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Everything posted by Nozzer66
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Adding mods onto SR:LE, advice, which to drop etc?
Nozzer66 replied to uncleseano's topic in Skyrim Revisited (retired)
Thought so... When it comes to perk overhauls, I used to be a huge Perma fan, but have now decided Ordinator is easier and better. Maybe look at that over SPERG as well? -
Adding mods onto SR:LE, advice, which to drop etc?
Nozzer66 replied to uncleseano's topic in Skyrim Revisited (retired)
Isn't Smart Souls actually already in SRLE? -
Get rid of the one in the data folder, you shouldn't need it.
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a stupid question regarding esms/esps in overwrite
Nozzer66 replied to hackinghippie's topic in Skyrim Revisited (retired)
Yes, that or follow his manual instructions and just don't bother doing the ones for any mod you decided to not use. -
Creating a Bashed Patch
Nozzer66 replied to JUNKdeLUXE's topic in Fallout 3 - Clear & Present Danger
Easy enough to revert unwanted edits if that kind of thing happens, though. -
Creating a Bashed Patch
Nozzer66 replied to JUNKdeLUXE's topic in Fallout 3 - Clear & Present Danger
1) Wrye Flash for FO3 is a bit different.... 2) It's not saying you need to think about load order. It's saying that there's an explanation in the Load Order section as to why Lock Times is an issue. 3) If all the Bash tags are fine, then no issue. Sometimes what LOOT has and what Wrye has isn't always the same is all. 4) Usually that'll show an ORANGE box next to the mod plugin name where the tick is. That means a mod's masters are not sorted in the same way as the mod header is FO3 Edit expects them. It's easy to fix in xEdit by loading your whole order in, allowing it to load and then selecting the offending plugin, right clicking and issuing the Sort Masters commend. 5) No. Use xedit through MO again. 6) Is an explanation of 4) essentially. -
Skin and Body CTD troubles
Nozzer66 replied to DocHammoc's question in Guide Support & Bug Reports (retired)
I had stuff working fine with my old GTX 670 setup. That was only a 2 meg card. You just have to be very careful with what you run. Choose 1k and lower textures when you can, and maybe reconsider using an ENB preset at all. -
With a load list like that Dunc, I wouldn't worry about updates. Play the game with what you have, finish it and then if you want to play again do your updates. Otherwise you'll get stuck in Whiterun, never get any further and be forever restarting. We've all been there, haven't we guys and girls? (anyone who says no is a liar, BTW. :D)
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Try posting here: https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-200-beta/page-283
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This is the Perma/Pama Installation Video I always used to have saved to look at. maybe try that?
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Make sure it's actually red, not just orange. There's a difference. Red is no bueno ie missing masters. Orange is just that the plugin needs its masters sorted.
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Skin and Body CTD troubles
Nozzer66 replied to DocHammoc's question in Guide Support & Bug Reports (retired)
Do you have the UNPB body installed? Because you need the XPMSE Skeleton to not crash if you do. -
Anyone else out there playing Overwatch?
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Mod Organizer - Not Logged In... Whyyy....
Nozzer66 replied to vickyticky's question in Mod Organizer Support
Whoever said NMM has to be on your computer for MO to work is talking utter nonsense for one. Is MO set up to handle NMM links correctly? -
You have double checked your load order versus the one on the pama patches page in the FAQ forums post, just in case?
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NVInteriors file hidden until further notice
Nozzer66 replied to randombaggins's question in Guide Support & Bug Reports
It's on ModDb as well, but if the author feels he needs to hide his files to make a point that I agree with him on, I'll follow his stance and not download them from anywhere else as well. -
Rock textures morphing
Nozzer66 replied to NordPride_WorldWide's question in Guide Support & Bug Reports (retired)
And you've used fresh downloads of vivid landscapes, not just the same one every time? -
You tried the NOSTREAM switch and all like that article I linked said? Cause i've got nothing else. There's some strangeness going on, and I am at a loss.
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This is I think the 3rd time the Alchemy mod change has been mentioned. If you look at this post: https://forum.step-project.com/topic/10593-skyrim-revisited-legendary-edition-news/?p=168230 it essentially shows what to do for now. The seond one means the only thing you install is the textures that are in Alternates/Default BBP/Mipmaps. Nothing else.
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Skyrim Remastered and its impact on SRLE / Extended
Nozzer66 replied to caiuscosades's topic in Skyrim Revisited (retired)
I'd rather they spent their time on getting the Elder Scrolls 6 ready than work on Skyrim. Hopefully they do a better job with Elder Scrolls 6 than they did with Fallout 4. -
It's just being added as a separate mod is all.
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Ok, so what mod is that from? Put that mod in the block list and try it again.
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Null pointer's not stack overflow so there's something. Check your load order's right. There's a suggested load order on the pama patches page. Things like Mage after Wintermyst etc etc. The other thing is Does Patchus work on an otherwise vanilla load list? Ie if you just untick all your mods and run Patchus, does it work?

