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  • 3 weeks later...
Posted

Because such a rare item has no need of a 2k texture.

 

I've inspected the files and it looks like the normal map is the culprit. It's all jacked up from some texture optimizer. I'll inform the author.

Posted
On that note' date=' why does the baseline recommend the 1K version of such a rare item?[/quote']

I changed it to 2k (and changelog). This item is relatively rare, and should not affect performance noticeably for anyone.

Posted
On that note' date=' why does the baseline recommend the 1K version of such a rare item?[/quote']

I changed it to 2k (and changelog). This item is relatively rare' date=' and should not affect performance noticeably for anyone.

[/quote']

For the sake of consistency for a prototype of "STEP: Core" we should return to the 1k version, as soon as it got fixed.

Posted
On that note' date=' why does the baseline recommend the 1K version of such a rare item?[/quote']

I changed it to 2k (and changelog). This item is relatively rare' date=' and should not affect performance noticeably for anyone.[/quote']

For the sake of consistency for a prototype of "STEP: Core" we should return to the 1k version, as soon as it got fixed.

I agree. Someone could probable provide the fix from the 2k version (shrink it to 1k using DDSopt) for the author so all they have to do is upload it.

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