EssArrBee Posted February 26, 2016 Author Share Posted February 26, 2016 I had to leave town suddenly, so I won't be making any more changes until at least Monday. Anything that needs fixing or updating in the guide will have to be done by other people as I won't have my laptop readily available for most the time I'm gone. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted February 26, 2016 Share Posted February 26, 2016 Not that much time today, but I can take care of any necessary changes tomorrow. Changed the ADAM instructions to include the hotfix. Link to comment Share on other sites More sharing options...
darkside Posted February 26, 2016 Share Posted February 26, 2016 (edited) I've recreated the SoL - PN backpack mod from scratch without changing any of the formids or deleting the aviator glasses. Probably gonna add them to the PN leveled lists like the original mod did too, but I'm really tired (and fairly drunk) and I can't figure out why the G.E.C.K. won't let me add the SoL stuff to the PN leveled item, so here's the plugin for now, and at least it should make everything work properly. https://mega.nz/#!UMckVZgC!p0I4LoQcUT8dU7wlMG-xCOOg1uls8cQULhCLLblMu9sHi Mono, I am looking through this plugin as well as the original replacement plugin. I found a few PN level lists in the plugin that need to be edited as you mentioned. Can I add the SoL equipment to the PN leveled item using FNVEdit instead of G.E.C.K.? I may have time this evening to add them. I can upload the fixed esp if I am successful. Thank you very much. Edited February 26, 2016 by darkside Link to comment Share on other sites More sharing options...
MonoAccipiter Posted February 26, 2016 Share Posted February 26, 2016 I was thinking the safer way might be to use scripts to add the backpacks, but since F&L uses a Bashed Patch I guess it should work that way too. Link to comment Share on other sites More sharing options...
darkside Posted February 26, 2016 Share Posted February 26, 2016 I see. You know about these things much better than me! Link to comment Share on other sites More sharing options...
MonoAccipiter Posted February 26, 2016 Share Posted February 26, 2016 I think the idea is that by adding via scripts you can have multiple mods touching the same leveled list without one overwriting the other, but using the bashed patch is another way to fix this as WB will add the contents of both versions of the leveled list to a merged version in the bashed patch, hence either way works. Link to comment Share on other sites More sharing options...
Van555 Posted February 26, 2016 Share Posted February 26, 2016 I think the idea is that by adding via scripts you can have multiple mods touching the same leveled list without one overwriting the other, but using the bashed patch is another way to fix this as WB will add the contents of both versions of the leveled list to a merged version in the bashed patch, hence either way works.The more you know! *shooting star in the background* Link to comment Share on other sites More sharing options...
darkside Posted February 27, 2016 Share Posted February 27, 2016 I added SoL equipment to the PN leveled item (Same as original patch) using FNVEdit. I think I did it right. https://drive.google.com/file/d/0B1RRt7b-57xqSVRiT2ZwX19Sc3M/view?usp=sharing Link to comment Share on other sites More sharing options...
MonoAccipiter Posted February 27, 2016 Share Posted February 27, 2016 Looks good to me. I'll put it in the shared MEGA folder and add it to the guide later today. 1 Link to comment Share on other sites More sharing options...
EssArrBee Posted February 27, 2016 Author Share Posted February 27, 2016 Pretty sure SoL has proper leveled list integration. The backpacks are all on fiends AFAIK. Just go clean out the area outside Camp McCarron. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted February 27, 2016 Share Posted February 27, 2016 It does. In fact PN is the issue as it adds some new lists, which would only included the one backpack from PN without darkside's changes. Link to comment Share on other sites More sharing options...
Audley Posted February 27, 2016 Share Posted February 27, 2016 Why exactly was Nevada Skies replaced with Realistic Wasteland Lighting Enhanced? It has the same amount if not more performance issues as Nevada Skies. Until version 0.97 comes out it is practically unusable. The rain just absolutely tanks FPS by 30 or more. And with RWLE you can't even turn it off. I still stick with the regular version of Realistic Wasteland Lighting for this reason. The rain just isn't worth it to me for my FPS to drop into the twenty's. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted February 27, 2016 Share Posted February 27, 2016 I believe SRB said it performed better, but I haven't tested it myself as I've yet to make the swap from NS. Link to comment Share on other sites More sharing options...
EssArrBee Posted February 27, 2016 Author Share Posted February 27, 2016 Nevada Skies has it's own set of performance issues. Link to comment Share on other sites More sharing options...
Mikaal Posted February 27, 2016 Share Posted February 27, 2016 I added SoL equipment to the PN leveled item (Same as original patch) using FNVEdit. I think I did it right. https://drive.google.com/file/d/0B1RRt7b-57xqSVRiT2ZwX19Sc3M/view?usp=sharing FNVEdit shows me an error in Recipe Category/Headgear: DATA - Flags Subcategory?, <Unknown: 1>, <Unknown: 3>, <Unknown: 5>, <Unknown: 6>Or is it intended? Link to comment Share on other sites More sharing options...
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