update to the conflict resolution to retain some stats with GDO since that patch is now gone. There are also conflicts with CCF but I imagine those will be sorted out shortly by Kryptopyr herself.
  21. XCOM is awesome. Nuff said. :)
  22. Sadly my wallet has nothing but moths inside.
  23. If only endorsements could be traded for premium nexus access or something lol.
  24. Did you accidently install the joy of perspective version of xp maximum skeleton?
  25. Maybe your tags are incorrect? My AMB Content Addon has DELEV, RELEV tags manually set in Wrye Bash. These particular outfits are not in my bashed patch at all due to the tags. I've said it before and I'll say it again. Bashed patches can be dangerous if you do not watch it! :)
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