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DynDOLOD 3.00 Alpha 182


sheson

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2 hours ago, Gamma_Metroid said:

Hi Sheson,

I am getting some black textures on my atlas with the new version.

Logs and screenshot: https://ufile.io/f/jc9j3

Affected textures include:

  • textures\morrowind\architecture\vivec\exteriors\env2d_chim_vivecwallplaster.dds
  • textures\morrowind\architecture\vivec\exteriors\env2d_chim_vivecmarble.dds

If there are any more files that would be helpful please let me know.

Upload one or more of the affected full source textures (.dds and _n.dds).
Upload DynDOLOD_WrldMorrowind00.dds and DynDOLOD_WrldMorrowind01.dds (and their _n.dds)
Upload C:\DynDOLOD\Edit Scripts\Export\LODGen_SSE_ObjectAtlasMap_WrldMorrowind.txt

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I have a problem with DynDOLOD refusing to start.

I'm using up to date DynDOLOD with DynDOLOD Resources enabled (both during generation and for gameplay), DynDOLOD DLL Scripts 2.82.4 and DynDOLOD DLL 2.45 for Skyrim SE 1.5.97.

I've did the same thing that I always do and it always works. Run texgen, throw output into MO2, enable it, run dyndolod, throw output into MO2, enable it, order plugins, and done, it works. But not this time. LOD is screwed up and DynDOLOD toggle is greyed out in MCM. Unfortunately I have no clue what it can be.

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10 minutes ago, Admiral30 said:

I have a problem with DynDOLOD refusing to start.

I'm using up to date DynDOLOD with DynDOLOD Resources enabled (both during generation and for gameplay), DynDOLOD DLL Scripts 2.82.4 and DynDOLOD DLL 2.45 for Skyrim SE 1.5.97.

I've did the same thing that I always do and it always works. Run texgen, throw output into MO2, enable it, run dyndolod, throw output into MO2, enable it, order plugins, and done, it works. But not this time. LOD is screwed up and DynDOLOD toggle is greyed out in MCM. Unfortunately I have no clue what it can be.

Read the first post which log and debug log to upload when making posts.

Pay attention to error messages in the game. Check/post screenshot of the DynDOLOD SkyUI MCM Information page.

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15 minutes ago, sheson said:

Thanks. Unfortunately I am not able to reproduce this yet. Is this a repeatable issue? Does it also happen when click "Rebuild Atlas" in expert mode? https://dyndolod.info/Help/Expert-Mode

The black textures are gone after using the "Rebuild Atlas" function. I didn't try regenerating after the initial problem so maybe it was a one-off glitch. I will let you know if it happens again.

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Hi, I'm almost finished working through the STEP Guide and am at the point where it's time to use TexGen. When running the program, I'm consistently hitting Texconv error 800705AA, but the help link (https://dyndolod.info/Help/Texconv) doesn't include that particular error. Not sure how to solve the problem, so I'm hoping you guys can help. Much thanks in advance. I've included a text file with the error message, but I'll also paste it below:

[Window Title]
TexGen

[Main Instruction]
Texconv error 800705AA.

[Content]
textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds

"G:\Modding\Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -y -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Dunamis1\AppData\Local\Temp\TexGen_SSE" "C:\Users\Dunamis1\AppData\Local\Temp\TexGen_SSE\AB5D18A56F804270A2EC4302E9F1C48D.dds"

Click on this link for additional explanations and help for this message

[Exit TexGen]

TexGenError800705AA.txt

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