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Everything posted by darkside
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Skyrim Revisited Pre-Release Feedback
darkside replied to Neovalen's topic in Skyrim Revisited (retired)
I think 2.7 looks much better at this point. I hope to use terrain parallax at some point. Neo, you may have seen these mods before https://www.nexusmods.com/skyrim/mods/61416/? https://www.nexusmods.com/skyrim/mods/61929/? -
Skyrim Revisited Pre-Release Feedback
darkside replied to Neovalen's topic in Skyrim Revisited (retired)
Does new merging instruction using 1.8 merge scripts effect SR conflict resolution in anyway? -
See previous posts. Neo and Daniel noticed this problem as well. My inis are default inis. New save shows the same problem. My graphic drivers has default settings. Disabled SLI doesn't fix it. Old vividian ENB (6.2 or older) does not have this problem. I tried several ENB versions from 0.262 to 0.266, same problem. My observation is this artifact happen when looking at smelter when it first appear onscreen.
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I think the new version looks better with a bigger farmhouse. Old version looks better with smaller farmhouse. I actually like the new version.
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This new version improved performance for me. I now can enable ambient occlusion and water.
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ACCEPTED RUSTIC POTIONS and POISONS (by Gamwich)
darkside replied to EssArrBee's topic in Skyrim LE Mods
There are conflicts with Radiant and Unique Potions and Poisons HD -
pack Perkus Maximus (PerMa - PaMa) Pack
darkside replied to phazer11's topic in Step Skyrim LE Packs (retired)
I installed full SRLE, REGS, and MMO packs. This set up is working very well. Footprints is the only mod that I disabled from SRLE guide. I got warning from Frostfall occasionally. -
Problem with roads on snowy terain
darkside replied to minos55's topic in Skyrim Revisited (retired)
Never seen it ether. -
SKYRIMLE WAO - Weather and Ambience Overhaul Megapatch (by UnmeiX)
darkside replied to deadbody's topic in Skyrim LE Mods
If you have WAO-SR beta version, I will be willing to test it out. -
There are very interesting new parameters in 0.266 - EnableZPrepass - FixLag
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Vividian ENB performance option then disable SSAO and Cloud shadow in the ini.
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Probably, CJ or Nearox can chimp in about the compatibility with REGS.
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Skyrim Revisited Pre-Release Feedback
darkside replied to Neovalen's topic in Skyrim Revisited (retired)
I worked around by equip two swords or daggers (Duel wield) and then re-equip the shield. -
Will try it out with REGS.
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pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
I now see the differences. Thanks for a reply. I have another question. I followed your install recommendations, dreadflopp. I am now level 24. - Is it normal to start seeing some glass dagger in Thalmor justiciar? I killed several of them before level 20, but never seen it. -
pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
Check the new change log from iNeed 1.5 - He edited meshes. Decreased Food Availability is now Food Removal and has the added option to dynamically disable food from all interiors based on a several factors. Wealthier, more inhabited locations will be more likely to retain their food. Disabled items are randomly selected on each new game. This feature replaces much of the functionality of You Hunger but You Hunger can still be used to further remove food from the world. Added option to disable the harvesting of crop plants (potatoes, leeks, cabbages, ash yams). ***** Added option to disable the harvesting of hanging meat (salmon, rabbits, pheasants, horkers). ***** -
SR:LE No moves after restored saved game
darkside replied to Gigac's topic in Skyrim Revisited (retired)
Run FNIS? -
Skyrim Revisited Pre-Release Feedback
darkside replied to Neovalen's topic in Skyrim Revisited (retired)
If you have 2G VRAM, check this guide out https://wiki.step-project.com/Pack:Guide_to_Run_SRLE_with_REGS_on_Medium_Systems -
Will this mod be compatible with REGS?
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Improved food meshes and textures https://www.nexusmods.com/skyrim/mods/62665/?
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Worth testing for STEP IMHO
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pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
You hunger is still recommended on iNeed mod page. Just need to test, how much food iNeed removes from the game. You Hunger: Food Removal is already an option in iNeed but adding this mod will further decrease the amount of food that can be found in Skyrim. -
pack Dreadflopps Modular patches
darkside replied to dreadflopp's topic in Step Skyrim LE Packs (retired)
I enjoy using MMO in my play-through. I just want to report. 1) There are conflicts between Sold out (NoRareVendorMetals.esp) and Scarcity - Less Loot Mod.esp. Scarcity - Less Loot Mod.esp adds rare ingots back to the Level lists when creating bash patch. 2) Should we add Delev bash tag to NoRareVendorMetals.esp? I noticed level lists from Skyrim.esm were forwarded to bash patch as well. Any solution? I can remove them manually with TES5edit of course.

