Jump to content

W3R: The Wild Hunt Revisited (Witcher 3)


Neovalen

Recommended Posts

Alright, looks like "The Enhancement System" will take awhile to get a 1.22 patch... most of the others are in progress. Will check back in on the state of affairs in a few days. If you haven't been forced into an update, just run the game via the EXE. :)

Link to comment
Share on other sites

About the script merge, i need some help please since i'm not good at scripting...

 

You said you test Crossbow damage boost mod.

So for damageManagerProcessor.ws

between modCrossbowDamageBoost and modImmersiveCam what lines you used?

between modCrossbowDamageBoost and modKNGBlood 

 

and for playerWitcher.ws

 

between modCrossbowDamageBoost and modFriendlyHUD

between modCrossbowDamageBoost and modIceBreath

between modCrossbowDamageBoost and modMapQuestObjectivesFull

between modCrossbowDamageBoost and modPrimer

 

and in the Bundled text section. 3 conflicts need resolving. Should I let crossbow damage mod to win the conflict or the Enhancement System ?

 

thanks in advance.

Link to comment
Share on other sites

About the script merge, i need some help please since i'm not good at scripting...

 

You said you test Crossbow damage boost mod.

So for damageManagerProcessor.ws

between modCrossbowDamageBoost and modImmersiveCam what lines you used?

between modCrossbowDamageBoost and modKNGBlood

 

and for playerWitcher.ws

 

between modCrossbowDamageBoost and modFriendlyHUD

between modCrossbowDamageBoost and modIceBreath

between modCrossbowDamageBoost and modMapQuestObjectivesFull

between modCrossbowDamageBoost and modPrimer

 

and in the Bundled text section. 3 conflicts need resolving. Should I let crossbow damage mod to win the conflict or the Enhancement System ?

 

thanks in advance.

Afraid I can't help at all right now, need to wait for all the mods to be updated for 1.22 before I can merge anything.
Link to comment
Share on other sites

Holy **** this is a nightmare at the moment... I think I'll just take a break from this game for a few weeks and play something else until everything is sorted out and then I'll come back and start from scratch.

 

hopefully CDPR doesn't decide to release another patch in a week or two... lol

Link to comment
Share on other sites

Holy **** this is a nightmare at the moment... I think I'll just take a break from this game for a few weeks and play something else until everything is sorted out and then I'll come back and start from scratch.

 

hopefully CDPR doesn't decide to release another patch in a week or two... lol

Yeah, Witcher 3 patches pretty much nuke all mods every time.

 

I've gotten as much as of my personal setup as I can right now back up and running. Still missing the following mods:

 

All NPC Scabbards

Auto Loot

Extended Armor System

Improved Sign Effects

Increased Creature Loot

No More Rolling Down Stairs

Primer

The Enhancement System

 

Hopefully updates will be forthcoming in the next few days.

Link to comment
Share on other sites

Holy **** this is a nightmare at the moment... I think I'll just take a break from this game for a few weeks and play something else until everything is sorted out and then I'll come back and start from scratch.

 

hopefully CDPR doesn't decide to release another patch in a week or two... lol

nice to know witcher 3 mods are broken again. Guess i'll wait a bit before restarting my Witcher 3 mod reinstall so i guess i'll use the time to actaully play some Skyrim.

Link to comment
Share on other sites

well you can still play if you don't update just yet to 1.22

Well, I do not think it is actually a very good idea to keep on playing on 1.21, then update to 1.22 and upgrade mods like TES and Primer mid-game.

I would hold off to start a new game when all (especially these 2) mods get updated.

Link to comment
Share on other sites

Mods are almost back to normal. At least the "essentials" have been updated.

 

Mods used in v1.21 remaining to be updated:

All NPC Scabbards (Author has indicated he will look into updating, however users report it may still work fine)

AutoLoot (Author is so far MIA, however a user has posted a version updated for 1.22)

Extended Armor System (Author indicates he will get it to it eventually, but may be a week or longer)

Improved Sign Effects (Author is so far MIA)

Primer (Author is so far MIA)

The Enhancement System (Author indicates he will get it to it eventually, but may be a week or longer)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.