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Stalhrim of Skyrim - Fixes (by SparrowPrince)


phryxolydian

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Just came back to have a look and I have to boot my computer up again now. Dang! Thanks for the heads up DoubleYou.  ::):

 

Edit: Fixed.

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This looks better with the new meshes (uv maps?) idk the difference...but the shape is better. 

Do you even mo... Nah I'll spare you unlike last time.  :woot:

 

Yeah the texture is vanilla-style, it was the goal when I started it from scratch.  It's a compliment to me you are seeing the same colours and style.  :;): Mine look different for me though, as you can see on the mod page. Lighting and some such.

 

- PDawg

 

SoS was never a mistake. Confuse everyone by all means. All your unimginitive mod names are mine now!

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Wasnt the problem that the vanilla uv maps looking stretchy or something? Sorry. I'm trying to keep up but regardless this looks really good man.

Well I was messing about, but you are most correct. ::): Thanks very much. I still say I made it for everyone here. I just felt like helping out because it was breaking that other mod which was nice bar the main texture. 

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Well thanks buddy. Have you been working on any other mods recently?

No, but I updated my rock mod because I deleted it instead of hiding it.  :lol: I posted about it here in the thread (no replies) and noone is really downloading it, but I don't mind as I don't do it for the "credz". ::): I think the guys here said it looked too volcanic before so I tried to fix it. 

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Can we get some pics of the Stahlrim piles next to the crypts from Stahlrim Source on Solsthiem. It is an outdoor location in the NW part of the island. That is where the stretching in the meshes was. From the test files SP posted yesterday, I couldn't see any errors, they were just a touch bright on a cloud covered island.

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