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Yes and no. If you remove any mod, you have to know which other modes either rely or use that mod for other things.

 

Normally if it isn't marked with a green label on the side of the mod, it can't really be removed. But there are always exceptions. I know ICFH has a lot of dependencies with other mods... and even conflicts. What I would do is using MO, download it, extract it, leave it ticked off... if it works... great... if not... Find out what dependencies it has.

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