DoubleYou Posted October 28, 2016 Author Share Posted October 28, 2016 Could you provide me with a location that it disables rain occlusion? A saved game at that location would be good too, so I can make a comparison. Because the rain occlusion setting is supposed to be bPrecipitationOcclusion, and I have been unable to verify whether either do anything. The console returns "NOT FOUND" on the bEnableRainOcclusion setting, but it is possible I suppose that the console could be wrong if it is toggled by some other means, which relies upon that line. Link to comment Share on other sites More sharing options...
TehKaoZ Posted October 28, 2016 Share Posted October 28, 2016 For me the setting is placed inside Fallout4Pref.ini under the [Display]uPipboyTargetHeight=700uPipboyTargetWidth=876bEnableRainOcclusion=1iAdapter=0iTexMipMapSkip=0 toggling on or off in the ini also toggles off the setting in the fallout 4 launcher settings. Bethini removes the line completely and if I access the launcher the option is unchecked. I should also note that I am using test save that existed prior to applying Bethini, in case the settings don't change inside a save for whatever reason. Link to comment Share on other sites More sharing options...
TehKaoZ Posted October 28, 2016 Share Posted October 28, 2016 (edited) Update: re-tested using True Storms and a different area. It appears you are right about it not really doing anything. Occlusion was the same whether I set it to 0 or 1.I thought it was just odd because it affects the launcher option.I do have bPrecipitationOcclusion=1 however. Edited October 28, 2016 by TehKaoZ Link to comment Share on other sites More sharing options...
DoubleYou Posted October 28, 2016 Author Share Posted October 28, 2016 This is my experience as well. I am playing the game with bPrecipitationOcclusion set to 0 to see if it actually does anything. It certainly does not seem to work, not that I want to disable the effect. I just want to know if I can. Still trying to see if there is any way to enable the built-in rain splashes as well, but so far I have failed to have any luck. Link to comment Share on other sites More sharing options...
EpiclyRalphy Posted October 28, 2016 Share Posted October 28, 2016 I will have to massively update this for SSE, as it is essentially an entirely different game. No ETA. I have been quite busy lately.Ah, alright. Thanks for letting me know! Link to comment Share on other sites More sharing options...
Rebel47 Posted October 29, 2016 Share Posted October 29, 2016 This is my understand of the setting bPrecipitationOcclusion=0 - Disables rain occlusion allowing rain to pass through buildings and ceilingsbPrecipitationOcclusion=1 - Enables rain occlusion stopping rain from passing through buildings and ceilings I haven't fully tested this myself yet because I'm still sifting through mods to find the perfect setup. I do recall though that being under certain roofs, like the tin shelters in goodneighbour actually stops the rain from coming through when this is set to 1, in my very short trial of this setting. Link to comment Share on other sites More sharing options...
DoubleYou Posted October 29, 2016 Author Share Posted October 29, 2016 That was my theory too, but disabling it seems to not affect that behavior ime Link to comment Share on other sites More sharing options...
Rebel47 Posted October 29, 2016 Share Posted October 29, 2016 I do recall seeing somewhere that even with the setting enabled that if your fps was 40 (or was it 30) or below then the rain occlusion would disable itself to allow for smoother gameplay, this requires more testing to prove or disprove this theory. I'll have a poke around with it tomorrow when I have a spare few minutes. Link to comment Share on other sites More sharing options...
Rebel47 Posted October 30, 2016 Share Posted October 30, 2016 I decided to set bPrecipitationOcclusion=0 to see if it had any affect for me, before I continue here's a little info, last night I was playing the game with this setting to 1 and staying dry under roofs, turned it off and changed nothing, got up today changed just that one setting and added one mod, fired up the game tried to load a save and a recurring CTD every time, this happens if I load a save or make a new game but no settings have been changed to my knowledge,on a side note while I'm here is it safe to use Bilago's Config tool alongside Bethini, also is it better to set your ini's to read only or leave them as not read only ? Edit:I spent a little time in Goodneighbour testing out the bPrecipitationOcclusion= setting and during testing I think I may have stumbled upon something that may or may not already be known amongst those in this communityMy findings arebPrecipitationOcclusion=1Under shelter no rain seemed to clip through and my character has no wet shaders appliedbPrecipitationOcclusion=0Under shaleter a few raindrops seemed to clip through but not the full amount that was pouring down outside and my body has wet shaders applied to it.Based on this I'm wondering if the bPrecipitationOcclusion is not for stopping rain coming through roofs and ceilings as much as it is to not show wet shaders on the body in places that it wouldn't make sense.perhaps others could test this and see if we all come to the same conclusion, for my test I did spawn vanilla rain through the true storms config menu. Link to comment Share on other sites More sharing options...
TehKaoZ Posted October 31, 2016 Share Posted October 31, 2016 (edited) Is there an ini setting to disable the pesky "Exit Save" feature for FO4 by any chance? Edited October 31, 2016 by TehKaoZ Link to comment Share on other sites More sharing options...
Rebel47 Posted October 31, 2016 Share Posted October 31, 2016 From what I have seen of the ini codes so far no there isn't, but since this was placed into the exe code by Bethesda I'm reckoning that somehow someone could reverse engineer it to find out what the variables are and make an option to disable it When you load the exit save back up it deletes itself, but if like me it annoys you to no end you could always resort to using qqq in the console to quit without that stupid exit save taking effect. Link to comment Share on other sites More sharing options...
Rebel47 Posted October 31, 2016 Share Posted October 31, 2016 Just an addendum to my above post, I was incorrect in my reply, there is in fact an ini setting to disable the exit save, thanks to DoubleYou and others for finding and listing it in this threadUnder [General] in fallout4.ini the setting bSaveGameOnQuitToMainMenu=0 should be placed, this will disable the exit save when exiting to main menu only and one can then exit to desktop from there without ever having an exit save produced (during my testing the exit to main menu was very fast) For the sake of science I tried bSaveGameOnQuitToDesktop=0 but this did not work and the exit save was produced. So it would seem the only setting working for this now is bSaveGameOnQuitToMainMenu=0. 1 Link to comment Share on other sites More sharing options...
TehKaoZ Posted October 31, 2016 Share Posted October 31, 2016 That works! I am doing a lot of mod testing for my playthrough and it's endlessly annoying having all those exit saves pile up. Link to comment Share on other sites More sharing options...
DoubleYou Posted November 1, 2016 Author Share Posted November 1, 2016 To quit without exit save, simply open the console, type qqq, and hit enter. Link to comment Share on other sites More sharing options...
DanimalTwo Posted November 5, 2016 Share Posted November 5, 2016 DoubleYou have you seen this: https://www.reddit.com/r/skyrimmods/comments/5aao95/possible_fix_to_allow_skyrim_to_run_on_120fps/ It worked for me. I use Nvidia 3D vision so I need lot of FPS. Link to comment Share on other sites More sharing options...
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