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Vividian - Weather & Lighting enhancement - CoT - RCRN and Pure Weather


Mangaclub

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Greetings everyone
Vividian Vanilla 6.50 beta just has hit the beta directory!
Link
Please feel free to test it out! Will need some feedback on it :)

Changelog:
6.50b
Vanilla version:

Changed mods:
All climates of Tamriel Weatherpatches-
Vividian - Weather Patch Vanilla.esp
Vividian - RCRN Weather patch.esp
renamed: Vividian - Pure Weather Patch.esp
to: Vividian Vanilla - Pure Weather patch.esp

Added:
-Support for Natural Lighting and Atmospherics
-ELE Lite 0.94 as install option (The old ELE is still there as fallback) Thanks Jawz!
-Cozzy night Interior option (more bloomish, cozzyness)
- Updated bloom shader for more precise control of bloom functions and textures. Bloom will look a bit different now
- added 30 minutes of sunshine to the day when using our weather patches:
Now the sun will set 30 minutes Later (like in COT). By doing this you will now experience more imersive sunsets. The vanilla sunset time was just too early and the sun was already gone behind the Mountains.
- Added direct Support for RLO (Realistic Lighting Overaul) Interiors as install option. RLO users must use this in order to experience a enjoyable experience. No other lighting option will work with RLO though and its compatible with Vanilla, NLA and COT.

Changed:
EVERYTHING! :D
-Made all weather editions compatible with the lighting options so Darker/brighter Interiors&Nights are compatible with RCRN,NLa and PW.
-Reworked all weathers of all mods with hundreds of enhancements.
- changed weather list to handle clear sky snow weathers independently. By doing that snow overblooming has been reduced.

Fixed:
-Wrong Subsurface scattering that makes skins too saturated.
-Lens vignette when bad weathers appear and the extended Lens fx are being used.
-thousands of other things.

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  • 2 weeks later...

heads up! Vividian 6.50 is there! Vivid & Vanilla:

 

Vanilla & Vivid version:

Changed mods:
All climates of Tamriel Weatherpatches-
Vividian - Weather Patch Vanilla.esp
Vividian - RCRN Weather patch.esp
renamed: Vividian - Pure Weather Patch.esp
to: Vividian Vanilla - Pure Weather patch.esp for Vanilla version

Added:
-Support for Natural Lighting and Atmospherics to vanilla too
-ELE Lite 0.94 as install option (The old ELE is still there as fallback) Thanks Jawz!
-Cozzy night Interior option (more bloomish, cozzyness)
- Updated bloom shaders to vanilla for more precise control of bloom functions and textures. Bloom will look a bit different now
- added 30 minutes of sunshine to the day when using our weather patches:
Now the sun will set 30 minutes Later (like in COT). By doing this you will now experience more imersive sunsets. The vanilla sunset time was just too early and the sun was already gone behind the Mountains.
- Added direct Support for RLO (Realistic Lighting Overaul) Interiors as install option. RLO users must use this in order to experience a enjoyable experience. No other lighting option will work with RLO though and its compatible with Vanilla, NLA and COT.

Changed:
EVERYTHING! :D
- Dramatic enhanced Sunrise and Sunsets
- removed a the Red tone from the fires in the night of the vivid version
- Reworked Vivids night brightness:
Darker nights = 60% Vanilla brightness
Normal = 80% vanilla brightness (before it was too dark)
Brighter nights = 100% Vanilla brightness

-Made all weather editions compatible with the lighting options so Darker/brighter Interiors&Nights are compatible with RCRN,NLA and PW. (Vivid RCRN users please disable the rcrn_dll in enblocal.ini, i take care of color changes now ;) Vanilla users can have it enabled cus of the vanilla colors)
- Reworked all weathers of all mods with hundreds of enhancements.
- changed weather list to handle clear sky snow weathers independently. By doing that snow over blooming has been reduced.

Fixed:
-Wrong Subsurface scattering that makes skins too saturated.
-Lens vignette when bad weathers appear and the extended Lens fx are being used.
-thousands of other things

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Waterfalls are always a pain in the behind... Guess one should make a modified version of the dynamic meshes where their specular components are vastly decreased... will look dull without an ENB though. At least I never found something that looked decent without it and with. 

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