Jump to content

A Real Explorer's Guide to Skyrim


Recommended Posts

I'm confused, you said this in the convo yesterday:

 

Ugh, you're right, the NSUTR patch was still ticked in MO... time for me to go to sleep it seems lol.

 

Evertyhing appears to be working then, you can scratch your notes Posted Image

Am I missing another conversation somewhere else? :o
Link to comment

Do you only get this issue near Whiterun, or does it also happen near Solitude?

And yeah, load order might be helpful.

I teleported to inside Solitude and went out of the gates and it crashed 10 seconds later. So yeah, crashes there as well. Here's my load order. Any help would be greatly appreciated! The load order uses STEP as a core, then your pack and then some other stuff that I mostly found on other STEP guides.

 

 

Skyrim.esm 
Update.esm 
Unofficial Skyrim Patch.esp Version 2.0.3 
Dawnguard.esm 
Unofficial Dawnguard Patch.esp Version 2.0.3 
HearthFires.esm 
Unofficial Hearthfire Patch.esp Version 2.0.3 
Dragonborn.esm 
Unofficial Dragonborn Patch.esp Version 2.0.3 
Wyrmstooth.esp Version 1.10 
Skyrim Project Optimization - Full Version.esm 
ClimatesOfTamriel.esm Version 3.1 
ETaC - RESOURCES.esm 
Lanterns Of Skyrim - All In One - Main.esm 
moonpath.esm 
WinterholdDestruction.esm 
REGS - Resources.esm 
HighResTexturePack01.esp 
HighResTexturePack02.esp 
HighResTexturePack03.esp 
Unofficial High Resolution Patch.esp Version 1.1.6 
Weapons & Armor Fixes_Remade.esp 
Clothing & Clutter Fixes.esp 
Chesko_Frostfall.esp 
PNENB.esp Version 1.0 
Rainbows.esp Version 1.05 
SplashofRain.esp Version 1.04 
ExpandedSnowSystems-CoT.esp 
ADS.esp 
AOS.esp 
BWS.esp 
DragonShoutVoice.esp 
IHSS.esp 
Improved Combat Sounds v2.2.esp 
randomthunder.esp 
BrighterTorchesBiggerMagelight.esp 
realrainCoT.esp Version 4 
mintylightningmod.esp 
MintyLightningMod_COT_Patch.esp 
Cutting Room Floor.esp Version 1.0.5 
StaticMeshImprovementMod.esp 
StaticMeshImprovementMod-DragonbornTernFix.esp 
StaticMeshImprovementMod-FurnitureChestSnowFix.esp 
TradeBarter.esp 
83Willows_101BUGS_V4_LowRes.esp Version 4.1 
Auto Unequip Ammo.esp 
BellyachesNewDragonSpecies.esp 
BirdsHFclean.esp 
Bring Out Your Dead.esp Version 1.2.4 
Chesko_WearableLantern.esp 
ClamsDropPearls.esp 
Dead Body Collision.esp
Disease Descriptions.esp 
DD_Dawnguard Additions.esp 
DD_Dragonborn Additions.esp 
Dual Sheath Redux.esp 
fFastTravelSpeedMult_4.esp Version 1.0 
High Level Enemies Merged.esp 
Hunterborn.esp 
Hunterborn_Dawnguard-Patch.esp 
Hunterborn_Frostfall-Patch.esp
Immersive Patrols Merged All.esp 
Moss Rocks.esp
Moss Rocks_DB.esp
ORM-Arvak.esp 
PilgrimsDelight.esp 
Point The Way.esp Version 1.0.2 
Radiant and Unique Potions Poisons and Booze.esp 
ShootingStars.esp Version 1.041 
Skyrim Immersive Creatures.esp Version v6.5.2 
Skyrim Immersive Creatures - DLC2.esp Version v6.5.2 
Skyrim Flora Overhaul.esp 
SkyrimImprovedPuddles-DG-HF-DB.esp Version 1.1 
SMDropLitTorch.esp 
Traps Make Noise.esp
WetandCold.esp Version 1.402 
WetandCold - Ashes.esp Version 1.07 
Chesko_LoreBasedLoadingScreens.esp 
Footprints.esp 
Footprints - Ash.esp 
NoxUE2.00.esp 
RaceMenu.esp 
SkyUI.esp Version 4.1 
iHUD.esp 
Cloaks.esp 
Cloaks - Dawnguard.esp 
1nivWICCloaks.esp Version 2.3 
Daedric Dawnbreaker.esp 
DDB_NS_Skyre_Patch.esp 
Elemental Staves.esp 
ExplosiveBoltsVisualized.esp 
Hothtrooper44_Armor_Ecksstra.esp 
Hothtrooper44_ArmorCompilation.esp Version 7.1 
imp_helm.esp 
imp_helm_imp.esp 
imp_helm_dawn.esp 
Complete Crafting Overhaul_Remade.esp 
Lock Overhaul.esp 
DeadlyDragons.esp 
SkyRe_Main.esp 
SkyRe_Main_Fix.esp 
SkyRe_Combat.esp 
SkyRe_EncounterZones.esp 
SkyRe_EnemyAI.esp 
SkyRe_EnemyScaling.esp 
SkyRe_EnemyScaling_Fix.esp 
SkyRe_StandingStones.esp 
SkyRe_StandingStones_Fix.esp 
SkyRe_Survivalism.esp 
Unique Uniques.esp Version 1.5 
CCO_WAFTrueWeapons_Patch.esp
CCO_Frostfall_Patch.esp 
CCO_SIC_Patch.esp 
SkyRe_SIC Crossbowfix.esp Version v6.1.2
Apple garden.esp 
BetterDGEntrance.esp Version 1.0 
CollegeOfWinterholdImmersive.esp 
CWIDawnDragonPatch.esp 
Daggercross_Alley.esp 
Gildergreen Regrown.esp Version 1.2.6 
tos_granitehall.esp 
high hrothgar overhaul.esp 
Immersive Orc Strongholds.esp Version 0.54 
Inconsequential NPCs.esp 
Inconsequential NPCs - Enhancement.esp 
Inns and Taverns.esp 
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
moonpath_questdata.esp 
DawnofRiften.esp 
Nightingale Hall.esp 
quest_pitfighter.esp 
quest_pitfighter_dlc01.esp 
Run For Your Lives.esp Version 1.2.4 
When Vampires Attack.esp Version 1.1.1 
Sky Haven Temple M&M3.esp 
Snowbound Acres.esp 
The Paarthurnax Dilemma.esp Version 1.2.7 
SkyrimCoinReplacerRedux.esp 
Appropriately Attired Jarls Redux.esp 
Book Covers Skyrim.esp 
BCS_Skyre_Patch.esp 
BlockSparkles.esp 
Distant DetailHF.esp 
Guard Dialogue Overhaul.esp 
SkyFalls + SkyMills + DG + DB.esp Version 3.0.esp 
Paralysis.esp 
Rebirth Monster.esp 
Rebirth Monster - SIC Patch.esp Version v1 
SkyTEST-RealisticAnimalBehavior.esp 
Convenient Horses.esp Version 14950 
dD - Enhanced Blood Main.esp 
dD-Dragonborn-Dawnguard-EBT Patch.esp 
EnhancedBlood-ImprovedCombatSounds.esp 
Soul Gems Differ - E.esp 
TheChoiceIsYours.esp 
TheChoiceIsYours_Dawnguard.esp 
Thieves Guild Requirements.esp 
aMidianborn_Skyforge_Weapons.esp 
Nausicaa's Tweaker.esp 
REGS - Better Docks.esp 
Drinking Fountains of Skyrim.esp 
ETaC - Complete.esp 
ETaC - Complete LoS Patch.esp 
ETaC - Complete Moon Patch.esp 
ETaC - Complete Taverns Patch.esp 
ExpandedWinterholdRuins.esp 
ETaC - Complete EWDR HF Patch.esp 
Helgen Reborn.esp Version 105.3 
RavenRockExpanded.esp 
tos_amber_guard.esp 
tos_laintardale_hf.esp 
HearthfireChimneys.esp 
Understone Keep Repair.esp 
REGS - Better City Entrances.esp 
Chesko_Step418_SN.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
STEP Patches.esp Version 3 
UniqueBorderGates-All.esp 
UniqueBorderGates-All-PointTheWay.esp 
UniqueBorderGates-All-BetterDGEntrance.esp 
Prometheus_No_snow_Under_the_roof.esp Version 2.3 
DawnofWindhelm.esp 
BFT Ships and Carriages - HF.esp 
ETaC - Complete BFT Patch.esp 
Provincial Courier Service.esp Version 1.2.2 
RealisticRoomRental.esp 
Warning: This file contains 1 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
BetterQuestObjectives-DB-HF-PDP-SRP-DBFM-CIY-TGR-PRR.esp 
REGS - Cities.esp 
ETaC - Complete NSutR Patch.esp 
REGS Patch - CRF.esp 
REGS Patch - NSutR + RRR.esp 
REGS Patch - STEP Extended.esp 
EnhancedLightsandFX.esp 
ELFX - Moonpath.esp 
ELFX - NoTaverns.esp 
ELFX - Dawnguard.esp 
ELFX - Dragonborn.esp 
ELE-Interior Lighting.esp 
ELE DG-Interior Lighting.esp 
ELE HF-Interior Lighting.esp 
ELE DB-Interior Lighting.esp 
ClimatesOfTamriel-Dawnguard-Patch.esp Version 3.1 
ClimatesOfTamriel-Dragonborn-Patch.esp Version 3.1 
Supreme Storms - Cot Version.esp 
CoT-WeatherPatch.esp 
CoT-WeatherPatch_SupStorms.esp 
CoT-WeatherPatch_ESS.esp 
BFSEffects.esp Version 3.6 
DeadlySpellImpacts.esp 
Better Stealth AI for Followers.esp 
ImprovedSneakDetection.esp 
Dual Wield Parrying_SKSE.esp 
DragonCombatOverhaulDragonborn.esp 
The Dance of Death - Ultimate Edition.esp Version 1.8 
dD-No Spinning Death Animation.esp 
Beards.esp Version 28363 
Brows.esp Version 30411 
3DNPC.esp 
ETaC - Complete 3DNPCs Patch.esp 
REGS Patch - 3DNPC.esp 
REGS Patch - Riften NavFull.esp 
RRR_3DNPC-Patch.esp 
RealisticNeedsandDiseases.esp 
REGS Patch - RND.esp 
RND_DrinkingFountains-Patch.esp 
RND_ETaC-Patch.esp 
Hunterborn_RND-Patch.esp 
Inigo.esp 
immersive wenches.esp 
immersive wenches RRR-patch.esp 
SPTConsistentOlderPeople.esp Version 1.8 
NonEssentialChildren.esp 
dD - Realistic Ragdoll Force - Realistic.esp 
SkyRe_Races.esp 
SkyRe_Races_Fix.esp 
ETaC - Complete ELFX Patch.esp 
Animated Weapon Enchants.esp 
DawnguardRuneWeaponsFXSReplacer.esp 
RealisticWaterTwo.esp Version 1.11 
RealisticWaterTwo - Legendary.esp 
Watercolor_for_ENB_RWT_RND.esp 
AOS Patches Merged.esp 
CWIELnFXPatch.esp 
ETaC - Complete Fountains Patch.esp 
RRR_ELFX-Patch.esp 
Bashed Patch, 0.esp Version 5/24/2014 2:24:36 AM 
Dual Sheath Redux Patch.esp 
Pre ReProccer WAFR IA7 UU aMidianSS Patch.esp 
ReProccer.esp 
Post ReProccer Fixes IA7 UU aMidianSS Patch.esp 

 

 

Link to comment

I have a similar issue to of the post above.I have Step:Extended installed and it's stable.I downloaded the Explorerers pack and followed the directions (according to Step:Extended)Basically, everytime I enter certain cities (Riften, Windhelm, etc..) It CTD's. It CTD's when I enter dungeons and some houses too.Also sometimes I noticed some farmhouses and buldings will have multiple textures loading at once.Sometimes when I'm running up to a city, or establishment, The whole city will flash into white, and CTD.I've tried two days worth of conflict resolution. These problems won't go away. I might need to just get rid of the Explorers pack if I can't get some help.Anybody have any ideas what's going on?

Link to comment

You didn't say anything about the capabilities of the PC you are using or what mods with significant VRAM or script use are used beyond the mods in STEP Extended and the Explorer pack. The outskirts of Whiterun use a lot of VRAM by the way and CTDs there are not unusual (depending on your system and mods included). 

 

Have you done this while using GPUz to record VRAM use? The ENBoost and Skyrim memory patch in SKSE help avoid problems with high VRAM use, but they don't eliminate them completely. Do you have at least 2 Gb or VRAM; if not you will need to make sure you are using versions of mods with lower size textures. The Explorer pack increases VRAM usage, so when using it you need to make sure that you are not exceeding the VRAM limits of your graphics card by too much. 

Link to comment

You didn't say anything about the capabilities of the PC you are using or what mods with significant VRAM or script use are used beyond the mods in STEP Extended and the Explorer pack. The outskirts of Whiterun use a lot of VRAM by the way and CTDs there are not unusual (depending on your system and mods included). 

 

Have you done this while using GPUz to record VRAM use? The ENBoost and Skyrim memory patch in SKSE help avoid problems with high VRAM use, but they don't eliminate them completely. Do you have at least 2 Gb or VRAM; if not you will need to make sure you are using versions of mods with lower size textures. The Explorer pack increases VRAM usage, so when using it you need to make sure that you are not exceeding the VRAM limits of your graphics card by too much. 

i7 3770k OCgforce 660ti 2gb. 16gb ram.So I have a pretty good system but,Currently I'm only testing explorers pack with step;extended.You may be right. Ive been trying to push my system to its max potential....Do you recommend I downgrade to Step Baseline? and try again?I just wasn't sure if it was something I did wrong but if it's a limit issue, that does make sense...On Step I'm using most if not all of the Higher quality optionals...Will report back with GPU-Z

Link to comment

It's hard to make specific recommendations without seeing any GPUz results. When I had a 2 Gb VRAM graphics card with STEP Extended and the Explorer pack I used the high res (2Kx2K texture) versions of mods, but I either reduced to or chose 1Kx1K versions of the exterior color map and exterior normal map textures.

Link to comment

For the ETAC install, the instructions are confusing. It says to install these patches:

 

Installer Options: (Patches)

  • 3DNPCs
  • Better Fast Travel
  • Drinking Fountains of Skyrim
  • Expanded Winterhold Ruins
  • Inns & Taverns
  • Interesting NPCs
  • Lanterns of Skyrim
  • No Snow under the Roof
  • Oblivion Realms Serie

 

As far as I can tell, 3DNPCs is "Interesting NPCs," and there is no other option in the installer for "Interesting NPCs."

 

Otherwise, awesome collection, thank you so much!

Link to comment

I have a 660ti with 2048MB VRAM, i52500K CPU (sometimes overclocked. tried not overclocking now to see if that was an issue, but was the same) and 8GB of RAM. I only used the base of STEP for texture replacers and such, never going higher to avoid VRAM issues. I aslo use SKE 1.7.0a and enb 0.254, so I think i should have the latest memory fixes(?)...

 

I ran SPM to test the problems. When running around normally the game settles on using all my VRAM and staying there, but not giving me any problems. Main memory settles on about 2,5GB. However, when I tried loading the game outside of Whiterun and approached it, it never managed to get to the VRAM limit before CTD. RAM also never had time to reach 2,5GB.

 

And this could just be me seeing things, but not long before it crashes I see some white and blue particles in mid air next to the road into the settlement. Also, immediately before it crashes I think I've seen a house really close to me just kind of fade into view... I can try to get some screen shots if it would be of any help.

Link to comment

Do that. I'm on a much, much worse GPU and I only have 4GB RAM and I've never CTD near Whiterun on this 250+hr playthrough. I'm not using Apple Garden but I am using BCE, Provincial Courier, ETaC and others, aside from landscape textures, of course.

 

I'm also about to install Riverside Lodge and/or Mammoth Manor, does this conflict with any of REGS' mods?

Link to comment

Haven't been everywhere, but Whiterun exterior areas aren't an issue, even with the massive Apple Garden overhaul. :thumbsup: Some random voice issues in interiors, but its probably just lack of children dialog.  But, unlike some, max vram has never caused me any issues, beyond a little stutter. Its flatlined at 2GB again right now. DDSOpt to the rescue!

Link to comment

I aslo use SKE 1.7.0a and enb 0.254, so I think i should have the latest memory fixes(?)...

You'll only have the main Skyrim memory fix if you've installed the SKSE ini file that enables it. SKSE 1.7a is the right version, but the memory fix is not enabled by default.So do you have a file called Data/SKSE/SKSE.ini, and does it contain at least the [Memory] section and settings shown below? :

[General]ClearInvalidRegistrations=1 [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256
 
If so, then you have the memory fix.  If your file doesn't also have the ClearInvalidRegistrations=1 part, then that's recommended to be added too - that can clean up redundant scripts that can get left attached to a save after a mod is uninstalled during a playthrough.
 
If you haven't manually created that Data/SKSE/SKSE.ini file, then you can either create it manually, or just download and install this mod and it will install that file with those SKSE settings for you.  Given that you're presumably using Mod Organizer (hopefully, as that's what STEP guides all assume now), you're best off just downloading that mod, as it's best not to put files directly into your Skyrim Data directory when MO is managing it.  (You can, and it'll work, but it's nice to keep things neat and have all changes to Data go through MO management.)   The preferred way with MO is to make a new archive, containing the file, then install that as a mod in MO.  So installing that mod I linked just does that for you, saving you the work.
 
That mod gives you a SKSE.ini which contains the two fixes I list above - memory fix and ClearInvalidRegistrations - and also a minor tweak that enables higher quality warpaint on faces (and is harmless if you don't have any such warpaint mods.)
Edited by TheBloke
Link to comment

@Eplebit: Have you downloaded and installed the loose files version of Nernie's cities? That's the only explanation I can think of besides the memory limit.

 

By the way, high hrothgar overhaul.esp is already included in REGS - Cities.esp

 

And on another note, one of my hard drives died on me, after 10 years of faithful service. The problem is that it had all my Skyrim related stuff (except the game itself, which is installed on my SSD). It'll take a while to order another HDD from France and restore all my setup with my shitty internet, so don't expect much in the way of new content to the guide, although I'll do my best to keep it updated.

Edited by CJ2311
Link to comment

@Eplebit: Have you downloaded and installed the loose files version of Nernie's cities? That's the only explanation I can think of besides the memory limit.By the way, high hrothgar overhaul.esp is already included in REGS - Cities.esp 

Does this mean we do not need the High Hrothgar mod installed?

Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.