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Nozzer66

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Everything posted by Nozzer66

  1. Thought so... When it comes to perk overhauls, I used to be a huge Perma fan, but have now decided Ordinator is easier and better. Maybe look at that over SPERG as well?
  2. Isn't Smart Souls actually already in SRLE?
  3. Get rid of the one in the data folder, you shouldn't need it.
  4. Yes, that or follow his manual instructions and just don't bother doing the ones for any mod you decided to not use.
  5. Easy enough to revert unwanted edits if that kind of thing happens, though.
  6. OK, that's.... strange. Are all the correct files as suggested in SRLE hidden/deleted? Also are any BSA's you didn't extract ticked?
  7. 1) Wrye Flash for FO3 is a bit different.... 2) It's not saying you need to think about load order. It's saying that there's an explanation in the Load Order section as to why Lock Times is an issue. 3) If all the Bash tags are fine, then no issue. Sometimes what LOOT has and what Wrye has isn't always the same is all. 4) Usually that'll show an ORANGE box next to the mod plugin name where the tick is. That means a mod's masters are not sorted in the same way as the mod header is FO3 Edit expects them. It's easy to fix in xEdit by loading your whole order in, allowing it to load and then selecting the offending plugin, right clicking and issuing the Sort Masters commend. 5) No. Use xedit through MO again. 6) Is an explanation of 4) essentially.
  8. I had stuff working fine with my old GTX 670 setup. That was only a 2 meg card. You just have to be very careful with what you run. Choose 1k and lower textures when you can, and maybe reconsider using an ENB preset at all.
  9. With a load list like that Dunc, I wouldn't worry about updates. Play the game with what you have, finish it and then if you want to play again do your updates. Otherwise you'll get stuck in Whiterun, never get any further and be forever restarting. We've all been there, haven't we guys and girls? (anyone who says no is a liar, BTW. :D)
  10. Try posting here: https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-200-beta/page-283
  11. This is the Perma/Pama Installation Video I always used to have saved to look at. maybe try that?
  12. Make sure it's actually red, not just orange. There's a difference. Red is no bueno ie missing masters. Orange is just that the plugin needs its masters sorted.
  13. Do you have the UNPB body installed? Because you need the XPMSE Skeleton to not crash if you do.
  14. Anyone else out there playing Overwatch?
  15. Whoever said NMM has to be on your computer for MO to work is talking utter nonsense for one. Is MO set up to handle NMM links correctly?
  16. You have double checked your load order versus the one on the pama patches page in the FAQ forums post, just in case?
  17. It's on ModDb as well, but if the author feels he needs to hide his files to make a point that I agree with him on, I'll follow his stance and not download them from anywhere else as well.
  18. And you've used fresh downloads of vivid landscapes, not just the same one every time?
  19. Those pics are a bit too small to see much. Any way you could just link them from a file sharing website?
  20. You tried the NOSTREAM switch and all like that article I linked said? Cause i've got nothing else. There's some strangeness going on, and I am at a loss.
  21. This is I think the 3rd time the Alchemy mod change has been mentioned. If you look at this post: https://forum.step-project.com/topic/10593-skyrim-revisited-legendary-edition-news/?p=168230 it essentially shows what to do for now. The seond one means the only thing you install is the textures that are in Alternates/Default BBP/Mipmaps. Nothing else.
  22. I'd rather they spent their time on getting the Elder Scrolls 6 ready than work on Skyrim. Hopefully they do a better job with Elder Scrolls 6 than they did with Fallout 4.
  23. It's just being added as a separate mod is all.
  24. Ok, so what mod is that from? Put that mod in the block list and try it again.
  25. Null pointer's not stack overflow so there's something. Check your load order's right. There's a suggested load order on the pama patches page. Things like Mage after Wintermyst etc etc. The other thing is Does Patchus work on an otherwise vanilla load list? Ie if you just untick all your mods and run Patchus, does it work?
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