PsychoYoshi Posted December 15, 2023 Posted December 15, 2023 Updated today on Nexus. Version 1.12.0 # [1.12.0](https://github.com/alandtse/CrashLoggerSSE/compare/v1.11.1...v1.12.0) (2023-12-15) ### Features * add support for SkyrimVRESL ([3ce7829](https://github.com/alandtse/CrashLoggerSSE/commit/3ce782980148f554c77809735032ea7bfe6943ee))
Mercury71 Posted December 22, 2023 Posted December 22, 2023 Updated on Nexus: Version 1.12.1 ## [1.12.1](https://github.com/alandtse/CrashLoggerSSE/compare/v1.12.0...v1.12.1) (2023-12-22) ### Bug Fixes * fix log directory for AE 1.6.1130 ([2f20505](https://github.com/alandtse/CrashLoggerSSE/commit/2f20505f2fd383d1758eab7782daf539da4b8c52))
z929669 Posted December 23, 2023 Posted December 23, 2023 9 hours ago, Mercury71 said: * fix log directory for AE 1.6.1130 ([2f20505](https://github.com/alandtse/CrashLoggerSSE/commit/2f20505f2fd383d1758eab7782daf539da4b8c52)) This is good. I noticed that crash reports were not being made since the update.
Mercury71 Posted December 23, 2023 Posted December 23, 2023 6 hours ago, z929669 said: This is good. I noticed that crash reports were not being made since the update. A bit OT but i have not yet updated the game to 1.6.1130 since i am in a playtrough. Do you think i can update my game and STEP? Or should i wait until more mods are updated or i am ready to stop playing my current save?
z929669 Posted December 23, 2023 Posted December 23, 2023 4 hours ago, Mercury71 said: A bit OT but i have not yet updated the game to 1.6.1130 since i am in a playtrough. Do you think i can update my game and STEP? Or should i wait until more mods are updated or i am ready to stop playing my current save? I would wait for the supposed next Bethesda hotfix update.
ButchDiavolo Posted December 23, 2023 Author Posted December 23, 2023 2 hours ago, z929669 said: I would wait for the supposed next Bethesda hotfix update. I agree completely. History teaches us that Bethesda WILL put out a fix to fix the fixes they fixed after a few months. And then this starts all over again. I am good staying on 640 for the time being. At least I know all the mods I am using work. 1
Mercury71 Posted October 13, 2024 Posted October 13, 2024 Version 1.15.0 # [1.15.0](https://github.com/alandtse/CrashLoggerSSE/compare/v1.14.1...v1.15.0) (2024-10-12) ### Bug Fixes * fix clobbering of privateResult ([9004231](https://github.com/alandtse/CrashLoggerSSE/commit/90042315817398d2a65b0f9c4843a56d6ba8c618)) ### Features * demangle symbols ([0d116c6](https://github.com/alandtse/CrashLoggerSSE/commit/0d116c6857c34d15b9ccd2ed2e28cc80bd2fe35e)) * expose more exceptionrecord info ([f2e606f](https://github.com/alandtse/CrashLoggerSSE/commit/f2e606fb058f55455b2198086ce9f39e5e5d3b06)) * fix path handling using utf-16 ([d5c0951](https://github.com/alandtse/CrashLoggerSSE/commit/d5c09517603d0487dc3a739d6e2b66264e746822)) * use SEH translator ([9806785](https://github.com/alandtse/CrashLoggerSSE/commit/980678596f9e68ecb479b29cec3393d295b795c2))
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