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Mercury71 last won the day on January 20
Mercury71 had the most liked content!
About Mercury71
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Mercury71
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Nexus Mods
Mercury71
Profile Information
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Preferred Pronoun
No Preference
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Location
Sweden
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Favorite Mod(s)
SKSE64
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Diamond in the Rough
Better Browner Bread
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Mercury71's Achievements
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TESTING Compass Navigation Overhaul (by alexsylex)
Mercury71 replied to DoubleYou's topic in Skyrim SE Mods
Played with this mod installed for a few hours now. It works as intended (playing around with step 2.4 and mods marked for testing) but for me it does not add anything i need. I play with minimum UI/HUD and has the compass set to toggle with X... and too be honest... i dont turn the compass on that much. Perhaps i know Skyrim to well at this point.- 7 replies
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TESTING ERM - Enhanced Rocks and Mountains (by SparrowPrince)
Mercury71 replied to DoubleYou's topic in Skyrim SE Mods
This mod is no longer on Nexus.- 44 replies
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- 06-models and textures
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Took 1h 20 min to generate 4k LOD. But now it is done.
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TESTING RIM - Real Ice reMastered (by RokHel and grVulture)
Mercury71 replied to z929669's topic in Skyrim SE Mods
Just tested it ingame. Looks very good to me.- 1 reply
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Reinstalling Step after being away from SSE for some time. DynDOLOD is spending a crazy time generating the LOD for DLC2SolstheimWorld. is it supposed to be that way (over 1h and still going just on that)? Dont remember it taking this long before.
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TESTING Cathedral Landscapes (by The Community)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Used Skyland for many years long time ago. Looked very good imo.- 38 replies
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- 04-foundation
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TESTING Cathedral Landscapes (by The Community)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Good morning. This is marked for testing. What alternatives are we looking into?- 38 replies
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Discussion topic: Skyrim Character Sheet Display Fixes by 3THANY Wiki Link Some visual fixes for the mod Skyrim Character Sheet that is included in Step guide.
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The suggested mod is already in the mod section HERE , and the reason why it is not in the guide atm is given by the guide devs in the topic thread.
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Ty for that information (Sheson, sry for going a bit OT). I have just reinstalled SSE from scratch and installing Step 2.4 atm. About to precache grass tomorrow and then run DynDOLOD.
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TESTING Azurite Weathers and Seasons (by DrJacopo)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Looked trough the compares and must say i agree, Azurite is a bit better.- 6 replies
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New version. Main changes... [Feat(parser)]: Enhance command-line argument parsing by @zndxcvbn in #537 [Test(args)]: Add arguments tests by @zndxcvbn in #538 [Perf]: Pre-process CLI arguments in-place by @JonathanFeenstra in #539 [Chore]: Add SkyWalking Eyes header fix workflow by @JonathanFeenstra in #541 [Chore]: Checkout actual branch in license header fix workflow by @JonathanFeenstra in #543 [Chore]: Attempt 2 to fix the checkout step of the fix license headers workflow by @JonathanFeenstra in #545 [Refactor]: Improved the reliability of determining the path to Data by @zndxcvbn in #544 [CI]: On forks, only check license headers instead of trying to fix them by @JonathanFeenstra in #546 [Feat]: Add support detect Mod Manager in Proton by @zndxcvbn in #549 [Chore]: Add logging in Preload chain by @zndxcvbn in #550 [CI]: Remove Linux release of broken builds by @zndxcvbn in #553 [Chore]: Set logger config in build by @zndxcvbn in #554 [Test]: Add dedicated test class for Skyrim path resolution priorities (fixed) by @JonathanFeenstra in #558 [Refactor(skyrim-path-resolver)]: Use TheoryData in test and increasing testability by @zndxcvbn in #561 [Refactor(PackFileCache)]: Using ConcurrentDictionary instead of lock Dictionary by @zndxcvbn in #560 [Chore]: Update packages by @zndxcvbn in #562 [Refactor(patcher)]: Make UpdateAsync truly asynchronous by @zndxcvbn in #563 [Fix]: An exception occurs if the file PreviousOutptut.txt does not exist by @zndxcvbn in #564 [Refactor(exporter)]: Reduced code duplication by @zndxcvbn in #565 [Fix]: Use InvariantCulture for default thread culture by @zndxcvbn in #568 Ci bump up dotnet10 by @SARDONYX-sard in #574 [Feature]: Use Game Finder before Registry to find install more reliably by @Monitor221hz in #576
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ACCEPTED Cutting Room Floor - SSE (by Arthmoor)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Version 3.1.23 Frost River Mead will now be sold in each inn a delivery has been made to. Navmesh edits outside of Kynesgrove in cell 32,4 have been removed due to errors. The argument scene between Olaf and Vignar should now only trigger after Armen, Adrianne, and Fralia have all had their scenes with the Battle-Borns. This will resolve them not being where they should be for those more important things. Habd's Death Letter should not respawn as it's a unique item. (Bug #36054) Patches for RS Children and Skyrim Bridges are now included as part of the download with installers. [PC Only - not on Bethesda.net]- 18 replies
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Step SkyrimSE Patches (by Step Modifications)
Mercury71 replied to TechAngel85's topic in Step Skyrim SE Guide
Excluding all those mods means you have diviated a lot from the guide. You will probably also have to go trough all other patches in the patch section and many mods with included patches.- 126 replies

