z929669 Posted October 21, 2021 Posted October 21, 2021 32 minutes ago, TechAngel85 said: I set all my menus to 60, as well, and noticed some smoother effects on the loading screens when I did so (used to flicker a bit). Granted, think I have vsync off due to dev and testing. Same XP for me
Mercury71 Posted November 10, 2021 Posted November 10, 2021 Mod updated on Nexus. Version 0.4.16 Fixed an issue where the OSD would not initialize if the d3d device creation call returned a non-fatal status code. Inform the user with a message box popup if device initialization fails.
Mercury71 Posted November 16, 2021 Posted November 16, 2021 Mod updated on Nexus. With beta support for AE 1.6.318 ! Version 0.5.0b Anniversary Edition support (beta) Added VerticalLookSensitivityFix and SlowTimeCameraMovementFix (EngineFixes)
z929669 Posted November 17, 2021 Posted November 17, 2021 4 hours ago, Mercury71 said: Mod updated on Nexus. With beta support for AE 1.6.318 ! Version 0.5.0b Anniversary Edition support (beta) Added VerticalLookSensitivityFix and SlowTimeCameraMovementFix (EngineFixes) Nice
Mercury71 Posted November 23, 2021 Posted November 23, 2021 Mod updated on Nexus. Version 0.5.1b Version independance - updated to use AE address library Changed MaxFrameLatency setting to 0 (bethesda default value is used). This was done because the default was changed from 2 (SE) to 1 (AE). AE users who maintain their own plugin configuration should make sure that MaxFrameLatency is set to either 0 or 1.
Mercury71 Posted November 23, 2021 Posted November 23, 2021 Mod updated on Nexus. Will it never end! Version 0.5.2b Fixed DialogueLookSmoothEdge (off by default) taking effect outside of the dialogue menu. This caused slowed mouse movement if the player exited a menu and the cursor was near the edge of the screen.
Mercury71 Posted November 23, 2021 Posted November 23, 2021 Updated again on Nexus (needed a fix) Version 0.5.3b Fix crashes caused by a bad patch in the previous version
Greg Posted November 28, 2021 Posted November 28, 2021 Updated again on Nexus Version 0.4.5b Previous version had all controls fixes turned off by default in the .ini (optional conf. file not affected) Fixed an error reporting message box having swapped caption and text. Version 0.5.5b AE: fixed crash caused by SetExpressionOverride patch
Mercury71 Posted December 3, 2021 Posted December 3, 2021 Mod updated on Nexus. Version 0.5.6b Adjusted freecam movement speed to approximate vanilla at 60 FPS (FreeCameraMovementSpeedFix)
Mercury71 Posted December 14, 2021 Posted December 14, 2021 Mod updated on Nexus. Version 0.5.7b Update for 1.6.342 (beth changed one of the functions the plugin patches, the address library is of no use in such cases)
NuroDragonfly Posted December 23, 2021 Posted December 23, 2021 Now im going to post this here, even though it relates to v2.0.0, but for some reason Shift+Ins is not bringing up OSD - yes ive double check the INI and been over the TL:DR for setting up the testing custom ini etc....hence why im now asking what it could be, as ive been at this for some days now, and it worked previously. Disregard; INI overwrite issue that i only just came across. Buuuuut, COC Tamriel 40 -24 does not function either....and substituting COC for COW will briefly transport one too Riften Docks on the ship but then warp back to the cell in ASLAL...
Mousetick Posted December 23, 2021 Posted December 23, 2021 34 minutes ago, NuroDragonfly said: Now im going to post this here, even though it relates to v2.0.0, but for some reason Shift+Ins is not bringing up OSD - yes ive double check the INI and been over the TL:DR for setting up the testing custom ini etc....hence why im now asking what it could be, as ive been at this for some days now, and it worked previously. Are you sure the OSD is enabled in your SSEDisplayTweaks.ini? It's off by default. [OSD] ## Enable the on-screen display. # Enable=false And the default keyboard shortcut uses the left Shift key, in case you have 2 and may be using the right side one. 38 minutes ago, NuroDragonfly said: Also, COC Tamriel 40 -24 does not function either....and substituting COC for COW will briefly transport one too Riften Docks on the ship but then warp back to the cell in ASLAL... Right. It's a typo, should be cow. You need to sleep in the ASLAL bed and wait until you are teleported to your spawn point, then you can cow to Riften docks. Another good spot for testing FPS is the Riverwood bridge - overlooking the river towards Lake Ilinalta.
NuroDragonfly Posted December 23, 2021 Posted December 23, 2021 It was my custom INI that overwrote the main one (as i added a few more options for ease of finding the options to turn on/off - the reading of those pages is hell for my eyes in the font and contrast RE my dyslexia) And copy, didnt notice the wording meant sleep then teleport...
Mousetick Posted December 23, 2021 Posted December 23, 2021 1 hour ago, NuroDragonfly said: And copy, didnt notice the wording meant sleep then teleport... Yes it's confusing. I don't think you need to wait 3 hours before or after landing at your spawn point. Simply going through the ASLAL quest normally, choosing to spawn in an interior, and landing there may be good enough.
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