CorneliusC Posted October 11, 2022 Author Posted October 11, 2022 Simple Offence Suppression & ENB Lights For Effect Shaders are both updated List last checked & updated on October 11th 1
CorneliusC Posted October 12, 2022 Author Posted October 12, 2022 This might also be interesting in this context Yes I'm Sure NG 'Conversion of Yes I'm Sure to CLib-NG to create one .dll file that works in all Skyrim SE versions, including AE 1.6.629+.' (Author's description) CommonLibSSE - Next Gen (or NG) 1 1
z929669 Posted October 12, 2022 Posted October 12, 2022 5 hours ago, CorneliusC said: This might also be interesting in this context Yes I'm Sure NG 'Conversion of Yes I'm Sure to CLib-NG to create one .dll file that works in all Skyrim SE versions, including AE 1.6.629+.' (Author's description) CommonLibSSE - Next Gen (or NG) CommonLib is exciting. I wonder if NGIO and other relevant mods could/will switch to this.
TechAngel85 Posted October 12, 2022 Posted October 12, 2022 29 minutes ago, z929669 said: CommonLib is exciting. I wonder if NGIO and other relevant mods could/will switch to this. I was just saying the other day I didn't understand why the SKSE team wasn't something like this so authors wouldn't have to update with every single change. It just makes sense, but it seams someone has gone and done something to support just that.
DoubleYou Posted October 12, 2022 Posted October 12, 2022 2 hours ago, TechAngel85 said: I was just saying the other day I didn't understand why the SKSE team wasn't something like this so authors wouldn't have to update with every single change. It just makes sense, but it seams someone has gone and done something to support just that. This version actually has been employed by many of the RE devs for several months now.
CorneliusC Posted October 13, 2022 Author Posted October 13, 2022 (edited) On 10/12/2022 at 6:39 PM, z929669 said: CommonLib is exciting. I wonder if NGIO and other relevant mods could/will switch to this. Another example of a mod in this list / this thread which switched to CommonLib to 'support both SE and AE with one '.dll'' is QUI Edit: I've also just tested the latest version of 'QUI' in my 1.6.353 game version and it works 'downwards compatible' fine there Edited October 15, 2022 by CorneliusC
CorneliusC Posted October 13, 2022 Author Posted October 13, 2022 Smart NPC Potions - Enemies Use Potions and Poisons — updated to support SE, VR and AE versions of the game List now last checked & updated on October 13th
CorneliusC Posted October 14, 2022 Author Posted October 14, 2022 Powerofthrees Tweaks — updated to support 1.6.629 + List last checked & updated on October 14th
CorneliusC Posted October 15, 2022 Author Posted October 15, 2022 NPC AI Process Position Fix - NG — updated to support SE, AE and VR in one DLL (CommonLibSSE-NG) Spell Perk Item Distributor — updated for 1.6.629 + List last checked & updated on October 15th 1
Kattmandu Posted October 15, 2022 Posted October 15, 2022 (edited) Fudgyduff just updated Quick Loot RE. Yes!!! EDIT: Actually, I didn't even know there was an alternate Quick Loot mod. This mod displays icons such as whether or not you have read a book or if an item is enchanted. It also adds settings to the MCM. QuickLoot EE https://www.nexusmods.com/skyrimspecialedition/mods/69980 Edited October 15, 2022 by Kattmandu
Rowlga Posted October 18, 2022 Posted October 18, 2022 On 10/2/2022 at 5:05 AM, Kattmandu said: Just went through the entire Step guide as well on 1.6.640. Currently, there are 15-20 DLL files that get disabled when launching the game. The guide uses a bunch of mods by Fudgyduff (such as Scaleform Translation++) which haven't been updated yet. Not sure if the mod author is actively working on them or not (doesn't appear so). I downgraded to 1.6.353 for now so that I can still play the game. Were you able to downgrade with a backup you had, or is there a patcher somewhere to go back to .353 like there was to downgrade from AE to SE last year? Came back to this right after .640 dropped so don't have a backup and might be SOL for now unless there's a patcher
Kattmandu Posted October 19, 2022 Posted October 19, 2022 (edited) 4 hours ago, Rowlga said: Were you able to downgrade with a backup you had, or is there a patcher somewhere to go back to .353 like there was to downgrade from AE to SE last year? Came back to this right after .640 dropped so don't have a backup and might be SOL for now unless there's a patcher Unofficial Skyrim Special Edition Downgrade Patcher by halgari https://www.nexusmods.com/skyrimspecialedition/mods/57618?tab=files Under "Old Files" near the bottom locate: FullPatcher_1.6.640.0-1.6.353.0.exe I have read (but not tested) that to get Steam to update again (to the latest binary) after downgrading, you will need to go into Steam -> Settings -> Downloads -> Clear Download Cache Edited October 19, 2022 by Kattmandu
CorneliusC Posted October 19, 2022 Author Posted October 19, 2022 Unofficial Skyrim Creation Club Content Patches — updated to correspond with 1.6.629 and latest USSEP 1
CorneliusC Posted October 20, 2022 Author Posted October 20, 2022 There are now alternatives / conversions to 'CommonLibSSE-NG' for 'Scaleform Translation Plus Plus' and 'Whose Quest Is It Anyway': Scaleform Translation Plus Plus NG Whose Quest is it Anyway NG List now last checked & updated on October 20th 1
z929669 Posted October 20, 2022 Posted October 20, 2022 9 hours ago, CorneliusC said: There are now alternatives / conversions to 'CommonLibSSE-NG' for 'Scaleform Translation Plus Plus' and 'Whose Quest Is It Anyway': Scaleform Translation Plus Plus NG Whose Quest is it Anyway NG List now last checked & updated on October 20th I am interested. If you can, please create mod topics using the change tool in the editor, and I will tag them later when I have time. I'm very interested in picking up these NG mods as alternatives to enhance future compatibility of game/runtime mods and to speed up resolution of updates with game versions. Hope to see even more of these.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now