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Skyrim Revisited Pre-Release Feedback


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Just a question why did we remove this record from the conflict resolution patch? 0403CD8D DLC2fcTernGO, don't we need does item information forwarded?

No, CACO now adds it's own version of this fix.

Does the Dyndolod patch need to be re run for the ELFX patch to work?? Please say no please say no :P

Static LOD needs to be regenerated from my understanding.
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HI.

 

A comment from someone who likes to test the game every few mods to see if everything works. I think there could be a note under the UNP Blessed Body Redux Project section that it needs mods in the Animation and Skeleton section to work fully, or it will CTD when removing clothes. I managed to figure it out in the end, but might have saved me a minute or two :)

 

I also noticed that under some mods, we are asked to look for a tes5edit folder, but there is none. I tried the xedit folder instead and that seemed to work...

 

Otherwise loving this guide so far!

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HI.

 

A comment from someone who likes to test the game every few mods to see if everything works. I think there could be a note under the UNP Blessed Body Redux Project section that it needs mods in the Animation and Skeleton section to work fully, or it will CTD when removing clothes. I managed to figure it out in the end, but might have saved me a minute or two :)

 

I also noticed that under some mods, we are asked to look for a tes5edit folder, but there is none. I tried the xedit folder instead and that seemed to work...

 

Otherwise loving this guide so far!

Xedit is a generic name for the edit program. Its always a good idea to name that folder for the game it's used for, ie TES5 Edit for example. So what you did was correct.

 

With your first point, that's crashing cause you've not added the skeleton mod for animations. Its a well known one for people with a little experience. :) The note might be a good reminder though.

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Xedit is a generic name for the edit program. Its always a good idea to name that folder for the game it's used for, ie TES5 Edit for example. So what you did was correct.

 

With your first point, that's crashing cause you've not added the skeleton mod for animations. Its a well known one for people with a little experience. :) The note might be a good reminder though.

Right :) Into the final merging now, and then I can´t wait to learn about conflict resolution! I really love how you feel like you´re not just adding mods in this guide, but learning how to do it correctly and how to troubleshoot in the process, so you´re not stuck when adding more mods later on :)

 

My vram usage hasn´t exceeded 2030mb so far (mix of 1k and 2k textures), so for my gtx960 I seem to have hit the sweet spot! 57-58 fps pre-ENB (capped at 58 in Nvidia inspector due to vsync issue). might be useful for people who don´t have GTX980TI :P I just wish I had an SSD.....

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Right :) Into the final merging now, and then I can´t wait to learn about conflict resolution! I really love how you feel like you´re not just adding mods in this guide, but learning how to do it correctly and how to troubleshoot in the process, so you´re not stuck when adding more mods later on :)

 

My vram usage hasn´t exceeded 2030mb so far (mix of 1k and 2k textures), so for my gtx960 I seem to have hit the sweet spot! 57-58 fps pre-ENB (capped at 58 in Nvidia inspector due to vsync issue). might be useful for people who don´t have GTX980TI :P I just wish I had an SSD.....

 

I run Skyrim on a WD Black and it loads pretty quick. SSD won't make a huge difference in Skyrim I reckon. Will help your OS a lot though.

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Maybe it's getting an update

lets hope so or it will prove slightly annoying. But if it is an update surely the mod page would say it's being updated and not "The file you requested was not found in our database."

 

Edit: Looks like he's gone or going even requested deletion of his acount https://forums.nexusmods.com/index.php?/topic/564026-account-closure-requests/page-641&do=findComment&comment=37318510.

Edited by Darth_mathias
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