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Everything posted by TechAngel85
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I experienced it just before my post above and it lasted 5-10mins. I'm in Central time zone.
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Yeah, I'm usually up til around 4am my time. When I posted that it was about 12:30am my time. I can tell you the forums die around 2:30am my time...been calling it "dead time". LOL! I'm still down. I can only function when my fever is below 100 which has been about 50% of the time. When it's over that I'm a vegetable. PS: that Polish remedy sounds like it would make me loose my lunch. I lactose intolerant anyway. Think it would work with Almond Milk?
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Looks like texture corruption to me as well. I'd recommend they redownload the mod and reinstall it (without texture optimization if they did that).
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I'm going to mark this thread as solved until he comes back. I'm not expecting him to.
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Issues with the database?
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SKYRIMLE High Definition Ivy - 2K (by Josh Ezzell)
TechAngel85 replied to Kelmych's topic in Skyrim LE Mods
For extremist that like the best of the best this is good, but I find some textures are overkill. 2K for such a small texture is a little much, IMO. To each his own I suppose. -
I split post this to continue discussion on it. @Torminator, Can you enable your Papyrus Log? So we can have idea of what is happening? I had been having CTD issues as well as freezing issues on the loading screen while only running pure STEP. Since I got rid of unnecessary ESPs (from unpacked BSAs) and disable the RaceMenuPlugin.esp I haven't gotten those crashes.
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Thanks, I feel like a truck ran me over today.
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The only way to check out the conflicts are to view them at night in-game. If you're using SMAA, you should disable Edge AA in the ENB.
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Going to bed right now! (4hrs earlier than usual)
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Yep it's official! I've got the flu...
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Since I've disable the RaceMenuPlugin.esp I have had no crashes or freezes. I don't know if that what was causing it but it's just an observation.
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DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
TechAngel85 replied to Asimov's topic in Skyrim LE Mods
Yes, without the ESP active the textures will not so up. -
DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
TechAngel85 replied to Asimov's topic in Skyrim LE Mods
SFO with Water Plants >> SFO only They do occupy some of the same space >> Lily pads -
DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
TechAngel85 replied to Asimov's topic in Skyrim LE Mods
Didn't Vurt add lily pads and cat-tails as well? Conflicts?The files are in an optional folder and use their own .espIt'll still need to be checked to see if both the authors placed these in the same place. I'll do it in a bit if I remember. -
DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
TechAngel85 replied to Asimov's topic in Skyrim LE Mods
Didn't Vurt add lily pads and cat-tails as well? Conflicts? -
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Oh, I'm not having those issues. That was the result of using the old SkyRealism with the v0.139 DLL of ENBSeries. It was just an example that the parameters weren't being added to the enbseries.ini and that was the result.
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AHAHAHAHAHA!
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Thanks. For some reason multi-select isn't working for me...You mean muti-quote select? I've noticed it's not highlighting but it's still working as the red notice still shows up at the bottom of the page.
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As far as I know, all of these are okay for cleaning.
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The Wiki has just been opened for public (registered user) editing, so have at it. Please make sure all edits are thoughtfully written and follow the generaly writing style we have started. "You do not have permission to edit this page, for the following reasons: You do not have permission to edit pages in the STEP namespace. This page has been protected to prevent editing." Only admins can edit content in the STEP namespace. This is to prevent changes to very important content (like the STEP Guide). If you have some suggestions you can post them and the admins will look into them.
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I have long verified that this is true. The trick is knowing how to spot changes to INI structure and what they mean. Sometimes, very strange things can happen, but you just need to know what of the current INI settings are causing the issue and reset those values. It is just a matter of a lot of trial and error.So you're saying that adding the updated DLL also adds any missing parameters to the enbseries.ini file? That's how I'm reading this and this doesn't seem likely as it would need permission from Windows to modify a file that is in it's installation directory. From my 8 hours of testing a few weeks ago, I can confirm that popping in a newer DLL doesn't add new parameters to the enbseries.ini file on my system. The new parameters are present in the DLL file, but would not be in the enbseries.ini file unless they are added manually. In many cases, Boris's updates only include tweaked parameter settings and not new parameters. The result of adding in the v0.139 DLL into the older SkyRealism version that used v0.119 was a fish bowl effect with the lens in interiors because the new parameters for interiors were not present in the enbseries.ini file.Not necessarily. If you replace the DLL with something that uses a new parameter not located within the INI file, then once launched, the default configs for the missing parameters will be populated within the existing 'outdated' INI. I have UAC disabled, so that could be one reason that you may not have seen this.With no UAC I could see this might happen, but usually Windows protects these files even without UAC...not to mention if you have a good antivirus, it should pick up on this with an alert. Here's that fish bowl effect:
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I've moved this discussion out of the changelog.
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I have long verified that this is true. The trick is knowing how to spot changes to INI structure and what they mean. Sometimes, very strange things can happen, but you just need to know what of the current INI settings are causing the issue and reset those values. It is just a matter of a lot of trial and error.So you're saying that adding the updated DLL also adds any missing parameters to the enbseries.ini file? That's how I'm reading this and this doesn't seem likely as it would need permission from Windows to modify a file that is in it's installation directory. From my 8 hours of testing a few weeks ago, I can confirm that popping in a newer DLL doesn't add new parameters to the enbseries.ini file on my system. The new parameters are present in the DLL file, but would not be in the enbseries.ini file unless they are added manually. In many cases, Boris's updates only include tweaked parameter settings and not new parameters. The result of adding in the v0.139 DLL into the older SkyRealism version that used v0.119 was a fish bowl effect with the lens in interiors because the new parameters for interiors were not present in the enbseries.ini file.

