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DoubleYou

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Could you provide me with a location that it disables rain occlusion? A saved game at that location would be good too, so I can make a comparison. Because the rain occlusion setting is supposed to be bPrecipitationOcclusion, and I have been unable to verify whether either do anything. The console returns "NOT FOUND" on the bEnableRainOcclusion setting, but it is possible I suppose that the console could be wrong if it is toggled by some other means, which relies upon that line.

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For me the setting is placed inside Fallout4Pref.ini under the [Display]

uPipboyTargetHeight=700
uPipboyTargetWidth=876
bEnableRainOcclusion=1
iAdapter=0
iTexMipMapSkip=0

 

toggling on or off in the ini also toggles off the setting in the fallout 4 launcher settings. Bethini removes the line completely and if I access the launcher the option is unchecked.

 

I should also note that I am using test save that existed prior to applying Bethini, in case the settings don't change inside a save for whatever reason.

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Update:

 

re-tested using True Storms and a different area. It appears you are right about it not really doing anything. Occlusion was the same whether I set it to 0 or 1.

I thought it was just odd because it affects the launcher option.

I do have bPrecipitationOcclusion=1 however.

Edited by TehKaoZ
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This is my experience as well. I am playing the game with bPrecipitationOcclusion set to 0 to see if it actually does anything. It certainly does not seem to work, not that I want to disable the effect. I just want to know if I can. Still trying to see if there is any way to enable the built-in rain splashes as well, but so far I have failed to have any luck.

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This is my understand of the setting

 

bPrecipitationOcclusion=0 - Disables rain occlusion allowing rain to pass through buildings and ceilings

bPrecipitationOcclusion=1 - Enables rain occlusion stopping rain from passing through buildings and ceilings

 

I haven't fully tested this myself yet because I'm still sifting through mods to find the perfect setup.

 

I do recall though that being under certain roofs, like the tin shelters in goodneighbour actually stops the rain from coming through when this is set to 1, in my very short trial of this setting.

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I do recall seeing somewhere that even with the setting enabled that if your fps was 40 (or was it 30) or below then the rain occlusion would disable itself to allow for smoother gameplay, this requires more testing to prove or disprove this theory.

 

I'll have a poke around with it tomorrow when I have a spare few minutes.

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I decided to set bPrecipitationOcclusion=0 to see if it had any affect for me, before I continue here's a little info, last night I was playing the game with this setting to 1 and staying dry under roofs, turned it off and changed nothing, got up today changed just that one setting and added one mod, fired up the game tried to load a save and a recurring CTD every time, this happens if I load a save or make a new game but no settings have been changed to my knowledge,

on a side note while I'm here is it safe to use Bilago's Config tool alongside Bethini, also is it better to set your ini's to read only or leave them as not read only ?

 

Edit:
I spent a little time in Goodneighbour testing out the bPrecipitationOcclusion= setting and during testing I think I may have stumbled upon something that may or may not already be known amongst those in this community

My findings are

  • bPrecipitationOcclusion=1
  • Under shelter no rain seemed to clip through and my character has no wet shaders applied
  • bPrecipitationOcclusion=0
  • Under shaleter a few raindrops seemed to clip through but not the full amount that was pouring down outside and my body has wet shaders applied to it.

Based on this I'm wondering if the bPrecipitationOcclusion is not for stopping rain coming through roofs and ceilings as much as it is to not show wet shaders on the body in places that it wouldn't make sense.
perhaps others could test this and see if we all come to the same conclusion, for my test I did spawn vanilla rain through the true storms config menu.

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From what I have seen of the ini codes so far no there isn't, but since this was placed into the exe code by Bethesda I'm reckoning that somehow someone could reverse engineer it to find out what the variables are and make an option to disable it

 

When you load the exit save back up it deletes itself, but if like me it annoys you to no end you could always resort to using qqq in the console to quit without that stupid exit save taking effect.

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Just an addendum to my above post, I was incorrect in my reply, there is in fact an ini setting to disable the exit save, thanks to DoubleYou and others for finding and listing it in this thread

Under [General] in fallout4.ini the setting bSaveGameOnQuitToMainMenu=0 should be placed, this will disable the exit save when exiting to main menu only and one can then exit to desktop from there without ever having an exit save produced (during my testing the exit to main menu was very fast)

 

For the sake of science I tried bSaveGameOnQuitToDesktop=0 but this did not work and the exit save was produced. So it would seem the only setting working for this now is bSaveGameOnQuitToMainMenu=0.

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