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darkside

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Everything posted by darkside

  1. Just saw this mod from -JawZ- https://www.nexusmods.com/skyrim/mods/61959 I am not quite sure that it is relevant to SR:LE setup.
  2. Just install it. Fit well with ETaC towns. I wish the cloths can sway like grasses.
  3. Any recommended bash tag for this mod? Thanks
  4. Anyone actively playing with Loot and Degradation? How does it change your play style? I am curious about the need to learn Smiting, especially now you can get tempered equipment from enemies and can pay money to blacksmith for upgrading. I tried to patch standalone Wintermyst for MMO, but can't get my head around it. I follow your guide, dreadflopp. I plan to use it with TTRSO enchanting instead of Enchanting Awakened.
  5. I would like to add mod that improve archery, such as drawing bow cost stamina etc. Any recommended mod to use with MMO?
  6. @dreadflopp & others I have a few questions about TTRSO. I plan to merge some of its esp(s). I will not merge esp(s) that needed as masters for MMO patches. 1) There are several esp(s) without overlapping Form ID, can I merge them safely without Renumber Form ID? 2) Can I merge them all safely with Renumber Form ID? 3) How to check that the perks functioning correctly?
  7. Thanks for the detail answer, keith. Will test it out.
  8. I merged ELFX without any problem. Just take a very long time, 10 mins.
  9. Should I install 3DNPC - Alternative Locations when installing REGS on top of SR:LE? It is in miscellaneous files on Interesting NPCs mod page. Thanks.
  10. Do you have a working link to the pack?
  11. Looking forward to the note/ guide. I am running SRLE + REGS + PerMa with no obvious problem, although my play testing time is limited. I plan to add some mods from MMO as well.
  12. Will try that! EDIT - Worked like a charm
  13. @Neo I looked at the merging instruction for ELFX which is very helpful in saving esp slots. I just would like to suggest leaving out ELFX - Exteriors for other pack compatibility, such as REGS. ETaC has ELFX patches that requires ELFX - Exteriors as a master. Thanks for a great guides.
  14. Interesting mod. You still indicate iNeed 1.22 in the guide, but it's not available anymore. Should we use 1.3?
  15. Have you guys update iNeed to 1.30?
  16. That does not seem to be ENB problem.
  17. Extended UI is updated. This mod is also interesting. Feminine Clothes and Armors https://www.nexusmods.com/skyrim/mods/61588/? Need to compare with current SRLE selections
  18. @Neo I followed your merged instructions without any problem. Just wondering how do you decide to Renumber Form ID or not? I am curious about this for the longest time. I merged many other mods myself, but never really find a definitive explanation. If you can answer or point me out to the info will be greatly appreciated.
  19. JK's Winterhold - https://www.nexusmods.com/skyrim/mods/61608/? Need to compare it to ETaC + EWDR. EWDR added dungeon though.
  20. Hi Neo, I saw you changed the Dagi-Raht Khajiit textures to the new mod. I know that the old one is not available anymore. Is the new one superior to the old one? Thanks
  21. I can take more screen. Will update here. JK' Whiterun - If you look at my previous screenshot down the stair toward Warmaiden, there are 3 braziers, smelter, and black smith forge in the line of sight. Strange thing - When this bug happened, if I walk back up stair right away and walk back down, the bug was not reproducible. I needed to run across Whiterun passed the market, up the stair and walk back down from the top - bug reproduce this way every time.
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