rayhne Posted January 6, 2018 Posted January 6, 2018 Okay, so I merged all but the thieves one and the dark brotherhood one. Let's see what happens .... Now to see if there's any patching I should do
rayhne Posted January 6, 2018 Posted January 6, 2018 So we shouldnt merge Khajitt ears show and Traps are dangerious into the bashed patch?
InstantKor Posted January 6, 2018 Posted January 6, 2018 If I want to try out some other enbs should I remove the Vividian - ENB from the weathers merge?
DarkladyLexy Posted January 6, 2018 Posted January 6, 2018 So we shouldnt merge Khajitt ears show and Traps are dangerious into the bashed patch?No if you do the game wont load the main menu you'll get to the logo and it will spin forever. If I want to try out some other enbs should I remove the Vividian - ENB from the weathers merge?yes.
TheLoneStar19 Posted January 6, 2018 Posted January 6, 2018 Quick check up, in my overwrite folder I found SKSE/Plugins/Smart Souls. InI. And Fuz Ro D'oh.InI. after seeing that, I checked the original mods in the left pan were I install them with Mod Organizer I Opened With Explorer and checked SKSE/Plugins. Their DLL files were there but not the Ini files. should I take the Ini files out of the overwrite and paste them in the mods where they come from? Sorry If I explained that bad, quite tired haha :P
DarkladyLexy Posted January 6, 2018 Posted January 6, 2018 Quick check up, in my overwrite folder I found SKSE/Plugins/Smart Souls. InI. And Fuz Ro D'oh.InI. after seeing that, I checked the original mods in the left pan were I install them with Mod Organizer I Opened With Explorer and checked SKSE/Plugins. Their DLL files were there but not the Ini files. should I take the Ini files out of the overwrite and paste them in the mods where they come from? Sorry If I explained that bad, quite tired haha :PThat is normal they are self generated when you boot up the game what I do is I add them to the SRLE Extended LOTD Profile that house the FNIS Bash Patch, ASIS and DSR outputs. 1
TheLoneStar19 Posted January 6, 2018 Posted January 6, 2018 That is normal they are self generated when you boot up the game what I do is I add them to the SRLE Extended LOTD Profile that house the FNIS Bash Patch, ASIS and DSR outputs.Thank you :)!
rayhne Posted January 6, 2018 Posted January 6, 2018 I started up the game (hurrah!) and all is smooth except that the windows toolbar shows. Anyone know how to correct that?
berndaroy Posted January 6, 2018 Posted January 6, 2018 Rayhne hi! May be wrong as i don't use it, but i think it may be onetweak...check your i.n.i settings again
Muzinzafrika Posted January 6, 2018 Posted January 6, 2018 Hi, I am having this problem with weird orbs of light appearing on the Whiterun battlements, they don't surround light sources. They can be seen in my screenshot: https://imgur.com/BLa81oXDoes anyone have any idea what's causing this? I am using NLVA and therefore not using Vivid weathers' esp and its addons/patches, my ENB is Rudy ENB, otherwise my setup is exactly what is said in the guide.
rayhne Posted January 6, 2018 Posted January 6, 2018 Rayhne hi! May be wrong as i don't use it, but i think it may be onetweak...check your i.n.i settings againIf anyone know what tweak I need to make to it, let me know.
DarkladyLexy Posted January 6, 2018 Posted January 6, 2018 Oh Skyrim how I hate you this morning everything was fine this evening fps is is like 3 nothing has changed why are you doing this to me
Muzinzafrika Posted January 6, 2018 Posted January 6, 2018 Also I have a question about whether the following mods would be compatible with this guide:-Dawn of Skyrim series of mods-Enhanced Landscapes
memnochs Posted January 6, 2018 Posted January 6, 2018 (edited) Oh Skyrim how I hate you this morning everything was fine this evening fps is is like 3 nothing has changed why are you doing this to me I said exactly the same... hum... yesterday ! Also I have a question about whether the following mods would be compatible with this guide:-Dawn of Skyrim series of mods-Enhanced LandscapesDawn of skyrim will conflict with Immersive Citizen & ELFX, I switched to JK lite which is more performance friendly and less conflictual.Enhanced Landscape edits a lot of landscape (obvious), last time I tried, I dropped it due to the amount of conflicts. But my mods list contains a very big amount of mods not included in this guide, maybe someone else should give you an advice for this one ;) Edited January 6, 2018 by memnochs
berndaroy Posted January 6, 2018 Posted January 6, 2018 (edited) Muzinzafrika hi! If you are wishing to add town expansions on top of the guide you may find this helpful; https://wiki.step-project.com/Pack:Explorers_Guide; it works as i use it in my present setup. Enhanced Landscapes was part of this guide at one stage but if memory serves there were issues, and dropped for the present setup of trees, flora etc. That not stopping you using it, but you would have to fix any issues with it yourself Edited January 6, 2018 by berndaroy
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