Kelmych Posted August 2, 2012 Posted August 2, 2012 Discussion thread: Tobe's Hi-Res Textures by Tobe Wiki Link Tobes Highres Textures, one of the mods in STEP, recently posted an update with some additional textures that replace some of the SMIM-specific furniture textures. I looked at Tobes new textures and the replaced textures from SMIM to see which seemed more realistic. To me, the difference is in the type of wood used in the texture. SMIM assumes a relatively coarse grained, soft wood like aspen. Tobes assumes a finer grained, harder wood. There are almost no hardwood trees specifically included in Skyrim, but it is likely that in a Skyrim-like geography there would be some. Furniture in homes in Oblivion cities used fairly high quality wood. Personally I think that the new Tobes textures are more realistic for better homes while the SMIM ones might be more realistic for much simpler homes outside the major cities. The Tobes textures certainly look nicer.
JudgmentJay Posted August 2, 2012 Posted August 2, 2012 I too prefer the Tobes Highres Textures in the new SMIM patch, but I only compared it to the SMIM default textures. Meant to compare it to all 3 during my install but I forgot.
Farlo Posted August 2, 2012 Posted August 2, 2012 I'm liking the preview shots, I'll add it to my testing list.
frihyland Posted August 2, 2012 Posted August 2, 2012 No adjustment needed, it already comes after SMIM in the install order, the beauty of STEP :) BTW this thread should have been done under Mod anthology as its a current step mod. Moved.
Neovalen Posted August 2, 2012 Posted August 2, 2012 It looks like the patch moves it to where SMIM meshes look... directory structure is a little different. Textures\smim\clutter\ instead of Textures\clutter
Sage77 Posted February 5, 2014 Posted February 5, 2014 Should I remove (Textures\clutter\furniturewood01.dds Textures\clutter\furniturewood01_n.dds) from the compatibility patch SMIM?
DoubleYou Posted February 5, 2014 Posted February 5, 2014 Should I remove (Textures\clutter\furniturewood01.ddsTextures\clutter\furniturewood01_n.dds) from the compatibility patch SMIM?You know, I was wondering the same thing!
EssArrBee Posted February 5, 2014 Posted February 5, 2014 The meshes are what tell skyrim what texture to render. SMIM meshes reassign the texture path where necessary. Sent from my iPhone using Tapatalk
Barvis Posted February 14, 2014 Posted February 14, 2014 Bug in STEP detailed instructions (I hope this is the correct place to post). When installing the SMIM patch per S.T.E.P. be sure to not install: Textures\clutter\furniturewood01.dds Textures\clutter\furniturewood01_n.dd In line with not installing these from above when installing the Tobes Highres Textures.
Octopuss Posted February 14, 2014 Posted February 14, 2014 Considering how old this mod is, are these textures still not overwritten by anything yet? (doesn't have to be STEP) Also, SMIM evolved quite a bit over time, so the provided patch is still allright?
Kelmych Posted February 15, 2014 Author Posted February 15, 2014 Perhaps other texture creators haven't been very interested in simple clutter items like these. For the most part this mod overwrites vanilla and SMIM textures, and only a few textures from other mods overwrite Tobes.
Octopuss Posted February 15, 2014 Posted February 15, 2014 Ah ok. I really like what he did with wood. But he could come out of retirement and add more stuff :) I'm also curious whether Brumberk will ever add new textures to SMIM. He does pretty good job, too.
Octopuss Posted February 20, 2014 Posted February 20, 2014 I've just noticed that wiki page is missing pictures and contains apparently outdated information, because I can't find any such files in the mod.
DoubleYou Posted February 20, 2014 Posted February 20, 2014 I've just noticed that wiki page is missing pictures and contains apparently outdated information' date=' because I can't find any such files in the mod.[/quote']What??? Nothing of what you said appears to be the case.
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