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rootsrat

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Everything posted by rootsrat

  1. Loose files always take priority. So if install let's say an armour retexture that is in loose files and then install another mod that retextures the same armour, but this one is packed into BSA - you will see the loose files retexture in your game, even though the BSA should technically overwrite the loose files.
  2. Yeah, the RAM management isn't the brightest side of Chrome :/
  3. So when you double click the mod in right hand pane to install it (or manually select from your downloads folder), the install window shows. There is a name of the mod that will be used in MO left hand pane, and - effectively - it's also the name of the folder that will be created in your mods folder. If that name matches the existing one, it asks you to either Change Name, Merge, Replace or Cancel. If it doesn't ask, it means that a mod with that name does not exist. Check the mod name in the installation window and then search for such folder in your installed mods folder. If it's there, it MUST be also visible in MO left hand pane. Or just simply use the search function in MO ;) Perhaps you have some filter on that prevents you from viewing all your mods? (i.e. active only, update, or similar).
  4. FVD it similar, but I don't think it's the same addon. I may be wrong though, it's been a while since I used SD for FF.
  5. I'm pretty sure you can get the same ones - or at least equivalent for Chrome, Tech. I highly recommend FVD Speed Dial instead of home page, it's a brilliant little addon! Combine it with this, and it's all you need for your start up screen :)
  6. If you get the MCM menu in game then it should be OK. I have the latest version installed and I didn't have any problems with it. What is the error message you get?
  7. Let's not get this OT. I'll create a separate browser related thread in Banter Inn. Would be quite interesting to see what people use. Sooo, let me go first. I use Chrome mainly, due to having Android devices, and also because of profiles functionality - I share a PC with my other half and we both have separate profiles for bookmarks etc. I'd sometimes switch to FireFox when I'm bored with Chrome :)
  8. Sorry to jump in the convo and OT a little, but why would even want to use IE? It's the most crappy browser I've ever seen!
  9. If you are new to modding, I would suggest starting with a small list of mods and avoid using complex overhauls like SkyRe. Why don't you try STEP for a starters to get the hang of it?
  10. The individual mod folders are kind of like separate Data folders (they are then merged into a single, virtual Data folder). The folder structure should be as per genuine Skyrim Data folder. So it should be: [your mods folder]\Skyrim Immersive Creatures\SIC DLC.esp [your mods folder]\Skyrim Immersive Creatures\SIC DLC.bsa Incorrect: [your mods folder]\Skyrim Immersive Creatures\SIC\SIC DLC.esp [your mods folder]\Skyrim Immersive Creatures\SIC\SIC DLC.bsa Skyrim Immersive Creatures folder name above - this should be the name of mod as it appears in your Mod Organizer left hand pane. You don't see textures, meshes and other folders, as they are probably packaged in BSA file. When you installed it previously, did you choose to extract BSA? If so, that's why you've had them at the time. Nevertheless, I would suggest to remove the whole thing, redownload the mod and reinstall again.
  11. WARNING! Wall of role playing related text ahead! You have been warned :) Role Playing. This is something I always liked. I am an old school, pen and paper RPG gamer. Warhammer, Cyberpunk 2020 and a couple of Polish role playing systems are my favourites, add Games Workshop's Talisman to the list as well. I also love to role play my video games. Not only the RPG by genere ones, but other too. I even role play GTA series. I'll RP any game that allows for it! Skyrim undoubtly is one of the most RP-friendly game out there, due to customisation possibilities (mods), big, open and living world and lore legacy. Each of my Skyrim characters has their own story. I don't just create a random High Elf mage and play. I like to know, who my character is, how they act, what are they capable of, their strenghts and weaknesses. I write my character's background first and once I KNOW who they are, I role play them character for all the playthrough, trying not to break out. For example, Fjoldvik, true Nord by blood for gnereations despises every form of magic. He never used an enchanted weapon. He was even hesitant about putting it into his backpack and taking it back to the town for sale. It's magic! He cannot understand magic. Things just don't HAPPEN, there must be a reason for things to occur. One does not simply create a ball of fire in the palm of their hand! It's insane! It took Fjoldvik long time (about 10 levels :) to create his first potion! Potions are somewhat magical, aren't they? Or so he seems to think. He is yet to find out that he is a Dragonborn. Being a Dragonborn surely requires using at least SOME magic, not to mention absorbing dragon souls. ABSORBING. SOULS. OF DRAGONS. Really? Are you serious? I wonder how he is going to cope, I really do... That is how I like to play my Skyrim. I've always said that the game (any game in fact) is as much fun, as you make it. You have total control over how much FUN you will have! If you create a character that is master of magic, melee combat and sneaking, and then run through missions of all the guilds in game... Where is the fun? It's boring! I prefer to CREATE my game just the way I like it. Maybe because I am also a writer. I simply like to make up stories and create worlds in my mind :) I would like to introduce my Skyrim character(s) to you here. I hope this will be an inspiration to you guys, maybe you will want to create similar characters and maybe you just love RP like me, and just enjoy readin jibberish like that! Feel free to discuss, introduce your own characters or just slap me for wasting your time :D Soooooo, here we go! Fjoldvik - Nord warrior, future Dragonborn Fjoldvik used to live a simple life in Falkreath hold, in a small house south of Helgen, that his father - a dedicated hunter - built for their family in the woods. When his parents died, Fjoldvik became a mercenary. He has abandoned the old house, travelled to Cyrodill and has lived a life filled with battle and adventure, until one day he was ambushed by a troll in the woods. This happened to take place not very far from Skyrim border, only about a day's worth of travel from Fjoldvik's old family house. He managed to survive the encounter and kill the monster, but the battle was tough. The troll badly wounded Fjoldvik's face and the man lost the left eye. He was later found unconscious and near death by Agny - a Nord healer travelling from Cyrodill to meet her relatives in Skyrim. She treated Fjoldvik's wounds and brought him back to life. Some things happen for a reason. Or so they say. Fjoldvik was very grateful for Agny's help and offered to travel with her as her bodyguard. They crossed the border together and ventured into Flakreath hold. As the night fell, they found themselves near Fjoldvik's old family house in the woods. That's where they sought shelter. Agny decided they should stay here for a few days, until Fjoldvik's wounds are fully healed. She was truly a woman of a kind heart and gentle soul. A few days became a few weeks, weeks became months and so they fell in love over time. They stayed and lived a quiet and peaceful life, not knowing much about affairs of the outside world. Their happiness didn't last long however. When civil war started in Skyrim, Imperial soldiers started to flow in from Cyrodill. Fjoldvik and Agny had no idea. Until one night their door were smashed and a dozen of drunk soldiers broke in. As a few of them held Fjoldvik down, the rest tied Agny to a table, tearing her clothes down. After they were done, they knocked Fjoldvik unconscious and set the house on fire. One of the soldiers must have had some sense of guilt however. When his comrades were running away into the woods, he turned away and carried the Nord outside the burning house and left him there. When Fjoldvik came to his senses, all he saw was his life burned down. Something died in him that night. He swore revenge. Having only woolen shirt and trousers left, he decided to travel back to Cyrodill to seek vengeance. That's when he was caught by an imperial patrol. Little did he know that his story is only about to begin, that he is to become the greatest hero of his times, the hero that bards will sing about, the hero that will be followed by many a people – and hated by even more... Character facts:  - Fjoldvik is a true Nord, blood and bone by generations. He is very prejudiced towards any form of magic and will avoid anything and anyone that’s magical, if he can. He is even hesitant towards using enchanted weapons, however being a man of strength and a true warrior he realises that it is sometimes necessary to defeat some more powerful enemies. He is well trained in using all weapon and armour types.  - He likes mushrooms. It's his favourite food.  - After what happened to him, he grew true hate towards the Empire and the Legion  - He is a Talos worshipper, as was his father and grandfather. He doesn't like to talk about religion though. He keeps his faith to himself, however he's ready to defend it if need arises. He dislikes High Elves, but he has nothing against other races of Tamriel. This is Fjoldvik:
  12. No problem and thanks. Always happy to help :)
  13. Reminds me of United Kingdom :D
  14. Was it light red or dark red? Light red may mean the master files ORDER is incorrect, which is nothing to worry about, this is purely cosmetic and does not need to be fixed - your game will run fine. As for the DG dependant mod, you will need to remove it from your game, as it requires assets provided by DG, which you obviously won't have. ::EDIT:: Marking as solved.
  15. I seems to me like a missing master. When the game loads up all the ESP plugins it willl crash whenever any of these plugins requires a master file (if you're not sure what they are, look it up on Google - there is plenty of info around and these are the basics of how mods work really) and that master file is not present. Load up Wrye Bash from MO and look for any plugins that have dark red tick box in the left hand pane. Select that plugin, and check in the right hand pane what master ESP (or ESM) is missing.
  16. Sorry, I've only clicked now... How snow can be NOT lore friendly? :D You have a very vaild point, I did not even think about that :) but then again if somone made pink snow for instance, I would consider it not to be verry lore friendly. So i guess now you know my snow is not pink :p ....Or is it? Hope you like it, if you don't, tell me why, and I will see if I can fix it. Thanks, I was only joking, no worries. I'll check your mod when I get a chance, by the end of this week. Sent from my GT-I9100 using Tapatalk
  17. That depends on context. My impression is just as valid as yours. I don't know if this problem is mentioned anywhere else in lore. Logically thinking though, let me repeat: a skilled enchanter should know how to direct the right soul into the right soul gem. This is lore friendly to me, unless lore proves me wrong :P Anyway, ASG was updated today to a new version. Need to see if it now carries changes from new USKP.
  18. https://skyrim.nexusmods.com/mods/46693/? Love little immersion mods like this one!
  19. https://skyrim.nexusmods.com/mods/45970 This has made it to Files Of The Month section. It changes quite a few animations, not sure if it's modular install however. The most important one for me is And for that reason I will be checking this mod out :) The author also states that but they will be fixing this in a future release. I am unable to see the videos at work, hence I can't really say much about this mod, but as I said, I will be checking it out.
  20. When "search titles only" option is selected in Advanced Search, the results returned seem to be for "search all posts" option regardless.Â
  21. Sorry, I've only clicked now... How snow can be NOT lore friendly? :D
  22. This mod conflicts with the following mods I have in my load order. Most are minor one, apart from the last one (Even Better Quest Objectives - as they both modify same quests): Audio Overhaul Skyrim (FormID: 00013A7C), ELFX (00071FFE), Consitent Older People (00013602 and 000D4FF9) and Even Better Quest Objectives (00028A1E and 0005A609).
  23. Please keep in topic, this thread is long enough without OT ;) Sent from my GT-I9100 using Tapatalk
  24. Now, looking at these screenshots properly at home on my own monitor (I've seen it at work previously) I must say I don't like majority of the mod. It just doesn't fit Skyrim. It reminds me of some old school RPG with outdated graphics, at least some of the shots. Not for Skyrim, that's for sure. Some of the shots are ok, but most I don't like.
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