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SRLE Extended: Legacy of The Dragonborn


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Posted

As I go through this ... again ... I was just wondering ... what is the best times and ways to test as I go along?

after each section just load the game and see if it loads as soon as alternate start is installed start a new game to make sure it loads and pick any start to enter into the world maybe even go off and have a fight. Also don't forget to uninstall any Master dependencies not installed yet.

Posted (edited)

Lexy and Memnochs thank you. As i thought it a basic conflict resolution patch. Yes you have done all the hard work precious one so no need for it...again i read things and don't always put two and two together..hence seeking of wiser heads..all part of the learn curve with modding...PS Good to see you dipping in and out again Master Guru Darth

Edited by berndaroy
Posted

Hi Sthaagg, love your optimization guide! Wanted to ask, is it alright to include the "Whiterun texture memory usage reduction" fix mid playthrough, or would that cause problems? I know adding mods on existing games is generally a no-no, but since this is more of an SKSE fix, wasn't sure if that rule applies.  Also, I saw you have the NV Anti Crash mod in your load order.  What exactly does that mod fix, and should I add that as well?  Is that ok for adding mid playthrough? Thanks again

-bmccarti

Posted

after each section just load the game and see if it loads as soon as alternate start is installed start a new game to make sure it loads and pick any start to enter into the world maybe even go off and have a fight. Also don't forget to uninstall any Master dependencies not installed yet.

How do you handle the patches when you don't have everything installed yet? (ie: the LotD merged patch) Just not use the patches yet?

Posted (edited)

Never mind. I got it. Head is muzzy from painkillers and stuff (am having dental implants).

 

When should I activate the ENB stuff?

Edited by rayhne
Posted (edited)

When I turn on the ENB after installing Vivdian I get an error: The application was unable to start correctly (0xc00001d).

 

Guess it can't inject dll?

Edited by rayhne
Posted

Weird problem. When I create the HUD merge plugin, only the equipment hud mod shows up in the game and MCM. Yet each mod works individually. Anyone else encounter an issue like this? What do?

Posted

Hmmmm.  On the SRLE, there's a suggestions for an optional file for SkyTEST - Realistic Animals and Predators off the SRLE Nexus page to 'reduce spawns'.  Is it enough of an issue to need it?  I've never used this mod before and I'm curious if people are using it.

Posted

just so you all know the Whiterun texture memory usage reduction fixed mesh is now included in version 1.01 of SRLE Extended LOTD - Custom Fixes it is the parallax version for Noble Skyrim from memnochs.

 

Also I have completed the first part of the NPC Retexture Spreadsheet will continue on the the DLC's soon.

Posted

When I turn on the ENB after installing Vivdian I get an error: The application was unable to start correctly (0xc00001d).

 

Guess it can't inject dll?

Okay so I guess I can't use ENB until I have everything connected with Vivdian installed.

Posted

Okay so I guess I can't use ENB until I have everything connected with Vivdian installed.

you should be able to have you made sure everything is setup correctly as in are the files that need to be in the Skyrim directory actually there?

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