exploiteddna Posted July 3, 2013 Posted July 3, 2013 These types of mods should have MS threads so they can be considered for STEP. As for right now' date=' there are very little mods the affect Dragonborn in STEP and that needs to change.[/quote']Agreed.  Maybe I'll open a new thread suggesting some of the texture packs i use for DB (i.e. the ones mentioned above). Nice work on the roads/bridges CaBal. They are slightly more saturated than what im used to for roads, but they do add a nice look to the game. My favorite texture by far though is the road snow.. you nailed that perfectly with the melted/dirty snow look.. brilliant.
statmonster Posted July 3, 2013 Author Posted July 3, 2013 I haven't installed this yet - did he add distant road details? To me Cabal's roads are a bit more brown - do they show up that way at long distances too?
rootsrat Posted July 3, 2013 Posted July 3, 2013 Detailed and very nicely done, as usual. Quality is your trademark, Cabal :) Just to bear in mind that these are 2K textures though, which may be too much for some machines (not mine, luckily!), not to mention the 3GB crash nemesis... Nevertheless, downloading now - see what happens Anyways, if you will keep releasing new textures so fast, we may have to create a separate category in STEP, just for your textures ;) Thanks for your hard work, Cabal!
Guest Posted July 4, 2013 Posted July 4, 2013 I really like the detail, but the corners should be rounded like Bethesda did (to combat the sharp edge of the mesh). Only a niggle of course! Lovely job! :)
statmonster Posted July 4, 2013 Author Posted July 4, 2013 I like the more rectangular look - not sure if it's just the novelty but they look nice.
CaBaL Posted July 5, 2013 Posted July 5, 2013 hey sparrowprince :) glad to see you here...awesome works you did! yeah this thing of the road is complicate, i actually thought to make something "roman " with squared stones.. like roads and bridges built by the empire in contrast with mountains and"nature" of nord.... but well meshes does not help at all,....we'll see eventually if some stones can be bigger and rounded with book update. now.... whiterun remake is the next....hope with the weekend. then stones (here's a preview if someone's interested https://www.mediafire.com/?em93a4p54lwhpr9 normals are not complete) or blades armor set (such a fantastic job bethesda on textures and models...worth some tears)
exploiteddna Posted July 5, 2013 Posted July 5, 2013 would be nice to see you do some of the snow textures for landscape, such snow01.dds and snow02.dss, that will be sure to match nicely the road01snow texture from this pack. depending on what snow textures people are using there can be more or less contrast between the two.
CaBaL Posted July 5, 2013 Posted July 5, 2013 https://www.mediafire.com/?77y4soz79gnsrt3 snow 1 https://www.mediafire.com/?7a9d6lkl16knl69 nightsky both in progress and both will be resized clearly
exploiteddna Posted July 5, 2013 Posted July 5, 2013 https://www.mediafire.com/?77y4soz79gnsrt3snow 1https://www.mediafire.com/?7a9d6lkl16knl69nightskyboth in progress and both will be resized clearlywow i wasnt really expecting you to do it... at least not this quickly. Well done, thank you. I'll give it a test and see how it pulls togetherÂ
Guest Posted July 5, 2013 Posted July 5, 2013 hey sparrowprince :) glad to see you here...awesome works you did!Erm excuse me... I can say the exact same thing to you squire! :)Â Also, you have reminded me about that Roman mod I wanted to make involving a public bathhouse/public poop room. Not enough willpower or time though. :( I suppose I could look at modelling individual 3D blocks for the roads. Damn you got me going now, I'm meant to be a partially retired modder. ;) Nice to see you by the way and keep up that awesome work. Oh and speaking of snow and ice, there is a whole test folder in the textures somewhere that other modders ignore because they don't think it's being used. It actually is if I recall. Maybe you could take a look at that? I will try and find the folder name if you can't find it.
exploiteddna Posted July 5, 2013 Posted July 5, 2013 interesting. ive never seen anything like that, but i guess i havent been looking either.
MannyGT Posted July 8, 2013 Posted July 8, 2013 I think that if CaBaL paints a pixel and then put it on the Nexus, he'll have a tons of endorsements anyway! Just kidding. His works are really amazing!
exploiteddna Posted July 8, 2013 Posted July 8, 2013 I think that if CaBaL paints a pixel and then put it on the Nexus, he'll have a tons of endorsements anyway! Just kidding. His works are really amazing!lol i was thinking the same thing actually. Even though this is probably an accurate statement, his work is very remarkable. I dont know many modders that have the skill to remake textures from scratch (except those who do it for a living, *ahem*)Â :D
Aiyen Posted July 8, 2013 Posted July 8, 2013 A fun experiment would be if he made a texture that wrote "I won file of the month for this" on the walls of Whiterun! And then proved that it could be done! :P That said then the new updates are looking good! Still not as good as some of the other stuff out there, but again landscape textures kinda all need to match or they can stand out too much. Which is the main problem with smaller texture packs that only deals with a few things.
Neovalen Posted July 8, 2013 Posted July 8, 2013 That's been my experience so far with this pack... blending with other packs out there not so good. The textures of the bridge I really like but dirt/snow not so much.
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