Darth_mathias Posted June 5, 2016 Author Posted June 5, 2016 (edited) On 6/5/2016 at 12:05 PM, Nozzer66 said: Actually Darth I had the issue with the main Scarcity plugin as well. For purposes of getting everything done I just pulled it down to sit above the other two and locked it there. Wouldn't let me set any priority on it either.interesting to me it sound like the latest version of LOOT is bugged. also have you actaully turned on Golabl proitiy? On 6/5/2016 at 12:21 PM, Razorsedge877 said: What did you put as the load after rule Nozzeryou could add a rule to load after SRLE Extended Conflict resolution. if you want top try that out and if it work i'll recommend a load after rule instead of a global rule. Edited June 5, 2016 by Darth_mathias
Razorsedge877 Posted June 5, 2016 Posted June 5, 2016 (edited) Load after rule doesn't work either. This is only happening with Scarcity esp. I even reinstalled Scarcity. To think I might get to play today Edited June 5, 2016 by Razorsedge877
Nozzer66 Posted June 5, 2016 Posted June 5, 2016 I didn't put a rule in. I just pulled it to the slot in the load order just above its two patch files and then used lock load order on it. And yes darth, had no issues with LOOT with other global priorities. Just that one esp.
Darth_mathias Posted June 5, 2016 Author Posted June 5, 2016 (edited) recommend manually moving the plugin After SRLE Extended CR. I'm looking at the Scarcity comment page an lot of people are having the same issue. I still say LOOT is bugged cos ir was working fine before the update i'll update the guide to tell people manually move it. Edited June 5, 2016 by Darth_mathias
edynacio Posted June 5, 2016 Posted June 5, 2016 (edited) I noticed that Valerica under NPC Retextures doesn't have the instructions: Remove the original esp as this has been merged. Is that intended? Edited June 5, 2016 by edynacio
Darth_mathias Posted June 5, 2016 Author Posted June 5, 2016 (edited) On 6/5/2016 at 1:29 PM, edynacio said: I noticed that Valerica under NPC Retextures doesn't have the instructions: Remove the original esp as this has been merged. Is that intended?Intended the plugin currently has a error so needs to be fixed before I can add it the merge I've messaged rx22 about it already. I might drop it and just use the version of the ordinary women which has been merged already. Edited June 5, 2016 by Darth_mathias
edynacio Posted June 5, 2016 Posted June 5, 2016 It seems that we don't need the LOOT for NPC_Overhaul_V_3_.esp Load after EMDR Merged.esp because the optional Endgame Inhabitants of Skyrim with USLEEP v3.0.3 was dropped.
paul666root Posted June 5, 2016 Posted June 5, 2016 no we don't. I already notified Darth about this. Thank you for your imput
Darth_mathias Posted June 5, 2016 Author Posted June 5, 2016 (edited) it's a good thing i have all you guys pointing what an idiot i am. Also looks like the Mod author of APO - light has uploaded the esp fix i sent so now i need to decide if i want to use that and drop the clothing verison or what. Edited June 5, 2016 by Darth_mathias
Juaco Posted June 5, 2016 Posted June 5, 2016 On 6/5/2016 at 9:37 AM, Darth_mathias said: ok I have added NPC Retextures Merged this is a merged esp of the following: NPC_Overhaul_V_3_.espMen of Winter.espMen of Winter - Compatibility Patch.espMen of Winter - Equipment Patch.espMales of Skyrim.espThe Companions by Mizzog - AIO - Mizz Ed.espThe Ordinary Women.espBijinAIO-2016_3.1.espMyWarmaidens.espSerana.esp You will still require all the orginal mods for textures and meshes. The esp also now provides most of the NPC section of the CR, So I have updated the CR as well. Special thanks to user Whetstone for giving me this idea and my wife for deal with the CR stuff with it too. With that I am done for today need a break already. Noticed that you removed some changes from Endgame NPC Overhaul.esp from the CR.Since it's not a retexture you should leave them in the CR, some people don't use the npc retextures(incluiding me of course).
Darth_mathias Posted June 5, 2016 Author Posted June 5, 2016 On 6/5/2016 at 2:11 PM, Juaco said: Noticed that you removed some changes from Endgame NPC Overhaul.esp from the CR.Since it's not a retexture you should leave them in the CR, some people don't use the npc retextures(incluiding me of course).that would basically mean running 2 CR's which I can trying to avoid doing. as Endgame overhaul actaully has tints and textures changes in the plugin from USLEEP whcih I don't want overwriting NPC Retextures merged.
Razorsedge877 Posted June 5, 2016 Posted June 5, 2016 You can drop Seranaholic - The compatibility patch with the Vampire Lord and Werewolf since we have the merge now
Razorsedge877 Posted June 5, 2016 Posted June 5, 2016 Where do I get this esp from? NoAnimalsReportCrimes-DG+DB+Falskaar.esp Loot Metadata Update Required:Animal Tweaks.esp Load After Jaggarsfeld Extended.espAnimal Tweaks.esp Load After NoAnimalsReportCrimes-DG+DB+Falskaar.esp
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