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Nozzer66

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Everything posted by Nozzer66

  1. Oh don't worry. I wasn't :)
  2. I'd be moving Steam out of ProgramFiles(x86) personally...
  3. Gotta admit am a bit partial to EVGA myself. While I'm yet to have a problem needing service or customer support, I'm very impressed with their build quality and just how solid their stuff performs.
  4. What I do with the SRO stuff... I torrented it ONCE. Then installed it, saving the archive in a save place where I'll never delete it. Then I gave my PC a through check and deleted everything that had anything to do with the torrent client and scanned my computer with as many malware scanners as I could. Torrents are a nightmare and should die in a very big and very hot fire.
  5. Redo it in the exact same fashion as STEP suggests. IE add bash tags where needed, FNIS if you need to, do or redo the bashed patch, and then any dynamically added esps, like the mods done by SUM, or if you're not using SUM and run them all stand alone, each one in turn, but always do Dual Sheath Redux LAST (EVEN after Perma/Pama). That's how I always do it and have yet to find an issue.
  6. As a normal idea. If you add anything that adds or subtracts items, re do the bashed patch. If you're not sure, redo the bashed patch anyway. It's not hard to do and is quick.
  7. Easy. Right click on the Overwrite folder. Select Create Mod. Give it a name and all the Overwrite files will be put in a folder of that name in the left pane. Then all you do is activate that folder.
  8. It's actually TES5Edit you combine mods with using a script. And your clarification point is correct. 255 active plugins. Do note that this includes the vanilla ESMs.
  9. No, cause it's an additional patch to the original mod. You still need the original mod.
  10. So? I still know they were posted on a site where liberties are taken with others work. That's a huge black mark.
  11. It's a way of installing mods. You can either replace what's installed already, which is handy when updating to new versions, merge into an existing mod, which is good for adding optionals and hotfixes etc, or rename and add the optional as a new mod completely. There's reasons why you'd choose each option. :)
  12. Usually it means any possible options you might encounter in an installer. So in the coloured instruction above if a mod has 5 options to choose on a certain page, you can choose any/all that suit your wishes. It can also refer to any optional files. If a mod has optional files, you can grab them and also install them via the merge function.
  13. Ok, someone try and convert me. I thought the last Dragon Age was mediocre after the first one being pretty good. I'm just trying to work out if I have the space/time for this game as well as Skyrim and GTAV when it shows up. :)
  14. If you have never installed Wintermyst those files wont be there to replace. However you can just install that via MO and merge into Perma. Alternatively, it's re-install Perma with the Wintermyst option added.
  15. There's a Wintermyst download on the Perma page. However whichever way you add it, you're going to need to repatch, I'm afraid.
  16. Ah now I definitely wont be using them when I start up next playthrough.
  17. Not weird at all. That's just telling you you have ENBoost working.
  18. That's often an issue with Archive Invalidation.
  19. The old flying objects and FPS above 100 issue. :) It's just possible your 'ripple' may be screen tearing. Try setting v-sync on in the ENB inis first and see if that helps.
  20. Never had an issue with Fo3 with ENB or stutter at any time.
  21. Sure about that? I can still get to it.
  22. I'd upgrade SKSE, it's quick and easy to do.
  23. Grabbed it anyway. But as per Tech above... Not 100% it's legit yet. Will watch the comments etc.
  24. Oh this one, maybe? https://www.nexusmods.com/skyrim/mods/4289/?
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