EssArrBee Posted February 10, 2014 Posted February 10, 2014 Were good, I already have all the changes made in the Patch. Nice that the SPIKE.esm is gone, one less plugin.
FuzzRocket9 Posted August 11, 2015 Posted August 11, 2015 (edited) I can't find the post where I asked the same question. It's been too long, so I must ask again. STEP Core says not to use TES5Edit on this mod "Do NOT clean with TES5Edit. ITMs/UDRs are intended by the author for the mod to work correctly." Then Skyrim Revisited has these two: "Manual TES5Edit Cleaning Required:Problem: Weapons and Armor Fixes includes all the keywords required for this mod, therefore the weapon and armor edits are not required and cause a compatibility issue.Solution: Delete the weapon and armor edits." "Manual TES5Edit Cleaning Required:Problem: A wild edit is overwriting a quest fix from the Unofficial Skyrim Patch.Solution: Delete the offending edit." Should this information be in STEP Core and should I do this as well? I'm not running this pack, I just always scroll through it to make sure I didn't miss any other mods I like before starting over again :) Thank you all. https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Guard_Dialogue_Overhaul Edited August 11, 2015 by FuzzRocket9
TechAngel85 Posted August 11, 2015 Posted August 11, 2015 Ess will have to confirm, but GDO is a requirement of the STEP Patches so I'm sure he's taken care it the issues.
Kesta Posted August 11, 2015 Posted August 11, 2015 The warning is useless, either a leftover of a previous version (I'm pretty sure it is actually, related to the old SPIKE stuff), or a warning for people who'd try to "clean" manually. The automatic cleaning procedure doesn't remove anything. The compatibility issue stuff is SR:LE specific. It can't hurt to apply it if you're using WAF along GDO, but this STEP is useless for a normal installation. The need come from the specific LOOT rule to load it after IA (and thus, after WAF). By default, GDO is sorted before WAF so everything is overriden properly. The quest fix is most likely handled in the STEP Patches as TechAngel mentionned. If you don't use any, consider applying the advice from SR:LE (at least your plugin will be clean for non-STEP profiles).
FuzzRocket9 Posted August 12, 2015 Posted August 12, 2015 Thanks, I think that's what Ess said last time I asked. As I said, I forgot, so I had to ask again. Thank you thank you guys as always!!
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