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Real Skyrim Snowflakes - Vivid Snow (by Mangaclub - Hishutup - Kesta)

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Real Skyrim Snowflakes - Vivid Snow


[video=youtube]https://www.youtube.com/watch?v=8IUMKDV8eCk [video=youtube]

What is this mod?
Real Skyrim Snowflakes differs from almost any other snowflake mod out there. It removes the fake Skyrim snow
particle system from the weathers and adds in-world snow particle systems. That way, snow gets lit by light sources
and effect lighting! It dramatically increases the feeling of snowy days & nights that way!
It also includes a fix for the Day 1 vanilla bug that visual effects disappear as soon the map was used!
(thanks to mattiewagg for the script!)
This Mod is part of the VIVIDIAN ENB Suite and available here as a standalone mod for better compatibility.
So far it does NOT add new Weathers but modifies Existing ones in your load order

1. This mod is not made for people who count every FPS or have a weak rig! It will render several thousands
of snow particles in front of you, so expect a FPS loss.
2. For Proper function you MUST change the iMaxDesired value in your skyrimprefs.ini [particles] section to at least 6000
(I personally recommend even 10000 but that depends on your Rig (GTX 670 here))
3. You need SKSE for the map weather fix to function properly!
4. This mod will start to make real sense when using a ENB, since the vanilla nights & particles in Skyrim are simply too bright for the lighting effect to be seen well. Weather mods like PW / Purity help there.

5. ENB Particle settings now apply to the snow, so you must rely that the ENB author does sensible things to particles at night

Real Skyrim Snowflakes is compatible with Vanilla, Natural Lighting and Atmospherics, Pure Weather, Purity,
RCRN, Climates of Tamriel, Expanded Snow Systems , Supreme Storms, Weather Ambience Overaul.
Since True Storms does not include snow weathers, its naturally compatible ;)

0. Install Tes5Edit if you havent done so already. Here is a Video showing you how todo so: Click me
1. Follow the installer Instruction or copy the content of the data folder into your skyrim/data folder.
1.5 When using Mod Organizer - right click in the Realistic Skyrim Snowflakes - Vivid snow mod entry in
 your list and click on "open in explorer"
1.6 NMM users need to have a look into their Skyrim/Data Folder
2. Copy the content of the Edit Scripts Folder to your Tes5Edit/Edit Scripts/ folder. (replace mteFunctions.pas)
3. Put Vividsnow.esp at the end of your load order
4. Run Tes5edit and leave all checkmarks enabled so it loads up your whole modlist. - that will take a while.
5. Right click the VividSnow.esp and press Apply Script
6. Select in the upper part the "Real snowflakes Patcher" and press Ok. - It might ask you to add Masters to Vividsnow.esp,
confirm that.
The script will now scan your modlist and add all Weathers that will be changed by Vividsnows to the Vividsnow.esp.
When done, close Tes5edit and accept the request that it want to save the Vividsnow.esp
The installation is now complete. Please Notice that you need to redo this procedure from scratch as soon
you remove or add Weather mods.

The recommended settings for particles can be
IntensityNight=0.4 up to 0.7
It greatly depends on your weather mod and the particle brightness of it.

What to Expect from your weather Mod
Because Vivid Snow does not add weathers you will experience Snow weathers just as intended by your Weather mod
here is a small list what kind of Snow Weathers are inside the diverse weather mods:

Vanilla, Purity, Pure Weather, NLA
Two snow weathers:  Medium Snow, Strong Snow

Climates of Tamriel
Nine snow weathers: Lite Snow (1), Medium Snow (1), Strong Snow(5), Blizzard Medium (1), Blizzard Strong (1)

Expanded Snow Systems - Vanilla
Eleven snow weathers: Medium Snow (1), Strong Snow (1), Blizzard Lite (3), Blizzard Medium (3), Blizzard Strong (3)

Expanded Snow Systems - COT
Nine snow weathers:  Blizzard Lite (3), Blizzard Medium (3), Blizzard Strong (3)

Supreme Storms & COT
One weather change - Strong Snow

-There can be leftovers of old particle effects stuck in the savegame - blurry particles in front of your cam.
In that case, open the console , type in FW 81a and save. Then restart Skyrim and load the saved game.
-If no particles are showing up during a weather (like loading into a snowy weather), skyrim failed to initialize the particle system
because the savegame didn’t have one. To fix this, force a snow weather with the FW 4d7fb command and save.
-Almost invisible or too dark particles may often be the result of wrong ENB settings.
-ENB Mist Bug: ENB has two bugs with particles. They Vanish when the MIST effect is too strong and they interact badly with
the volumetric Fogs on the mountains. There is nothing i can do about that, only your ENB mod Author.

Expanded Snow Systems this will add Blizzard and other types of Snowy weathers to skyrim. (also available for Vanilla)
Weather and Ambience overaul this will overaul your Weather and Skyrim Experience at once
Wet and Cold - adds snow effects to NPC's, blinding vision effects in blizzards and much much more

Thanks to Hishutup for the Tes5Edit Installation script
Thanks to mattiewagg for the Weather map fix script
Thanks to Kesta and Grimy for adding ideas into the  Map weather script

Edited by Mangaclub
  • Upvote 1

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Could we get a side by side comparison without ENB? This looks interesting, but ENB is something I don't and never will use.

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The visuals in form of the textures color and what not is identical to vanilla textures, or very close to it. It's the motion and it actually being a proper 3D effect and not just a plane placed at the "eyes" of the player character that makes this unique. Test it in game and see for yourself.

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Far exceeds expectations for me.  Wow.


Snow does actually feel 3d with this, doesn't it?  I'm really not experiencing any visible fps hits when taking in a full on vanilla snowstorm on the streets of Winterhold.


Currently set my particles in skyrimprefs.ini to 10000.


Does anyone know what particles can be set upwards to?

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i never tryd to rise them higher then 10000 ;) but i suppose it could be tomething around 65000 somewat at max.

The particle emmiters can produce up to 20k Particles on screen.


btw-still testing around with blizzards for the next release:


Edited by Mangaclub

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Anyone with higher to high end PC tried it yet? I'm curious about the fps loss.


I'm currently using ramccoid's SNOW and really like the textures and what he did with the lousy vanilla effects, but the flakes from this mod seem to move in kind of more realistically random way, which I like as well.

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Nice looking manga...hope you do not get too much flak for the ENB side of things! But who cares... looks lovely, and no annoying tunnel effects when you move around it seems! 

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Can we get a link to the mod in the OP?  There appears to be a video or something that my browser is not allowing me to see (that I purposely have set), but no link to the mod otherwise...


EDIT: Thank you. :)

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But manga you can't have it set to 10000, you can't have it set to anything higher than 9000.

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Just for the info here is my benchmarks from a few quick runs. This was a quick and dirty run...
Frames: 4378 - Time: 74413ms - Avg: 58.834 - Min: 38 - Max: 62
Vivid Snow - Particles set to 10,000:
Frames: 3851 - Time: 71495ms - Avg: 53.864 - Min: 37 - Max: 61
Vivid Snow - Particles set to 6,000:
Frames: 3900 - Time: 71760ms - Avg: 54.348 - Min: 37 - Max: 61


This test was ran in Dawnstar using a predetermined path around the city in a STEP:Extended setup. My graphics card is a GTX 760 4GB. FRAPS was used for the benchmark.


Two things I noticed:

  • More stutter while panning
  • It still snows through everything just like vanilla. It would be nice to have a "Real Shelter" type mod for the snow.

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  • It still snows through everything just like vanilla. It would be nice to have a "Real Shelter" type mod for the snow.

That shouldnt be hard to do, maybe threeten is already working something out.


When I tried this mod, the stutter was bad but I figured that was ETaC just sucking the frames.

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Yeah, the stuttering was noticeably bad a few times and then others it was fine. It was only while panning, but definitely a change from vanilla. I'll do a better benchmark later so for now, take this one with a grain of salt.

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