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CleverIdiot

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CleverIdiot last won the day on May 18

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  1. Just to check, would I need to rerun xLODGEN and DynDOLOD to update the LODs if I installed the VLC-CRF patch?
  2. Just wanted to post a solution here in case anyone encountered an issue with certain NPCs having missing boots/armor when using this mod. In my case, Farengar wasn't wearing any boots despite having them in his inventory. You can try the below steps to fix this: Open up the in-game console (~ button) Click on the affected NPC Type in "resetinventory" and press enter The affected NPC's inventory will reload and the issue should be fixed. Reference: https://www.nexusmods.com/skyrimspecialedition/mods/19002?tab=posts&comment_id=111298138
  3. Discussion topic: Spell Level Automatic Adjusted Description (SLAAD) - SKSE by LuciusPortanius24 Adds the spell tome's level and school as part of the spell tome's name when browsing a vendor. Similar naming behavior for scrolls,staves and spell menu is also supported. Mod is an SKSE plugin so it doesn't take up an ESP slot. I'd say it'd be a good QoL improvement since it removes the guesswork in determining the spell tome's level/school. Mod settings are configurable through a .toml file which is easy to edit with a text editor. File is well commented with examples so that helps quite a bit. Tested the mod with my STEP 2.3 load order and it does exactly what it says on the tin. The changes also works with tomes and spells added by Odin as well. Personally I've only enabled the name changes for spell tomes since the spell menu already has the spell level and school included in SkyUI.
  4. Was looking through the recommended on DynDOLOD Tree Rules on https://stepmodifications.org/wiki/SkyrimSE:2.3#Performance_Examples. Should the same optimal guide values also apply to the \ mesh rule in DynDOLOD?
  5. Latest Atlas Map Markers SE (v3.0.0 and separate file for 2.7.1 ) now includes a Atlas Map Markers.json file.The current install order has Atlas Map Markers installed before CoMAP so Atlas Map Markers SE's config file (Atlas Map Markers.json) would be overwritten by CoMAP's version. Author of Atlas Map Markers SE instructs the user to load their mod after CoMap so their own Atlas Map Markers.json would overwrite CoMAP's json file. STEP's mod instructions need to be updated if Atlas Map Markers SE's version should be used instead.
  6. Seems like LOOT updated their metadata syntax which broke the old one. If you take a look at the new syntax, values are between -127 and 127. I assume the meta rule instructions for STEP would probably have to be updated.
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