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Thieves Guild Requirements SE (by kryptopyr)


TechAngel85

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  • 1 year later...

A rather big update. FISS-support removed.

  • Version 5.0

    • Two new alternate sets of locations for the Unusual Gems.
    • New option to randomize all Unusual Gem locations, with each gem randomly being assigned to one of three available locations (the vanilla location and the two alternates).
    • New option to move only those Unusual Gems locked behind quest locations.
    • New option to toggle taking Unusual Gems as Stealing. Getting caught in the act will result a in bounty.
    • New option to add quest markers for the Unusual Gems (but markers will only be enabled after Vex assigns quest).
    • All of the above options are configurable via the MCM.
    • Unusual Gems will now stack in your inventory.
    • Fixed a dialogue issue with TG02 which could prevent TG03 from starting in certain circumstances.
    • Removed a small number of injected records which conflicted with another mod.
    • Removed FISSES support.
    • Added an Optional file to make the Unusual Gems droppable (ESPFE).
    • Added "Thieves Guild Reformation - Taking Care of Business v1.1" Optional file, an updated version of clarota's "Thieves Guild Alternate Routes - Taking Care of Business" with TGR integration.
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52 minutes ago, DoubleYou said:

Thank. God.

This has been a big annoyance of mine for quite some time.

From what I saw after installing it, the Unusual Gems are also droppable now through the MCM.

Edit: which is already stated in the update description... duh me (again)

Edited by ButchDiavolo
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  • 3 weeks later...
  • 9 months later...
  • 1 year later...
  • Version 5.3.1

    • Updated the scripted positions of bounty and value items (which appear as chests in game) relative to their Unusual Gems. This should prevent these items from clipping through walls or other items if other mods change the layout of the cells they're located in. Items won't retroactively be moved, but using the MCM to move the Unusual Gems to an alternate location set and back should refresh the positions of these items.
    • Changed .esp and .bsa names to all lower case for improved compatibility for Steam Deck and certain Linux users; this should have no impact on other users.
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