Adonis_VII Posted January 29, 2015 Share Posted January 29, 2015 (edited) https://www.nexusmods.com/fallout3/mods/20959/? Brand new mod by Chucksteel. Similar to his NV Lucky 38 mod where you can see the world space around you, this mod adds a new player house in the bridge of Rivet City. Unlocking it is tied to a quest (not entirely sure how, I just consoled myself the key to test it). It looks great, and apparently takes into account the mods you use, as I could see Vurt's trees. Better yet, it is 99% compilable with Rivet City Realignment. There is some z-fighting from overlapping floors where this mod places doors, but they shouldn't be too difficult to remove in a patch which can be merged with this. It should be loaded before Rivet City Realignment. Also, being the first person to download a Chucksteel mod makes be feel kinda giddy haha. Edited January 29, 2015 by Adonis_VII Link to comment Share on other sites More sharing options...
Nozzer66 Posted January 30, 2015 Share Posted January 30, 2015 I must admit that does look pretty good. You can never have too many player homes to stash your collected crap. :) Link to comment Share on other sites More sharing options...
EssArrBee Posted January 30, 2015 Share Posted January 30, 2015 Chucksteel is awesome. He did the same thing to the Presidential Suite Benny gives you in FNV. It was really well done. I think the mod even had the same name. Link to comment Share on other sites More sharing options...
Adonis_VII Posted January 30, 2015 Author Share Posted January 30, 2015 (edited) Yea it does have the same name. Apparently he is going to start releasing some more mods now that he is taking a break from TTW. I know he is working on a Novac hotel room redone, along with two others that each have transparent windows and built into the world space like the two "With a View" mods so far. I'm excited. EDIT: here is the Novac one https://www.nexusmods.com/newvegas/images/88106/? Edited January 30, 2015 by Adonis_VII Link to comment Share on other sites More sharing options...
Nozzer66 Posted January 30, 2015 Share Posted January 30, 2015 If it's the motel room that'll be good. Hopefully he doesn't mod the closed bungalow cause that'll mess with Willow. Link to comment Share on other sites More sharing options...
Adonis_VII Posted January 30, 2015 Author Share Posted January 30, 2015 I'm not quite sure on the shack location. However if he does, I'll try and make a patch for it. I'm ok with world/cell changes, and made one for this Rivet City home. Link to comment Share on other sites More sharing options...
Kelmych Posted January 30, 2015 Share Posted January 30, 2015 This mod can't be installed in a game that has progressed very far. If the "Those!" quest has be completed, or if any of the "Drunken Gnomes" (from DC Interiors) have been found the Nexus page says the mod won't work properly. It also changes the main player home (Megaton or Tenpenny) a little; the guide doesn't have mods that do this but users might have added mods that make such changes. I also noticed it replaces some of the textures from DC Interiors with higher quality versions. Link to comment Share on other sites More sharing options...
Adonis_VII Posted January 30, 2015 Author Share Posted January 30, 2015 (edited) Looking at the edits, it seems he adds the gnome stands to Megaton and Tenpenny. He moves a couple things around for it too. Edited January 30, 2015 by Adonis_VII Link to comment Share on other sites More sharing options...
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