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Everything posted by GSDFan
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This fixed it for me. Go into settings, workarounds and change the NMM version to 0.52.2 and see if that helps. Restart MO after.
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GUIDE Fear and Loathing in New Vegas - Feedback
GSDFan replied to EssArrBee's topic in Fear & Loathing in New Vegas
Hovering over some of the links shows an exe file, scary be careful. -
Overwriting/Overwrite Option disappear/missing from the layout
GSDFan replied to Marcelievsky's question in Mod Organizer Support
You are sorted by name and not priority so it will be in the middle between "N" and "P". Sort by priority with one at the top to get it back to the bottom. Thank for the picture. -
suddenly Mod Organizer has (incorrect and unwanted) mod folders / categories
GSDFan replied to charmics's question in Mod Organizer Support
It did not really screw your priority order. It gets disabled while the view is like that. You can only adjust the order when it is sorted by the priority column. -
suddenly Mod Organizer has (incorrect and unwanted) mod folders / categories
GSDFan replied to charmics's question in Mod Organizer Support
You have the pane sorted by Categories. Go to the bottom of the pane and from the drop down select "No Groups". -
Mod Organizer FOSE installing with FO3 GOTY
GSDFan replied to sutex's question in Mod Organizer Support
While looking for more information on this, I have seen a couple of posts that FOSE will not work with the non-English version of fallout 3.- 88 replies
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Everything's soooooo sloooow.
GSDFan replied to Yggdrasilion's question in Guide Support & Bug Reports
Are you using an English or non-English version of FalloutNV? -
Mod Organizer FOSE installing with FO3 GOTY
GSDFan replied to sutex's question in Mod Organizer Support
Correct, the src files are there so people can look over the code I guess.- 88 replies
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Mod Organizer FOSE installing with FO3 GOTY
GSDFan replied to sutex's question in Mod Organizer Support
1. Copy the .dll files and fose_loader.exe to your Fallout 3 directory. This is usually in your Program Files folder, and should contain files called Fallout3.exe, FalloutLauncher.exe and the G.E.C.K. (if installed). 2 FOSE will be automatically setup in MO on the next startup, run it from there.- 88 replies
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MO tells me to run FNIS on every startup
GSDFan replied to feminizi's question in Mod Organizer Support
There appears to be a bug in the FNIS checker, it will always open the dialog to run FNIS when an executable is run even if none of the animations mods have changed.Providing you did not select the “Remember Selection†and “Yes†when the dialog came up you can just select “No†and it should work as expected. If you did then go into settings, general tab and select “Reset Dialogs†to get it back. You can also disable the FNIS Checker in the plugins section. Reset MO if you do. This is being looked at by Tannin in the Bug tracker issue 782. -
Skyrim Revisited Pre-Release Feedback
GSDFan replied to Neovalen's topic in Skyrim Revisited (retired)
Are you using an ENB? If you ran the launcher there is a chance that Antialiasing and Ansitropic Filtering are on if you used the "Detail" button. -
Suggestion: provide right-click 'Hide' [file] option on 'Conflicts' tab
GSDFan replied to Valtarien's question in Mod Organizer Support
This is already a feature of the conflicts tab upper window. -
Wrye and Boss are apparently blind
GSDFan replied to TheGreyChangeling's question in Mod Organizer Support
The configuration utility is just the game launcher when you select play from Steam. It is the window that has Play, Options, Data Files, Tech Support and Exit options on it. On a new game or when you verify the game cache there aren’t any registry entries for the other programs to use to find the game. When it is run the game for the first time it will tell you that it will now configure your graphic setting or some similar message. -
I stand corrected then. I took a look in my appdata LOOT folder just now and to my surprise I did not have a userlist.yaml file there and I have been making all sorts of edits to my list over the past few days. Guess I will be doing a search for my custom order list. I deleted the skyrim folder and it was created once LOOT was run. I only see the default changes between the internal and external LOOT runs.
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The built in LOOT is a stripped down version and I have not seen that it reads Appdata folder as when I run it my load order changes from my custom rules.
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It is built in and not user enabled to run at will.
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Backing up Oblivion modded through Mod Organizer
GSDFan replied to Dennai's question in Mod Organizer Support
As long as you have not changed the default folders, mods, just archive the entire MO directory to a safe location. This will preserve what you have done. It is a good idea to do this when you have reached the point where you are playing and not modding. -
Please check the following links, they may help: Left Pane and Right Pane on the WIKI. In short terms the right pane, which LOOT sorts, is data records and the left pane, which you sort, is game assets, scripts, textures and so on.
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Fallout New Vegas will not start through Mod Organizer
GSDFan replied to Paralyzzer's question in Mod Organizer Support
DO you have or did you have any mods installed at the time and was one of them DarnifiedUI? -
Fallout New Vegas will not start through Mod Organizer
GSDFan replied to Paralyzzer's question in Mod Organizer Support
Can you tell us how you got the game to launch so that the knowledge base can grow? -
I get this when I select ultra in the graphic options. When I scale back to high it there is not a problem. I have not tried to see what setting causes it, but I think it is the Distant object detail being on ultra instead of high or a combination of of settings there. I think that there is nothing to draw that far out with ultra setting until you get closer.
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How to delete merge patch from TES5Edit?
GSDFan replied to DefyVelocity's question in Mod Organizer Support
With MO as the active window hover the mouse over the ESP in question and a info box will appear. The first line will have Origin" in bold and what follows it will be the mod name. Look for that mod and double click on it and go to the files tab. Look for the ESP, right click and select delete.- 2 replies
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- xedit
- merging plugins
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(and 2 more)
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Can't drag overwrite files into an "output" mod
GSDFan replied to ReaperOfthelost's question in Mod Organizer Support
At the botton of the left pane there is a drop down selector, make sure it says "No Groups". That should fix both problems. -
Two launch needed before access to savegames MO
GSDFan replied to mirage711's question in Mod Organizer Support
I would not suggest on doing this as it disables most of the menu items of the Racemenu UI or at least give a caution when doing so. No need to adding to the MO and racemenu "this don't work" threads. -
F3 / FNV, Mod Organizer, and ini tweak files
GSDFan replied to perrob's question in Mod Organizer Support
I don't remember any answer to the hierarchy question, will have to investigate.- 9 replies
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- FALLOUTNV
- configuration file
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(and 1 more)
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