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Everything posted by rootsrat
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Help handling multiple installs of skyrim over a network
rootsrat replied to cme's question in General Skyrim LE Support
Hahahaha! Look, I'm Polish, used to a metric system, I live in UK for 10 years though, where they have imperial system, and STEP is mostly American community which is even more confusing...! It's ridiculous, I'm going to go mad soon :D -
Wow. Impressive. I wonder how it fares? Definitely one to keep an eye on!
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ACCEPTED Alternate Start - Live Another Life by Arthmoor
rootsrat replied to youtoo's topic in Skyrim LE Mods
It was titled "Skyrim Alternative Beginnings" :) -
Help handling multiple installs of skyrim over a network
rootsrat replied to cme's question in General Skyrim LE Support
Aw! American date format! :D -
ACCEPTED Alternate Start - Live Another Life by Arthmoor
rootsrat replied to youtoo's topic in Skyrim LE Mods
I don't even think this mod needs a recommendation, it's one of the most popular mods on Nexus (24th place on most endorsed mods ever) :) It has some conflicts with certain lighting mods and some other one I cannot recall now. It is an awesome mod for roleplay, I'm using it since... can't even remember when :) ::EDIT:: I've changed the thread title. For future reference - please title the thread accordingly to the mod name on Nexus. -
Help handling multiple installs of skyrim over a network
rootsrat replied to cme's question in General Skyrim LE Support
If you use Mod Organizer, I think you could just install it on her machine and copy your MO folder to hers, and job done, no more hassle. That's provided the folder structure and hard drive letters would be exactly the same on both machines. -
SKYRIMLE East Empire Strongbox Logo by UlithiumDragon
rootsrat replied to rootsrat's topic in Skyrim LE Mods
It could possibly be merged, as all the ESP would do is just hand-pick the strongboxes to use the new textures, nothing more. Or shouldn't do at least. -
https://skyrim.nexusmods.com/mods/38252//? One of those little mods that add to immersion and change small details that you don't notice until you install the mod :) It changes all the East Empire strongboxes to have the company's logo on them, so they are different to all the other strongboxes in the game. Small detail, but noticeable after you install the mod :) From the mod's page:
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https://skyrim.nexusmods.com/mods/38234 Fresh upload. This looks really nice! ENB is a requirement of course. SMIM patch is available. Definitely one to try!
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It's not part of Core 2.2.6 STEP, but it's on the list.
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I think we should reconsider having Destructible Bottles in STEP. Please see this thread regarding DBE breaking Unrelenting Force shout.
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I recall now having some problems with this optional quest as well before. It worked after quite a few tries, but I didn't know what was going on. The issue seems to be intermittent. I also vouch for DBE to be removed from STEP until the fix is released, if that ever happens.
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I wouldn't expect so.
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That won't make any difference afaik - with the option on and off the effect is the same. You don't have make a new archive - just install the mod from the installer, then open it's folder and remove Meshes folder and manually copy as per above from the unzipped archive. It's the only solution I know of for now, until the installer is fixed.
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If you unzip the file into a folder, the choices are quite obvious :) 00 Skeleton Rig is required. 01 Bolts: - Bolt is vanilla quiver - Bolt1 is XP's quiver placement - BoltC is Chesko's 02 and 03 are animations, you don't need those (assuming you use Immersive Animations) 04 is either vanilla or for the Joy Of Perspective users 10 are the weapon placement options: BHD - Back Hip Dagger B1HS - Back 1 Hand Sword LHB - unsure what that is Use the combination you want (I use chesko's quivers and bolts and both daggers and swords on back, so I went for 13 BHD B1HS Chesko) Any problems let me know.
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At the moment the installer for this mod doesn't work correctly - I did run into some problems with it yesterday. Namely - Chesko's bolt option is not being installed correctly. The rest of the stuff seems to work fine, but I've installed everything manually anyway just to be on a safe side.
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The latter is a good idea, maybe Manny will find a way to incorporate this functionality into STATUS... Sent from my GT-I9100 using Tapatalk 2
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ACCEPTED Enhanced Distant Terrain (by SparrowPrince)
rootsrat replied to z929669's topic in Skyrim LE Mods
Ditto -
Skyrim Redone and warning: xxxMagicSneak
rootsrat replied to FCqt's topic in General Skyrim LE Discussion & Support
Are these confirmed and recreated incidents? Can you give some specific examples? I would like to test some scenarios, as I don't want to start a new game and then discover SkyRe is unsuable when I reach level 50 or wathever... -
https://skyrim.nexusmods.com/mods/37645/? I cannot remember if we have anything that changes ebony sword textures in STEP, but this one looks really nice! It's within 25 most endorsed files of past fortnight. No brainer, new mesh and texture. ::EDIT:: Optional Files section contains a patch for Dual Sheath Redux.
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bPreemptivelyUnloadCells=1 tweak
rootsrat replied to Gyro's topic in General Skyrim LE Discussion & Support
Interesting. Worth trying I guess, but how can we accurately measure and test it to produce a valid test case? -
Maybe you can turn off some W&C's features to lower the script load?
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bPreemptivelyUnloadCells=1 tweak
rootsrat replied to Gyro's topic in General Skyrim LE Discussion & Support
More info please. -
I would like to know that as well. Anyone?

