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Posts
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Everything posted by justjr
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FALLOUT4 Fallout 4 Default Values for All Valid INI Settings
justjr replied to DoubleYou's topic in INI Tweaking
Isn't default uExterior cell buffer 36 for ugrid 5, 65 for ugrid 7? -
Skyrim Revisited Pre-Release Feedback
justjr replied to Neovalen's topic in Skyrim Revisited (retired)
What a dirty link even mean? Sorry, didn't get it. -
DROPPED Skyrim - Enhanced Camera (by LogicDragon)
justjr replied to dstansberry's topic in Skyrim LE Mods
Ive been using it for more then a month or so, never had any problems beside some known issues easy worked around. -
Try lowering shadowmap resolution, water resolution, and other heavy performance settings, like terrain manager distances, and other distances. You are pushing some settings too far, lower and see, lower again and see. If you can't lower settings directly on .ini do it on the launcher, put high or medium, etc... try it. Delete the ini file and do it again, I recommend do some research, trial and error.
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Well, none of these mambo jumbo backgroundloading and thread lines are on STEP, take them out. Start deleting all these ini files and create them again running the launcher, them just seek the step guide, dont add this lines. For the bad fps, try lower settings bit by bit until you satisfied. There's n magic formula, everybody will have diff sets on skyrim and on ENB, just follow the guide correctly and try and see what sets are better for you.
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Very usefull indeed!
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When you create bashed patch only the plugins you mark mergeable will be used, if you dont tick the ones after bashed patch, it will not matter what was activated in MO or whatever. Then you just mark the plugins before bashed patch (inside wrye bash) and biuld it. FNIS dont have any plugin so it doesn't matter anyway.
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Skyrim Redone and warning: xxxMagicSneak
justjr replied to FCqt's topic in General Skyrim LE Discussion & Support
Gruffys CCOR SkyRe Patches https://www.nexusmods.com/skyrim/mods/50343 are still required/masters? Or, as I see CCOR files ar your patches, all of them are replaced now? Thank you :3 -
Skyrim Redone and warning: xxxMagicSneak
justjr replied to FCqt's topic in General Skyrim LE Discussion & Support
File is hidden *.* -
Clean Install of Skyrim - still have saves?
justjr replied to Heliadhel's question in General Skyrim LE Support
Use MO and only use Wrye to create the bashed patch, is super easy just follow any pack instructions (STEP or SRLE). -
Skyrim Revisited Pre-Release Feedback
justjr replied to Neovalen's topic in Skyrim Revisited (retired)
What? He just said he did not chosen 20 as his timescale. -
hahaha, but that's awesome, I'll give a try.
- 6 replies
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- SKYRIMLE
- bashed patch
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(and 3 more)
Tagged with:
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Yes, from that perspective, I don't know if there's any problem. I think it's only recommend to run out of MO because of admin and that's all, if so when your windows user is an admin, or you can work with files in Skyrim directory without admin rights, no problem in add it to MO.
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Have no reason to be a MO exe, at all. :P It doesn't need to see the links created by MO, just put files in Skyrim diretory.
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Yes, you right. TemporalAA can be heavier then the others, specially around lots of foliage. I don't use SMAA because I cant take the hit, I can barely use ENB, using a GTX650, with deferral turned off I get around 30 FPS in external, 40/50 internal. But it looks much better then without ENB, I think it worth it. x)
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Yes, all ENB AA stacks with any other AA. I think it is recommended to stack edgeAA + subPixelAA with SMAA if you can take the (little) hit.
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Mod Suggestions for SR - Post in STEP Mods Forum
justjr replied to z929669's topic in Skyrim Revisited (retired)
I wonder why didn't you put Warburg's 3D Paper Map in SR:LE, in the end I think is sooo much better, more immersive, and easier to look at long paths (from one end of the map to another in one glance) then the vanilla map, modded or not. :P -
I think me and everybody else were just waiting for Dual Sheat Redux support, indeed. :D
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Also, it would be nice to advise the mod authors that have not properly tagged their mods, to do so.
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Skyrim Revisited Pre-Release Feedback
justjr replied to Neovalen's topic in Skyrim Revisited (retired)
Beside BCS, I only use Unread Books Glow, and set to glow only quest and skill books. Why should I look one by one for them anyway? x) -
Even if development is slow or stopped, bash still merges the subrecords, and the tags are provided by LOOT (and BOSS), so the tags still up to date. I have 200+ mods and only 2 or 3 had to be manually tagged, oh, then you can submit one tag if you think it needs it, and they will incorporate if it's really it. You can argue as much as you want, and provide us with your vision of the bashed patch, but it still a lot usefull anyway. STEP is not recommending bash tags, and aMidian sometimes can cause naked NPCs because of that (if you add other mods that add armor to the game, like IA7), but SR:LE always did recommended the bashed tags for aMidian (and CRF), and is A LOT better then forward all the records by myself on TES5Edit manually. :P Then just need some resetinventory and Jon Batttleborn is dressed again!
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SKYRIMLE Multiple Floors Sandboxing (by Dovahklon)
justjr replied to dovahklon's topic in Skyrim LE Mods
The guy found an elegant solution to a problem people are trying to solve in years. :P Let's compare it to physics, he is like Einstein LOL -
Mod Suggestions for SR - Post in STEP Mods Forum
justjr replied to z929669's topic in Skyrim Revisited (retired)
This looks interesting! https://www.nexusmods.com/skyrim/mods/57235/?