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Everything posted by rootsrat
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https://skyrim.nexusmods.com/mods/38158/? Recent upload. Quite interesting idea of diversifying bridges in Skyrim. They look very nice on the screenshots, but I did not have a chance to see them in game yet. Tracking for now. The following bridges are covered atm:
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Best way to lower mod texture resolutions?
rootsrat replied to andy4theherd's question in General Skyrim LE Support
With NMM you HAVE to go through FULL STEP INSTALL from the scratch I'm afraid, as it overwrites the files directly in you Skyrim\Data folder. Switch to Mod Organizer - it creates a virtual Data folder that allows you to change and swap your mods as you please without a need to reinstall everything from scratch. The relevant files are overwritten virtually, not physically. -
In regards to so called "memory optimisers" and "memory cleaners" please refer to this thread and reconsider.
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ACCEPTED Timing is Everything (by kryptopyr)
rootsrat replied to vfxninjaeditor's topic in Skyrim LE Mods
Ditto and couldn't agree more! -
ACCEPTED Enhanced Distant Terrain (by SparrowPrince)
rootsrat replied to z929669's topic in Skyrim LE Mods
Hahaha, fair enough! Voted now as well :) -
ACCEPTED Enhanced Distant Terrain (by SparrowPrince)
rootsrat replied to z929669's topic in Skyrim LE Mods
08:50 - 08:51 - Beat you to it -
ACCEPTED Enhanced Distant Terrain (by SparrowPrince)
rootsrat replied to z929669's topic in Skyrim LE Mods
I dont see ANY noticable difference between the first 6 shots. The HDET (last shot) is an obvious improvement, as it adds details around the structure in the very far distance - top left corner of the shot. -
Author himself states that the mod is in alpha stage. IMHO there is no point testing or even trying it out at this point.
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Comparison video:Â [video=youtube]
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SkyRe requires quite a few patches for mods that are included in SR. Some are available via qotsfan's patches, but some need to be done manually and are not available for download anywhere.
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https://skyrim.nexusmods.com/mods/38167 Just been uploaded. HD retexture of silverware. Not sure about the texture size, I already asked the question. 2 versions available: Vanilla edition with kind of "rough" ornaments and Celtic edition with subtle and delicate ones. My preference would be Celtic.
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In that case I can see 2 reasons: you either used 64 bit Java and it ran incorrectly or you have installed mods in the incorrect order and the wrong files were overwritten. Rerun the SkyProc using 32 bit Java and see what happens. If that won't help, ditch NMM and start using Mod Organizer - it is MUCH MUCH MUCH better.
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SKYRIMLE Improved vanilla underwear by Durast
rootsrat replied to rootsrat's topic in Skyrim LE Mods
Not sure, I'm at work now and I've only just found this mod :) -
If you're new, I would recommend STEP rather than the guide I linked, it is more aimed at seasoned modders that know their way around TES5EDIT, know how to create patches etc. SkyRe+ASIS is a really complicated build that can make your game very unstable if you don't use many custom patches. Speaking from experience here :)
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It probably is. It sounds like a cool feature though!
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I'm sorry, it's a bit OT, but do you happen to know what capitalisation, spacing and punctuation are? I appreciate that you might not be a native English speaker, but the basic rules are pretty universal in most languages. Well written and grammatically correct post is visually pleasant to read and it's a matter of respect for the people YOU are asking to HELP with YOUR problem. Good manners, kindess and netiquette, simple as that. OT is Off Topic - it's a term commonly used on internet forums, self explanatory. On that note, let's end this OT now. ::EDIT:: I've only just realised how old these posts were... Nevermind.
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I believe he did meet all the requirements:
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Can you report this to T3nd0 please?
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https://skyrim.nexusmods.com/mods/38128/? Just a retexture of underwear. AFAIK no other mod does that. Two versions available, modern and lore friendly. I did not install it yet, but is looks ok on the screenshot that the author has provided:
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Exactly my reason for not using any body replacers. Totally immersion breaking imho. Anyway, why the hell people want exaggerated and overexposed boobs and bottoms in their game in the first place - I will never understand... Like Sabrecat said - it's like having game full of pornstars. Silly and not very mature :D
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I have separated the above post from Distance Tweaking thread, as the discussion was going off topic.
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OK, so a few definitions: Bashed Patch is a patch file that you can create using Wrye Bash program. It's mainly used to merge all the levelled lists. Simple example: you install a mod that add new weapons to enemies as a loot - this is being handled by levelling list of that enemy in Skyrim. I.e. you can find any item (randomly or not, but let's not get into details) from that list on the enemy when you kill them. Now if you install another mod that changes the same levelled list, it creates a mod conflict. The mod that was loaded into the game last wins that conflict overwriting the mod that was loaded first (this is called load order). Meaning that the items from the first mod won't be included in that levelled list. Bashed Patch merges the levelled lists from both mods so that the items from BOTH mods can be found on the enemy. Merged Patch does similar thing, but I am not sure what it can actually merge as I never use it (it can be created using TES5EDIT program). You can also create merge patches in TES5EDIT yourself, manually copying all the relevant records from a few mods to a single patch. Purple textures mean there is a texture file missing from your Data folder, or possible that the filename was changed. So effectively when Skyrim tries to apply a given texture to an object (a mesh), it's not there to be found and the generic purple colour is applied instead. Hope this helps! P.S. I would greatly encourage you to go to STEP wiki and read on the guides that we have created, there is A LOT of useful info there, you just need to sacrifice some time to read it :) Best regards and good luck modding!
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Did you use 32 or 64 bit Java? You need to use 32 bit with SkyProc patchers. What mod manager do you use?
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I downloaded it yesterday, but haven't tested yet. According to author it can also fix bugged beds. Pun intended :)

