Nozzer66 Posted September 20, 2017 Posted September 20, 2017 I don't know how to set a data directory of an already-installed mod. I don't see any such option... (regarding Septim HD) I suppose the logical thing would be to drag the texture folder from the alternates/default bpp/mimap to the top, but I'm not sure if that's what I'm supposed to do...That would work. You essentially didn't install the mod correctly.
reddvilzz Posted September 21, 2017 Posted September 21, 2017 @Lexy will you distribute the new CR as a full CR or a separate CR like that one time? Sent from my Nexus 5 using Tapatalk
DarkladyLexy Posted September 21, 2017 Posted September 21, 2017 @Lexy will you distribute the new CR as a full CR or a separate CR like that one time? Sent from my Nexus 5 using Tapatalki will distribute a Full CR and an update for 1.53 for those that want that. Please beware that if a new record is added it will be in the CR update for 1.53 but if a record was removed I just took it out of the main oneHope that makes sense. Look like a may not be able to roll it out today but i get it done this weekend.
reddvilzz Posted September 21, 2017 Posted September 21, 2017 i will distribute a Full CR and an update for 1.53 for those that want that. Please beware that if a new record is added it will be in the CR update for 1.53 but if a record was removed I just took it out of the main oneHope that makes sense. Look like a may not be able to roll it out today but i get it done this weekend.Figuring out records that you've removed is kind of complicated I guess, since I have to compare each of the records on both CR. Sent from my Nexus 5 using Tapatalk
DarkladyLexy Posted September 21, 2017 Posted September 21, 2017 Figuring out records that you've removed is kind of complicated I guess, since I have to compare each of the records on both CR. Sent from my Nexus 5 using TapatalkWell that will be in the weapons section, spells, and magic effect sections hope that helps you out. most of these are minor and if leave shouldn't cause issue there basically just not needed to be in the CR as they are duplicates. I don't know of any easy method showing the records I remove in the CR other then noting the down.
bmccarti Posted September 21, 2017 Posted September 21, 2017 Twice now I have gotten a random crash followed by a file in my overwrite folder. The file is an SKSE folder containing something called hdtSkyrimMemPatch.dmp Anyone know what this means? Thanks,-bmccarti
cstarkey42 Posted September 21, 2017 Posted September 21, 2017 Thanks for the mod recommendation!No problem, though I might have jumped the gun a little bit. It was working last night but I ran around again after completing the install and it's strange...my magic screen works fine but my inventory screen is too large for my monitor. I'm not sure what happened. I've got SRLE LOTD about 99% installed, minus a couple merges and the dynamic patching since I'll just wait for the weekend update before I begin a game, and I've got to say, it looks amazing. Great job to everyone who worked on this, it looks like it took an incredible amount of work but the results are truly impressive. I even went back to Majestic Mountains to try it out again and now I'm in love with it. I'm testing the default color right now before I try the darkside option again and I won't doubt Lexy again when it comes to my mountain textures. Great job SRLE Extended LOTD team!
bmccarti Posted September 21, 2017 Posted September 21, 2017 Twice now I have gotten a random crash followed by a file in my overwrite folder. The file is an SKSE folder containing something called hdtSkyrimMemPatch.dmp Anyone know what this means? Thanks,-bmccartiEDIT: NM think I figured it out. Animation overwrite issue.
darkside Posted September 21, 2017 Posted September 21, 2017 No problem, though I might have jumped the gun a little bit. It was working last night but I ran around again after completing the install and it's strange...my magic screen works fine but my inventory screen is too large for my monitor. I'm not sure what happened. I've got SRLE LOTD about 99% installed, minus a couple merges and the dynamic patching since I'll just wait for the weekend update before I begin a game, and I've got to say, it looks amazing. Great job to everyone who worked on this, it looks like it took an incredible amount of work but the results are truly impressive. I even went back to Majestic Mountains to try it out again and now I'm in love with it. I'm testing the default color right now before I try the darkside option again and I won't doubt Lexy again when it comes to my mountain textures. Great job SRLE Extended LOTD team!Are you playing at 3440x1440? How is the performance? My ultrawide setup is 2560x1080 on 980ti - outside FPS 45-60. If you have any more ultrawide tips, I would like to know as well. I have to increase FOV and decrease fNearDistance.
reddvilzz Posted September 21, 2017 Posted September 21, 2017 Well that will be in the weapons section, spells, and magic effect sections hope that helps you out. most of these are minor and if leave shouldn't cause issue there basically just not needed to be in the CR as they are duplicates. I don't know of any easy method showing the records I remove in the CR other then noting the down.That helps narrow it down thanks, that'll do. Just need to remind myself not to filter by conflicts since some of them won't showed up. Sent from my Nexus 5 using Tapatalk
cstarkey42 Posted September 21, 2017 Posted September 21, 2017 Are you playing at 3440x1440? How is the performance? My ultrawide setup is 2560x1080 on 980ti - outside FPS 45-60. If you have any more ultrawide tips, I would like to know as well. I have to increase FOV and decrease fNearDistance. I'm playing 3440x1440 on a 1080 ti. My performance seems great so far, getting 45-60 fps. I still have some patching to do, and I'm particularly nervous about Dyndolod but we'll see. I'm anxious for the Windows update so I can use all this VRAM I'm sitting on. Hopefully they follow through with what's been reported and it works. It's anticipating the update that got me to get back into Oldrim to begin with. If I have any other tips I'll be sure to share them. Flawless widescreen has worked great for most games but, surprise surprise, Skyrim and its mods want to make if difficult.
Gooflactus Posted September 21, 2017 Posted September 21, 2017 So with SKSE64 out in Alpha, has there been any talk about porting this guide for the Special Edition once a release version is out?I know it is not for a while, but it is fun to think about.
berndaroy Posted September 21, 2017 Posted September 21, 2017 Just a little update...LOTD has new core v19.1.6 LE for those that haven't started yet, or v19.1.6 update for those who have
cstarkey42 Posted September 21, 2017 Posted September 21, 2017 Will I have any problems if I rename the NSUTR - Merged.esp to Prometheus_No_Snow_Under_the_Roof.esp? Spice of life needs it as a master.
Minoke Posted September 21, 2017 Posted September 21, 2017 So - how come some of the mods that add stuff to the Legacy Museum aren't on the SRLE guide? Like Hunterborn, Skyrim Underground, etc.? (I can find a whole list if requested.)
Recommended Posts