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Everything posted by EssArrBee
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SKYRIMLE aMidianborn Imperial Forts (by CaBaL)
EssArrBee replied to lubojart's topic in Skyrim LE Mods
Lot of good debate has taken place on this mod but I see a split on opinions. I say we drop this from testing and pick up the debate after 2.2.9 launches. -
ACCEPTED Book Covers Skyrim (by DanielCoffey and doccdr)
EssArrBee replied to dstansberry's topic in Skyrim LE Mods
Daniel what do you do to get all the books in one place so you can view them in game at once? -
DROPPED Shield of Ysgramor (by k-xperience)
EssArrBee replied to stoppingby4now's topic in Skyrim LE Mods
Alright, dropped with plenty of Staff members voting that BoS is better. -
Lets drop this. Start a new thread for Gamwich's mod and I'll get to testing. I want to get to work on 2.2.9 and just get it done already, so I can finish my other project and move onto a new one. NVM, I dropped it.
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Here are some LOD settings I've been thinking about testing: fLightLODDefaultStartFade=10240.0fLightLODRange=10240.0fLightLODMinStartFade=10240.0fLightLODMaxStartFade=10240.0fShadowLODDefaultStartFade=200.0fShadowLODRange=200.0fShadowLODMinStartFade=100.0fShadowLODMaxStartFade=1000.0fSpecularLODDefaultStartFade=10240.0fSpecularLODRange=10240.0fSpecularLODMinStartFade=10240.0fSpecularLODMaxStartFade=10240.0 Apparently, this allows you to see stuff a bit farther away, compared to default: fLightLODDefaultStartFade = 1000.0fLightLODRange = 500.0fLightLODMinStartFade = 200.0fLightLODMaxStartFade = 3500.0fShadowLODDefaultStartFade = 200.0fShadowLODRange = 200.0fShadowLODMinStartFade = 100.0fShadowLODMaxStartFade = 1000.0fSpecularLODDefaultStartFade = 500.0fSpecularLODRange = 300.0fSpecularLODMinStartFade = 200.0fSpecularLODMaxStartFade = 2000.0
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I'm just looking over the stuff for FO3 to see what it would take to do a F&L CW edition and man that would be a crapshoot. I think a F&L TTW convergence will actually be easier though. One tip, you could install a separate instance of the MO for FO3 and download the FO3 mods like NMCs. Then just move everything over to the FNV downloads folder and query info if you really care that much.
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ACCEPTED White Phial Replacer (by Saerileth)
EssArrBee replied to phryxolydian's topic in Skyrim LE Mods
I always just make the mod then post it in the comments and say that I fixed it and that I'm leaving the link there so they can upload it whenever they want. Got the idea from William, he doesn't even mess around, just posts the fixed plugin in the comments and tells the author to hurry up and upload it. If the author doesn't respond then atleast the rest of the people can get it from the comments and they usually keep bumping the post. I had said the DG version was okay for Extended. I tend to like that version more because it's the author's original vision of what the mod should be. If the handless version ends up in Core then I'm okay with that. I don't necessarily see the big change as a negative because the quality of the vanilla phial is very low where this mod is exceptionally high quality. I kinda see it in the Convenient Horses category, where vanilla horses were just awful and the author made something so much better than vanilla we would be dumb to leave it out. This mod would work nice with a phial effect replacer that ups the power of it so that it worth using in game a lot more. That's what I do for my game. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
The ADAM installer should be fixed for those people that used the custom install version. Umm, apparently if you don't include a plugin, the fomod can't make one magically. -
Yeah the Large should work and if you see bad performance just use the performance version. It seems like a mix.
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There's a cool little guide to cleaning up duplicate textures for NMCs and the vanilla BSAs of the games, by Roy Batty. Roy is a member here and did the 4gb Loader I recommend in the guide. https://taleoftwowastelands.com/content/nmcs-texture-packs-cleanup-and-combine
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
ENB/ENBoost will most likely be a separate page and the F&L guide will just have a description of it. The separate page will have all my directions for different setups, ENBoost only, and ENB Profile recommendations. I will try to do that this weekend. I wast get as much F&L done this weekend and then finish STEP 2.2.9. If I put that off any longer then I'm afraid I'll forget about it. The problem with ENB is that is so based on your system. Using ExpandSystemMemoryX64 does nothing for really modern systems. You have play with it a bunch and I would need your enblocal.ini and system specs. I haven't added them. In BUM just put both ADAM Complete behind any ADAM plugin in the list on the right side, use the search by just typing in ADAM - Main.esp. Put the Complete PN Patch right behind the ADAM Complete plugin. I'll also add some ways to bash tag them later. The tags are delev, invent, graphic, and stats for the main plugin. You just click the mod with Wrye Bash go to the box on the bottom right and add the tags before generating the bashed patch. Or, just wait for my instructions to be written. Technically, I shouldn't be distributing the ADAM complete fomod thingy, but that mod is a mess, so please don't tell people about it. Just let them find it on their own or just link the whole guide and they will see it as they install. -
DROPPED Unofficial Skyrim Patch (by Unofficial Patch Project Team)
EssArrBee replied to frihyland's topic in Skyrim LE Mods
USKP 2.0.5 is out in case anyone wants to look it over. https://www.afkmods.com/index.php?/files/file/585-unofficial-skyrim-patch-beta/ Just a heads up, there is a USKP.ini included now. Navmesh distance we recommend and something for sound. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I have Omni's retext. I tend to like it a bit more that than the other because I like the beat up look for something that is 200+ years old. If something was on my arm it would be complete destroyed after a year. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
The plugin limit is a soft 140. At about 135 you will really start having stability issues and around 140 the game will just become an unplayable mess. That is for Gamebryo only since TES games are limited to 255 plugins. The BSA thing seems to be a string issue from the old 16-bit windows days that just never got updated. If you take all the BSA names and put them on one line, then they can not have more that 254 characters total. That is what I've ascertained as the bug. @MadOak ENBoost has a fake fullscreen that I use with a lot of success. I'm going to add it to the guide eventually, probably sometime this weekend with a small INI tweaks section. It's very easy to setup and you get the memory management of ENBoost, plus AA and AF as well. -
STEP Core Patch, REGS Patch, and Bashed Patch
EssArrBee replied to zombiecurse's question in General Skyrim LE Support
Yeah, I read that thread and had absolutely no idea how to help you. That is one of those errors that causes hair to fall (be ripped) out. -
This is the feedback and suggestion thread for trying to converge a TTW installation with F&L. The preliminary support for this will start this summer. Probably sometime after STEP 2.2.9 is released, that has to get done in the next few weeks for sure. Name suggestions, my working name will be Tale of Fear and Loathing (ToF&L). Come up with one on your own, does not have to have Fear and Loathing or Tale of Two Wasteland in the title. Feedback should include: Mod Incompatibilities:​Mods that cannot be used with ToF&L.Mods in F&L that conflict with F3 mods that might gets used.Mod Conversions:​Mods that have TTW versions that people need to know about.​Nevada SkiesDelay DLCWotNM (CaliberX has compatible replacer plugins for this mod too)TTW Interiors Project (NVInteriors Project and F3 Interiors Project combined)Mods that can be converted easily with a little FNVEdit or GECK work.​SRB will can contact authors and take care of releasing the files if you don't want to.If you don't know how to convert mods then tell SRB and maybe he can do it.Mods that have a F3 version that can be installed along side the FNV version.​NMCs and Vurts are examples of this, though Vurts may have a conversion.Plugin Limits:​140 is the number you cannot use. It is a soft cap, but try to use more and see how unstable the game gets.Suggest mods that can be removed without a major impact to save a spot.Suggest mods that would be good candidates for mergeing to save spots.That covers most of the stuff that should take place in this thread. I can edit the OP to keep lists of mods and suggestions people should read. People can edit the OP as well, just keep my format and colors, purdy colors.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Post any mods you feel like suggesting. I can't guarantee I'll test them because I'm all over the place when test, but I go look at everything that gets posted. Oh, and thank you for testing this thoroughly. -
STEP Core Patch, REGS Patch, and Bashed Patch
EssArrBee replied to zombiecurse's question in General Skyrim LE Support
Wrye Bash can't add tags to anything. It gets them from the BOSS and LOOT masterlist as I've said. The way leveled lists work is that any mod that just adds new items to leveled lists needs no tag. Relev means a mod changes some stats to existing items in a list, and delev means it removes items from a leveled list. Basically, we have to open up the pulgin in TES5Edit and evaluate the need for any tags by going through the records and reporting them to the BOSS guys. I spent last weekend doing lots of this with WilliamImm. It's tedious, boring, and necessary. Life is like that though. -
STEP Core Patch, REGS Patch, and Bashed Patch
EssArrBee replied to zombiecurse's question in General Skyrim LE Support
Bash tags come from the BOSS/LOOT masterlist or by adding them manually. It patches the entire list regardless you use the patcher menu to select what you want to include. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Dropping some F&LNV mods will be necessary due to the plugin limit. -
STEP Core Patch, REGS Patch, and Bashed Patch
EssArrBee replied to zombiecurse's question in General Skyrim LE Support
Step core patch needs to be check and tagged names and stats. Same for extended. Upcoming 2.2.9 patches will have one leveled list as well. -
ACCEPTED White Phial Replacer (by Saerileth)
EssArrBee replied to phryxolydian's topic in Skyrim LE Mods
"Everyone steals" - Picasso -
1.2.6 - Do we still need the NCC Downgrade?
EssArrBee replied to DocClox's question in Mod Organizer Support
Do you want to know about Fallout games as well? I've noticed fomods and .fomod extensions two levels deep are not handled by internal or external installer. Good news is that the C# scripts are now working perfectly. I'm glad that skyrim mods don't use those things. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Alternative start might the first thing to look at not working unless it has a patch. Delay dlc and fco has a TTW version.

