sheson Posted December 15, 2021 Author Posted December 15, 2021 7 hours ago, BongoBrando said: Here is a repost of the entire .txt file. I guess I didnt scroll all the way down on my copy/paste. I went ahead and redid my game/mod installation and still ran into this issue. It is installed in E:/SteamLibrary/Steamapps/Common/SkyrimVR BugReport.txt and a good chunk of my log have been attatched as .txt files. bugreport.txt 81.66 kB · 1 download DyDoLODLog.txt 21.26 kB · 1 download Code 80070005 means that Texconv was denied access by the OS, UAC, antivir etc. If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\logs\DynDOLOD_TES5VR_log.txt ..
c4pric0rn Posted December 16, 2021 Posted December 16, 2021 hey i got send here from the Step LE guide. Are you still supporting LE? My LODs of the mountains look strange. It is Majestic Mountains Lightside and the lod files overwrite the mainfile. https://imgur.com/a/7IzTe6N what information would be needed? i attached my loadorder. do i need to make better screenshots? loadorder.txt
sheson Posted December 16, 2021 Author Posted December 16, 2021 4 hours ago, c4pric0rn said: hey i got send here from the Step LE guide. Are you still supporting LE? My LODs of the mountains look strange. It is Majestic Mountains Lightside and the lod files overwrite the mainfile. https://imgur.com/a/7IzTe6N what information would be needed? i attached my loadorder. do i need to make better screenshots? loadorder.txt 3.3 kB · 1 download I have no idea what your game or mountains are supposed to look like, so "looking strange" does not describe anything. Make sure to install the MajesticMountain LOD pack.
c4pric0rn Posted December 16, 2021 Posted December 16, 2021 (edited) i made better screenshots of the problem. i know i suck at explaining things. i will reinstall majestic mountains and redo the lods step of the step guide again. The MO Screenshots are from befor running xLODGen -> TexGen -> DynDoLOD -> Occlusion (xLODGen). Edited December 16, 2021 by c4pric0rn adding MO screenshots from the Lod Pack.
sheson Posted December 16, 2021 Author Posted December 16, 2021 46 minutes ago, c4pric0rn said: i made better screenshots of the problem. i know i suck at explaining things. i will reinstall majestic mountains and redo the lods step of the step guide again. How is it supposed to look instead? What is it you are comparing with each other? Type tll in console to disable LOD to check which of the rock mountains are actually LOD and which are full models. The LOD mountains in object LOD level 4 typically use the very same full texture(s) as the full model mountains. Mountainslablod.dds is typically only used in the further away LOD levels 8 or 16. If this is about the snow cover, read https://dyndolod.info/Help/Snow-Ash-LOD-Shader The meshes and textures from the Majestic Mountains LOD pack should overwrite DynDOLOD Resources SE. Generated output from TexGen and then generated output from DynDOLOD should always overwrite everything else.
c4pric0rn Posted December 16, 2021 Posted December 16, 2021 (edited) oof yes now that i read the snow cover site and look at the screenshots again i think it's just that. the step screenshots are from an old build so i don't really know how the step 3.0.0 mountains are supposed to look. i didn't think that the color change of the mountain itself would be so drastic. i did ttl and the blueish parts disappear when i do it. can't be helped then that's what i get for playing LE i guess. thank you for clarifying. Edited December 16, 2021 by c4pric0rn
sheson Posted December 16, 2021 Author Posted December 16, 2021 18 minutes ago, c4pric0rn said: oof yes now that i read the snow cover site and look at the screenshots again i think it's just that. the step screenshots are from an old build so i don't really know how the step 3.0.0 mountains are supposed to look. i didn't think that the color change of the mountain itself would be so drastic. i did ttl and the blueish parts disappear when i do it. can't be helped then that's what i get for playing LE i guess. thank you for clarifying. It is possible you have better results with DynDOLOD 3 alpha and the LOD pack specifically for it. This will not change the snow LOD shader either, but the LOD models/textures might be better.
c4pric0rn Posted December 16, 2021 Posted December 16, 2021 with dynDOLOD 3 alpha the mountain and the lod have the same color. thank you.
JaxonHellsing Posted January 3, 2022 Posted January 3, 2022 (edited) Hi, so I've been using dyndolod for the past few months and up until now when trying to use texgen again I get this error when it tried to work on textures "error copying textures\landscape\mountains\mountainslab02_n.dds to G:\games\skyrim dyndolod\Dyndolod\Texgen_output\dyndolod-temp\textures\dungeons\caves\caverocks01_n.dds" I'm unsure but I think it might be part of a texture mod but I don't know what's really causing it ok well now it's Textures\dungeons\imperial\impwall05_n.dds to G:\games\skyrim dyndolod\dyndolod\texgen_output\dyndolod-temp\textures\dungeons\impwall05ice_n.dds Edited January 3, 2022 by JaxonHellsing
DoubleYou Posted January 3, 2022 Posted January 3, 2022 27 minutes ago, JaxonHellsing said: Hi, so I've been using dyndolod for the past few months and up until now when trying to use texgen again I get this error when it tried to work on textures "error copying textures\landscape\mountains\mountainslab02_n.dds to G:\games\skyrim dyndolod\Dyndolod\Texgen_output\dyndolod-temp\textures\dungeons\caves\caverocks01_n.dds" I'm unsure but I think it might be part of a texture mod but I don't know what's really causing it ok well now it's Textures\dungeons\imperial\impwall05_n.dds to G:\games\skyrim dyndolod\dyndolod\texgen_output\dyndolod-temp\textures\dungeons\impwall05ice_n.dds https://stepmodifications.org/forum/topic/15604-texgen-error-cannot-copy-resource-the-system-can-not-find-the-path-specified/
JaxonHellsing Posted January 3, 2022 Posted January 3, 2022 4 minutes ago, DoubleYou said: https://stepmodifications.org/forum/topic/15604-texgen-error-cannot-copy-resource-the-system-can-not-find-the-path-specified/ of course, that would make sense. thank you. idk why but that setting keeps re-enabling itself for me each time I disable it
sheson Posted January 3, 2022 Author Posted January 3, 2022 2 hours ago, JaxonHellsing said: Hi, so I've been using dyndolod for the past few months and up until now when trying to use texgen again I get this error when it tried to work on textures "error copying textures\landscape\mountains\mountainslab02_n.dds to G:\games\skyrim dyndolod\Dyndolod\Texgen_output\dyndolod-temp\textures\dungeons\caves\caverocks01_n.dds" I'm unsure but I think it might be part of a texture mod but I don't know what's really causing it ok well now it's Textures\dungeons\imperial\impwall05_n.dds to G:\games\skyrim dyndolod\dyndolod\texgen_output\dyndolod-temp\textures\dungeons\impwall05ice_n.dds Read all log messages and follow all their suggestions. Search the forum for the error message and possible discussions and solutions. If problem persists post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt (if it exists) and ..DynDOLOD\Logs\DynDOLOD_[GAMEMODE]_log.txt or a screenshot of the error
Marina Posted January 7, 2022 Posted January 7, 2022 (edited) Hi Sheson, I'm sorry for bothering you, and I know it's annoying to answer the same questions again and again, but I've searched the forum and still couldn't find the answer. I recently uninstalled previous versions from DynDOLOD before installing version 2.88 (core files)/298. When trying to run the TexGen64.exe I get the following error: "Found textures from earlier TexGen generation in game folder. It is recommended to uninstall all textures generated earlier before generating new textures". So I obviously missed something despite my attempt to follow your uninstall instructions. Unfortunately, I have no idea what I've missed. There are no DynDOLOD textures in my MO2 or in the installation nor the game folder. Edited January 7, 2022 by Marina
Marina Posted January 7, 2022 Posted January 7, 2022 (edited) On 1/3/2022 at 8:48 AM, sheson said: If problem persists post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt (if it exists) and ..DynDOLOD\Logs\DynDOLOD_[GAMEMODE]_log.txt or a screenshot of the error I was having the same issue (when ignoring the issue about). (Thank to your link I now know it's a Windows Security issue.) Could you perhaps link to an explanation on how to upload the entire log to a file? Sorry, but I've never done that before. Edited January 7, 2022 by Marina
sheson Posted January 7, 2022 Author Posted January 7, 2022 1 hour ago, Marina said: Hi Sheson, I'm sorry for bothering you, and I know it's annoying to answer the same questions again and again, but I've searched the forum and still couldn't find the answer. I recently uninstalled previous versions from DynDOLOD before installing version 2.88 (core files)/298. When trying to run the TexGen64.exe I get the following error: "Found textures from earlier TexGen generation in game folder. It is recommended to uninstall all textures generated earlier before generating new textures". So I obviously missed something despite my attempt to follow your uninstall instructions. Unfortunately, I have no idea what I've missed. There are no DynDOLOD textures in my MO2 or in the installation nor the game folder. Are you trying to generate LOD for Enderal SE? 1 hour ago, Marina said: I was having the same issue (when ignoring the issue about). (Thank to your link I now know it's a Windows Security issue.) Could you perhaps link to an explanation on how to upload the entire log to a file? Sorry, but I've never done that before. Same issue compared to ...? Only you can change the OS or 3rd party tools blocking the tools. Zip all desired logs into an archive and upload it to https://ufile.io/ for example.
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