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rootsrat

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Everything posted by rootsrat

  1. Skyrim Legendary edition is now 40% - for next 3 hrs discounted if anyone's interested.
  2. Hi LP1. Welcome to the forums, I'm glad you made the call and joined us here. If you email z929669 or Farlo on Nexus you will get the fancy Mod Author badge :)
  3. If you use main plugin only, obis only randomises spawned bandits, it doesn't add new spawns. This is my understanding at least. Sent from my GT-I9100 using Tapatalk 2
  4. Well, if that's the case then the below isn't correct: DD is compatible with Helgen intro. It may be not in conjunction with some other mod though. It wouldn't be anything that's currently in STEP though.
  5. I only experienced that once out of countless times I've been starting the game with DD installed...
  6. If this is indeed the case then I won't be using it :) Lore is lore! :P
  7. It's Immersive Animations mod that controls those animations. Reinstall it, choosing the desired options and then run FNIS incorporate the new animations into the game. Correct. 1 handed swords are placed on back (similarly to 2h weapons). Daggers are also placed on back, but horizontally above your character's belt, like so:
  8. https://skyrim.nexusmods.com/mods/38389 Fresh upload. Title says it all. I don't think there is ANY mod that touches that texture... It look really good, but the best part it's more than JUST a retexture!
  9. I'm not sure on this one. I haven't ran into that myself yet. I'm fairly new to MO myself. Sometimes MO has problems getting the info about downloaded files. This is not a problem, if you right click and select Query Info and nothing happens, it's fine. In the worst case you will have to double click the mod in the left hand pane, after it's installed and manually input some info (mod version for example). In most of the case that's not a problem at all though.
  10. Yes, but only if using Mod Organiser. I am not sure about WB - I never used it as mod manager to be honest...
  11. One of the screenshots is written with and the other without ENB post processing, as far as I'm aware. Aiyen will be able to confirm that I think :)
  12. Please post your BOSS log.
  13. No, I am not antagonising - I honestly did not understand the question :D But hey, it's Monday morning here and I'm at work trying to get back on track after a heavy weekend... ;)
  14. I don't understand your question. BOSS is an automated tool. It does automatically sort your load order. It does automatically download a new Masterlist each time it's released and it does not download it when your Masterlist is up to date. What is your question, exactly?
  15. What do you mean "nothing happend"? Something must have happened? Try copying the FNIS folder from your installed mods folder directly to MO's Overwrites folder and adding the executable from there rather than from the original folder.
  16. I confirm - the esp is not required if USKP is installed.
  17. Did you start a new game with SkyRe, or did you try to load up a save made without SkyRe?
  18. Yes, but only if using Mod Organiser.
  19. Not sure about your issue, I never came across it... However just a quick note - you can delete StaticMeshImprovementMod.esp - it's obsolete if you use USKP.
  20. You can do, just Full Edit the first post in the thread :) Please refer to this thread and provide us with some more info... Thanks
  21. I definitely like Hectrol's most (I use them anyway). Vanila and S&R are too yellow/green imho.
  22. Optimising textures is something I never really understood - talking about mipmaps, normal maps and all the DDSOpt settings malarchy... I would really appreciate if someone explained to me what the settings in DDSOpt should be to optimise, say, Skyrim Flora Overhaul to 1K with half normals (as that what the common pratice seems to be). I plan to optimise the main exterior texture replacers (namely Skyrim HD and SFO + Automatic Variants), but I am not sure how to do it, and reading through 101 pages of this thread isn't something I would be looking forward to. :) Can anyone help?
  23. I am going to test this soon. So far I've created patches for USKP, UDBP and Immersive Weapons - they are now available in Optional Files section on mod's page.
  24. Vote for removal as well Sent from my GT-I9100 using Tapatalk 2
  25. I think Kryptopyr would be a good point of contact on this, as she recently released a nod to delay the DLC quests Sent from my GT-I9100 using Tapatalk 2
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