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Posted

Updated today on Nexus.

  • Version 1.12.0

    • # [1.12.0](https://github.com/alandtse/CrashLoggerSSE/compare/v1.11.1...v1.12.0) (2023-12-15)
    • ### Features
    • * add support for SkyrimVRESL ([3ce7829](https://github.com/alandtse/CrashLoggerSSE/commit/3ce782980148f554c77809735032ea7bfe6943ee))
Posted

Updated on Nexus:

  • Version 1.12.1

    • ## [1.12.1](https://github.com/alandtse/CrashLoggerSSE/compare/v1.12.0...v1.12.1) (2023-12-22)
    • ### Bug Fixes
    • * fix log directory for AE 1.6.1130 ([2f20505](https://github.com/alandtse/CrashLoggerSSE/commit/2f20505f2fd383d1758eab7782daf539da4b8c52))
Posted
9 hours ago, Mercury71 said:

* fix log directory for AE 1.6.1130 ([2f20505](https://github.com/alandtse/CrashLoggerSSE/commit/2f20505f2fd383d1758eab7782daf539da4b8c52))

This is good. I noticed that crash reports were not being made since the update.

Posted
6 hours ago, z929669 said:

This is good. I noticed that crash reports were not being made since the update.

A bit OT but i have not yet updated the game to 1.6.1130 since i am in a playtrough. Do you think i can update my game and STEP? Or should i wait until more mods are updated or i am ready to stop playing my current save?

Posted
4 hours ago, Mercury71 said:

A bit OT but i have not yet updated the game to 1.6.1130 since i am in a playtrough. Do you think i can update my game and STEP? Or should i wait until more mods are updated or i am ready to stop playing my current save?

I would wait for the supposed next Bethesda hotfix update.

Posted
2 hours ago, z929669 said:

I would wait for the supposed next Bethesda hotfix update.

I agree completely. History teaches us that Bethesda WILL put out a fix to fix the fixes they fixed after a few months. And then this starts all over again. I am good staying on 640 for the time being. At least I know all the mods I am using work.

  • Like 1
  • 9 months later...
Posted
  • Version 1.15.0

    • # [1.15.0](https://github.com/alandtse/CrashLoggerSSE/compare/v1.14.1...v1.15.0) (2024-10-12)
    • ### Bug Fixes
    • * fix clobbering of privateResult ([9004231](https://github.com/alandtse/CrashLoggerSSE/commit/90042315817398d2a65b0f9c4843a56d6ba8c618))
    • ### Features
    • * demangle symbols ([0d116c6](https://github.com/alandtse/CrashLoggerSSE/commit/0d116c6857c34d15b9ccd2ed2e28cc80bd2fe35e))
    • * expose more exceptionrecord info ([f2e606f](https://github.com/alandtse/CrashLoggerSSE/commit/f2e606fb058f55455b2198086ce9f39e5e5d3b06))
    • * fix path handling using utf-16 ([d5c0951](https://github.com/alandtse/CrashLoggerSSE/commit/d5c09517603d0487dc3a739d6e2b66264e746822))
    • * use SEH translator ([9806785](https://github.com/alandtse/CrashLoggerSSE/commit/980678596f9e68ecb479b29cec3393d295b795c2))

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